Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 8392832449509216356 32 NotreDorf the Magician (level 3, 0/25 HPs) Began as a Gnoll Hedge Wizard on Feb 12, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:45 (1106 turns). NotreDorf the Magician (Gnoll Hedge Wizard) Turns: 1106, Time: 00:05:45 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 27% Magic: 6/11 EV: 13 Int: 15 God: Gold: 55 SH: 0 Dex: 11 Spells: 11/16 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} j - a scroll of identify {unknown} Potions d - a potion of magic e - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} i - a potion of curing {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Call Imp Summ 22% N/A 9% 2 c - Blink Tloc 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 22% N/A 9% 2 Momentum Strike Conj/Tloc 22% 3d8 9% 2 Slow Hex 24% N/A 11% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You climb downwards. Level annotation: Terence Terence closely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence hits you with a +0 hand axe. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! You closely miss Terence. Terence hits you with a +0 hand axe. Your cerulean imp barely misses Terence. You hit Terence but do no damage. Terence barely misses you. Your cerulean imp barely misses Terence. You hit Terence but do no damage. Terence hits you with a +0 hand axe. Your cerulean imp closely misses Terence. You hit Terence. Terence is lightly wounded. You feel ready to blink again. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence from afar with a -3 spear. You hit Terence. Terence is moderately wounded. Terence misses you. Your cerulean imp hits Terence from afar with a -3 spear. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. Terence shouts, "DIE!!!" Terence hits you with a +0 hand axe. You die... Terence says, "Rest in peace." ####....#.....†...# #...........†.....# #.##..#.##........# #.##...<..........### #.##....##....[>..#.. #.##................. #.##.......########.# #.5.@...##.# #.# ####@...##.##### #.# #.##.##.#...## #.@ #.##.##...#..##### ####........###...... #.......###..#..##### #.####...........[... # #.#######.###### #.# ##÷## # #.# #...# # You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 ball pythons 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins (D:1) 3 bats 2 kobolds (D:2) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/10 680 | D:1 | Learned a level 2 spell: Call Imp 683 | D:1 | Learned a level 2 spell: Blink 999 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/11 1001 | D:2 | Noticed Terence 1106 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_loops_cross, glass_columns_a, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 7.1 Hexes | | 0.5 Necromancy | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Dagger || 32 Bite || 4 Cast: Magic Dart || 58 Call Imp || 2 Blink || 1 Armour: Robe || 15 Dodge: Dodged || 30