Dungeon Crawl Stone Soup version 0.32-a0-2164-gdab2e85f15 (webtiles) character file. Game seed: 10008731548840054110 32 NotreDorf the Grave Robber (level 3, -2/24 HPs) Began as a Mummy Necromancer on Aug 20, 2024. Killed from afar by Sigmund (4 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:26 (715 turns). NotreDorf the Grave Robber(Mummy Necromancer) Turns: 715, Time: 00:03:27 Health: -2/24 AC: 2 Str: 11 XL: 3 Next: 8% Magic: 7/7 EV: 11 Int: 16 God: Gold: 37 SH: 0 Dex: 12 Spells: 2/8 levels left rFire x . . d - +1 dagger (venom) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of venom (weapon) Missiles c - 5 stones Armour b - a +0 robe (worn) Jewellery f - an amulet of magic regeneration (around neck) Scrolls e - a scroll of teleportation {unknown} Skills: + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 3% 1 b - Grave Claw Necr 48% 2d10 4% 2 c - Vampiric Draining Necr 24% 2d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 24% N/A 30% 4 Curse of Agony Necr 24% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, chance to affect: 68%) You feel a surge of power! The bat struggles to resist. The bat hits you. The bat hits you but does no damage. The bat hits you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, chance to affect: 68%) You feel a surge of power! A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat barely misses you. The bat hits your soul wisp but does no damage. Sigmund closely misses you. The bat barely misses your soul wisp. Your soul wisp touches the bat. The bat dies! Your soul wisp closely misses Sigmund. You see here a bat corpse. You hit Sigmund but do no damage. Sigmund hits you with a +0 scythe! Ouch! That really hurt! Your soul wisp barely misses Sigmund. You hit Sigmund. Sigmund is poisoned. Sigmund is lightly wounded. Sigmund closely misses you. Your soul wisp touches Sigmund. You hit Sigmund. Sigmund is heavily wounded. Your soul wisp touches Sigmund. You hit Sigmund but do no damage. Sigmund looks even sicker. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses Sigmund. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. ############### #*@...........# #@###########.#### #.# #......## ........# #.#.##... ........# #.#.##..# ......... #.#...... ......... . ......... ....#.#.#. .. ......... ##..#.#.#. ....#####..# You could see Sigmund (very poisoned, ally target) and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 6 goblins (D:1) 4 rats (D:1) 19 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 141 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 405 | D:1 | Reached XP level 3. HP: 22/24 MP: 5/7 408 | D:1 | Learned a level 2 spell: Grave Claw 412 | D:1 | Learned a level 3 spell: Vampiric Draining 700 | D:2 | Noticed Sigmund 714 | D:2 | HP: 1/24 [Sigmund/+0 scythe (11)] 715 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_misc_feat_room D:2: layout_basic, minmay_misc_feat_doors, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | 2 | 2.1 Stealth | | 1.5 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 41 Cast: Soul Splinter || 21 Armour: Robe || 22 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 714 | 703 | 11 | 0 | 551 | 2 | 357.0 | Dungeon | 714 | 703 | 11 | 0 | 551 | 2 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 665 daAuts D:2: 49 daAuts