Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9515649090913045738 30 NotreDorf the Apothecary (level 3, -2/24 HPs) Began as a Merfolk Alchemist on Sept 28, 2024. Slain by a gnoll ... wielding a +0 whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:21 (858 turns). NotreDorf the Apothecary (Merfolk Alchemist) Turns: 858, Time: 00:04:22 Health: -2/24 AC: 3 Str: 8 XL: 3 Next: 20% Magic: 2/6 EV: 12 Int: 16 God: Gold: 31 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . l - +0 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons i - a +0 dagger l - a +0 falchion (weapon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) Jewellery h - a ring of resist corrosion (left hand) Scrolls c - a scroll of noise {unknown} k - 2 scrolls of fog {unknown} p - a scroll of silence {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} e - a potion of mutation {unknown} f - a potion of lignification {unknown} g - a potion of degeneration {unknown} j - a potion of attraction {unknown} n - 2 potions of heal wounds {unknown} o - 2 potions of berserk rage {unknown} Skills: + Level 3.3 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting - Level 0.7 Conjurations + Level 4.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The throwing net closely misses the gnoll. The throwing net hits the gnoll. The gnoll is caught in the net! The gnoll struggles against the net. You hit the gnoll. The gnoll is almost dead. You kill the gnoll! The gnoll struggles against the net. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll struggles against the net. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, poisoned, 75% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll struggles against the net. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll struggles against the net. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll struggles against the net. The net rips apart, and the gnoll comes free! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. x2; The gnoll hits you with a +0 whip! The gnoll closely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll looks more healthy. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip! You die... ######### ....... #.......# ....... #.......# ....... #.......# ....... .#####.......# ....... .............# ##........## .............# #ggg.......# .............###@.........# .............#.........>..# .............#............# ..........................# #########................# ........).%##......<....# ..............#.....##### ...........####.##### ......###.......# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs 3 bats An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 385 | D:1 | You fall into a shaft and drop 1 floor! 853 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 858 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, dreamdust_mushroom_princess, grunt_decor_arrowhead D:2: layout_rooms, serial_glass, glass_columns_c, glass_columns_b, dreamdust_wishing_well Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Stealth | | 2.8 Spellcasting | | 2.3 Conjurations | | 0.7 Alchemy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 8 Falchion || 14 Throw: Throwing net || 1 Cast: Sting || 30 Armour: Robe || 16 Dodge: Dodged || 15