Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 8543569542213370084 58 NotreDorf the Magician (level 3, -7/24 HPs) Began as a Mummy Alchemist on Feb 12, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:05:26 (1392 turns). NotreDorf the Magician (Mummy Alchemist) Turns: 1392, Time: 00:05:27 Health: -7/24 AC: 2 Str: 11 XL: 3 Next: 76% Magic: 3/8 EV: 12 Int: 16 God: Gold: 66 SH: 0 Dex: 12 Spells: 8/9 levels left rFire x . . b - +0 club rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat (around neck) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 1.7 Conjurations + Level 3.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: a gnoll, wielding a +0 halberd (heavily wounded, 75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is severely wounded. The gnoll closely misses you. You feel a bit more experienced. Your Alchemy skill increases to level 3! A gnoll comes into view. It is wielding a +0 flail. There is a stone staircase leading up here. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll shouts! The adder hisses angrily. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 spear. The gnoll attacks as it pursues you! The gnoll completely misses you. There is a stone staircase leading up here. The gnoll shouts! The gnoll hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ################ ## #..............###########. #.####..................... #.# #.#######.###########. #.# ##.## #.########.†.. #.# #...######..........#.. #.# #.........).)....##.... ##.###...############)#####. #..........@# #.# ## #..##..####g# ##.## #..##..# #.# ##...## #..##..# #.#######.....### ###..##..####...............# #...............####......#.# #.#...##.####§§'####.....##.# #.#...##.##.§§§§..##..#.###.# #.#...##.##.§§§....#..#.# #.# You could see a gnoll (poisoned). Vanquished Creatures 2 gnolls (D:2) 2 bats An endoplasm (D:1) 2 giant cockroaches 7 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas 5 ball pythons A frilled lizard (D:1) 7 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Mummy Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 70 | D:1 | Reached skill level 1 in Conjurations 176 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 482 | D:1 | Found Ycroaph's Assorted Antiques. 906 | D:1 | Reached XP level 3. HP: 23/24 MP: 5/7 1392 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, serial_shops, shop, st_stairs_14 D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.7 Spellcasting | 3 | 3.8 Alchemy | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Club || 37 Unarmed || 3 Cast: Sting || 54 Armour: Robe || 30 Dodge: Dodged || 36