Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12566601484203193606 67 NotreDorf the Apothecary (level 4, -2/30 HPs) Began as a Merfolk Alchemist on Apr 28, 2024. Slain by a ribbon worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:37 (2151 turns). NotreDorf the Apothecary (Merfolk Alchemist) Turns: 2151, Time: 00:09:38 Health: -2/30 AC: 3 Str: 8 XL: 4 Next: 16% Magic: 4/7 EV: 7 Int: 16 God: Gold: 89 SH: 0 Dex: 14 Spells: 0/8 levels left rFire . . . g - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr + (no gloves) SInv . (no boots) Will ..... f - amulet of the acrobat Stlth ++ d - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: acrobat @: held A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - a +0 spear (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery d - a ring of resist corrosion (left hand) f - an amulet of the acrobat (around neck) Scrolls e - 2 scrolls of teleportation {unknown} j - a scroll of identify {unknown} k - a scroll of fog {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic i - a potion of lignification {unknown} m - a potion of attraction {unknown} Skills: + Level 1.3 Polearms + Level 3.5 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting - Level 0.7 Conjurations + Level 4.7 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 b - Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 c - Sticky Flame Fire/Alch 9% 2d5 58% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Call Imp Summ 4% N/A 30% 2 Sublimation of Blood Necr 2% N/A 30% 2 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ribbon worm looks more healthy. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you! You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 90% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is severely wounded. The ribbon worm bites you. You die... #### #...# #.<.# #...# #####...##### #...........# #.<...⌠...<.# #...........# ####.w@##### ............... ..(...8........ ............... #####...####### ..... ...⌠.. ......% You could see a ribbon worm (poisoned, catching breath). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 bats 6 endoplasms A giant cockroach (D:2) A goblin (D:2) 6 hobgoblins 4 quokkas 5 ball pythons 5 frilled lizards 5 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 438 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 705 | D:1 | Found a faded altar of an unknown god. 1167 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/6 1523 | D:2 | Reached skill level 1 in Polearms 1789 | D:2 | Reached XP level 4. HP: 26/30 MP: 3/7 2088 | D:2 | Learned a level 3 spell: Mephitic Cloud 2093 | D:2 | Learned a level 4 spell: Sticky Flame 2151 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_ring D:3: layout_basic, tso_metal_star, nicolae_elevator_lobby_plus Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Polearms | 1 | 1.3 Stealth | 3 | 3.0 Spellcasting | | 2.5 Conjurations | | 0.7 Alchemy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 48 | 15 || 63 Short sword | 13 | || 13 Cast: Sting | 47 | 10 || 57 Armour: Robe | 17 | 10 || 27 Dodge: Dodged | 28 | 2 || 30