Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 5458973993964078432 15 NotreDorf the Conjurer (level 2, -2/20 HPs) Began as a Merfolk Conjurer on Mar 19, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:46 (363 turns). NotreDorf the Conjurer (Merfolk Conjurer) Turns: 363, Time: 00:02:46 Health: -2/20 AC: 2 Str: 7 XL: 2 Next: 50% Magic: 1/5 EV: 15 Int: 17 God: Gold: 26 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: nimble swimmer 2, mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Skills: + Level 0.7 Fighting + Level 3.0 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Fulminant Prism Conj/Hex 3% 3d6 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History The bat hits you but does no damage. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The bat hits you. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The bat misses you. The hobgoblin completely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - bat Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The bat hits you but does no damage. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The bat closely misses you. The bat hits you but does no damage. The hobgoblin hits you. The hobgoblin barely misses you. You closely miss the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is heavily wounded. The bat hits you but does no damage. x2; The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The bat barely misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The bat barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The bat barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. 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HP: 20/20 MP: 3/5 363 | D:1 | HP: 1/20 [bat (1)] 363 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms, serial_forest, infiniplex_forest_end_2, infiniplex_forest_fountain, infiniplex_forest_lined_4_way, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_end_double, infiniplex_forest_zigzag_2, hellmonk_ecumenical_altar_blasted, ebering_dispersal_statue_hall, minmay_crystal_water, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.7 Stealth | | 2.5 Spellcasting | | 2.1 Conjurations | | 3.3 Action || total -------------------------++------- Melee: Club || 17 Cast: Magic Dart || 26 Armor: Robe || 7 Dodge: Dodged || 21