Dungeon Crawl Stone Soup version 0.25.1-9-gc5326a611f (webtiles) character file. Game seed: 9624153003289560814 2 NotreDorf the Conjurer (level 1, -3/13 HPs) Began as a Mummy Conjurer on Dec 27, 2020. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (53 turns). NotreDorf the Conjurer (Mummy Conjurer) Turns: 53, Time: 00:01:03 Health: -3/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/4 EV: 12 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting - Level 1.5 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Flash Conj/Hex #..... 32% 3 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 73% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The hobgoblin closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... .......####### ..g.....)(.(g### .......#.###...## ...#####+#####..## . #.........##g.###### #.........##.......# #..⌠...⌠..#........# #.........#........# +..@g<..!.'.######## #...).....### #..⌠...⌠..# #.........# #.........# #####+##### You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 53 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 5 Armor: Robe || 1 Dodge: Dodged || 4