Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8956644467940543326 39 NotreDorf the Magician (level 3, -8/24 HPs) Began as a Mummy Hedge Wizard on Mar 30, 2024. Mangled by Terence ... wielding a +0 morningstar of freezing (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:55 (1607 turns). NotreDorf the Magician (Mummy Hedge Wizard) Turns: 1607, Time: 00:03:56 Health: -8/24 AC: 2 Str: 13 XL: 3 Next: 26% Magic: 5/9 EV: 12 Int: 15 God: Gold: 41 SH: 0 Dex: 11 Spells: 10/11 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of noise {unknown} g - 3 scrolls of revelation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.7 Spellcasting + Level 2.0 Conjurations - Level 0.7 Summonings - Level 0.7 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 17% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar of freezing and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Terence barely misses you. You barely miss Terence. Terence hits you with a +0 morningstar of freezing! Terence freezes you. You hit Terence but do no damage. Terence hits you with a +0 morningstar of freezing! Terence freezes you. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is lightly wounded. Terence misses you. A ribbon worm comes into view. You hit Terence. Terence is moderately wounded. Terence completely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 morningstar of freezing. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar of freezing and wearing a +0 chain mail (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 morningstar of freezing! You die... Terence says, "Rest in peace." ... ... #.#+# #.#.# #.#.# #.#.# ..#####.#.#.#.#. .......@@...>... .......†........ ..............#. ..............# ..............# ........w..#..# ...........#..# ............ .# You could see Terence and a ribbon worm. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms 2 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Mummy Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 81 | D:1 | Reached skill level 1 in Conjurations 257 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/7 846 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/9 1585 | D:2 | Noticed Robin 1593 | D:2 | Noticed Terence 1605 | D:2 | HP: 1/24 [Terence/+0 morningstar of freezing (5)] 1607 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring D:2: wad_crossroads, layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.7 Summonings | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Magic Dart || 85 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 36