Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 5250648021427009065 74 NotreDorf the Conjurer (level 4, -4/30 HPs) Began as a Mummy Conjurer on Feb 4, 2024. Incinerated by a bombardier beetle (9 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:04:50 (2019 turns). NotreDorf the Conjurer (Mummy Conjurer) Turns: 2019, Time: 00:04:51 Health: -4/30 AC: 4 Str: 10 XL: 4 Next: 9% Magic: 1/9 EV: 12 Int: 19 God: Gold: 141 SH: 0 Dex: 10 Spells: 7/10 levels left rFire x . . e - +0 dagger (venom) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: on fire, glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 helmet (worn) i - a +0 pair of gloves Jewellery f - a ring of fire Scrolls b - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of poison {unknown} Skills: + Level 2.4 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Hailstorm Conj/Ice 10% 3d6 19% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. You finish channelling your searing ray. The bombardier beetle closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! You closely miss the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle bites you. You hit the bombardier beetle but do no damage. The bombardier beetle is poisoned. The bombardier beetle is almost dead. The liquid fire burns you! You kill the bombardier beetle! You have reached level 4! You are on fire! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The liquid fire burns you! You die... ### #.#!. # #B#.# #>#.#.# . #.#.#.#####.. #....@....... #.#......###. #.....$...... ###.#.##.###. #...##.# ###.##.# > #.##.# .#### ##.##.# ....# #(.)#.####...# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 dart slugs 4 ball pythons 3 endoplasms 8 giant cockroaches 4 hobgoblins A kobold (D:2) A quokka (D:2) 3 bats 3 frilled lizards 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 348 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 1014 | D:1 | Learned a level 2 spell: Searing Ray 1195 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1285 | D:2 | Found a runed translucent door. 1286 | D:2 | Noticed Crazy Yiuf 1466 | D:2 | You fall into a shaft and drop 1 floor! 1522 | D:3 | Found a runed translucent gate. 2017 | D:3 | Reached XP level 4. HP: 16/30 MP: 0/9 2019 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, minmay_worlds_worst_comb D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, ebering_ghost_rock_garden, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | 2 | 2.4 Stealth | | 1.5 Conjurations | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 30 | || 30 Cast: Magic Dart | 87 | || 87 Searing Ray | 1 | || 1 Armour: Robe | 24 | || 24 Dodge: Dodged | 32 | || 32