Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13483930248043451348 69 NotreDorf the Apothecary (level 4, -3/33 HPs) Began as a Merfolk Alchemist on May 1, 2024. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:21 (1946 turns). NotreDorf the Apothecary (Merfolk Alchemist) Turns: 1946, Time: 00:07:21 Health: -3/33 AC: 4 Str: 8 XL: 4 Next: 20% Magic: 6/8 EV: 13 Int: 16 God: Gold: 140 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . t - +0 war axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (-3 -> -24) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons t - a +0 war axe (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) f - a +0 helmet (worn) Wands m - a wand of flame (20) Scrolls e - a scroll of blinking {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of fog {unknown} j - 3 scrolls of torment {unknown} l - 2 scrolls of noise {unknown} o - a scroll of immolation {unknown} p - a scroll of enchant armour {unknown} q - a scroll of vulnerability {unknown} r - a scroll of amnesia {unknown} s - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} h - 2 potions of might k - a potion of berserk rage {unknown} n - a potion of heal wounds {unknown} Skills: + Level 1.8 Fighting + Level 3.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting - Level 0.7 Conjurations + Level 4.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 b - Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Sandblast Erth 4% 2d4 19% 1 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Dazzling Flash Conj/Hex 6% N/A 45% 3 Stone Arrow Conj/Erth 6% 3d7 45% 3 Passwall Erth 2% N/A 50% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 50% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Brom's Barrelling Bould Conj/Erth 3% 2d3 86% 4 Starburst Conj/Fire 1% 6d3 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 53% to hit) The sting hits the water moccasin. The water moccasin is poisoned. The water moccasin is lightly wounded. The water moccasin barely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 53% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is lightly wounded. The water moccasin bites you. The water moccasin completely misses you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. x2 You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin looks more healthy. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ###.####...###### #........####### ##.............# #.####.#####..# #.# #.# #..# #.# #.# #..# ####.####.# #).# ..........# #..# ##...###### #.@# ...........# #S........ ##.......... ...$......# ####################### You could see a water moccasin. Vanquished Creatures Robin (D:3) An adder (D:3) A dart slug (D:2) A ribbon worm (D:2) 2 ball pythons An endoplasm (D:1) A giant cockroach (D:2) 9 goblins 10 hobgoblins A quokka (D:1) 3 bats 7 frilled lizards A kobold (D:2) 8 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 1026 | D:2 | Reached skill level 1 in Fighting 1237 | D:2 | Reached XP level 3. HP: 19/26 MP: 3/6 1543 | D:2 | Learned a level 3 spell: Mephitic Cloud 1753 | D:3 | Noticed Robin 1766 | D:3 | Killed Robin 1767 | D:3 | Reached XP level 4. HP: 15/33 MP: 7/7 1938 | D:3 | Noticed a water moccasin 1946 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_rooms, serial_park_tiny_pond D:3: layout_loops_ring, basic_ecumenical_altar, grunt_ministairs_5, cheibrodos_gnoll_hut, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.6 Fighting | 1 | 1.8 Stealth | | 2.1 Spellcasting | | 2.6 Conjurations | | 0.7 Alchemy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Hand axe | 26 | || 26 War axe | 27 | 16 || 43 Punch | 1 | || 1 Cast: Sting | 49 | 3 || 52 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 40 | 14 || 54 Dodge: Dodged | 36 | 12 || 48