Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10580991329359914879 258 NotreDorf the Ducker (level 6, -4/48 HPs) Began as a Merfolk Gladiator on Mar 24, 2024. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:05 (2182 turns). NotreDorf the Ducker (Merfolk Gladiator) Turns: 2182, Time: 00:05:05 Health: -4/48 AC: 3 Str: 16 XL: 6 Next: 16% Magic: 6/6 EV: 14 Int: 8 God: Gold: 99 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . n - +2 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) n - a +2 pair of boots (worn) Jewellery h - a ring of wizardry i - a ring of wizardry Wands s - a wand of acid (11) v - a wand of charming (11) Scrolls g - 2 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of fear {unknown} m - 2 scrolls of enchant weapon {unknown} o - a scroll of enchant armour {unknown} q - a scroll of noise {unknown} r - 2 scrolls of blinking {unknown} t - a scroll of amnesia {unknown} w - a scroll of butterflies {unknown} x - a scroll of revelation {unknown} Potions f - 2 potions of attraction {unknown} p - 2 potions of haste {unknown} u - a potion of curing {unknown} Skills: + Level 3.8 Fighting + Level 5.6 Polearms + Level 3.5 Throwing + Level 5.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 47% 1 Passwall Erth 0% N/A 85% 3 Stone Arrow Conj/Erth 0% 3d7 85% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter, Almanac's ghost, amateur DECj Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll hits you from afar with a +0 halberd. You reach to attack! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. Something unseen breaks down the door. You reach to attack! You puncture the gnoll! The gnoll is almost dead. The gnoll misses you. The gnoll zaps a wand. The bolt of acid hits the plant! The plant begins to die. The bolt of acid hits you! You reach to attack! You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd. You reach to attack! You closely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits the plant with a +0 club! The plant begins to die. The gnoll closely misses you. The gnoll hits the plant with a +0 club. The plant begins to die. You reach to attack! You hit the gnoll. The gnoll is almost dead. A nearby plant withers and dies. The gnoll barely misses you. The gnoll zaps a wand. The bolt of acid hits you! The acid corrodes you! The gnoll hits the plant with a +0 club. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 57%) The gnoll is charmed. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits the plant with a +0 club. 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Vanquished Creatures Grinder (D:3) 2 gnolls (D:3) An adder (D:2) 3 ribbon worms (D:2) 4 ball pythons 6 endoplasms 2 giant cockroaches (D:3) 6 goblins 2 hobgoblins 5 quokkas 4 bats 2 frilled lizards 4 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 202 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 998 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1689 | D:2 | Identified the +1 robe "Onteeliz" {*Slow Fly Str+5 Int+4} 1878 | D:3 | Noticed Grinder 1901 | D:3 | Paralysed by Grinder for 2 turns 1911 | D:3 | Killed Grinder 1912 | D:3 | Reached skill level 5 in Polearms 1912 | D:3 | Reached skill level 5 in Dodging 1912 | D:3 | Reached XP level 4. HP: 15/37 MP: 4/4 1912 | D:3 | Reached XP level 5. HP: 17/42 MP: 5/5 1912 | D:3 | Reached XP level 6. HP: 19/48 MP: 6/6 2087 | D:3 | Found a transporter. 2097 | D:3 | Noticed Almanac's ghost (amateur DECj) 2126 | D:3 | Found a transporter. 2182 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, minmay_tromino_i2 D:2: mumra_celtic_spiral_tile, layout_loops_corners, chequers_serial_rivers_small_3, minmay_misc_feat_doors, minmay_cut_off D:3: layout_loops_ring, gammafunk_ghost_gnarly_gnolls, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.8 Polearms | 5 | 5.6 Throwing | 3 | 3.5 Dodging | 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 130 | 12 || 142 Punch | 1 | || 1 Throw: Throwing net | 3 | || 3 Evoke: Wand | | 2 || 2 Stab: Sleeping | 5 | 2 || 7 Armour: Leather armour | 39 | 7 || 46 Dodge: Dodged | 81 | 4 || 85