Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2956862961758299775 50 NotreDorf the Grave Robber (level 3, -1/26 HPs) Began as a Mummy Necromancer on Jan 25, 2025. Slain by an orc wizard ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:09:59 (1461 turns). NotreDorf the Grave Robber (Mummy Necromancer) Turns: 1461, Time: 00:10:00 Health: -1/26 AC: 2 Str: 11 XL: 3 Next: 55% Magic: 5/7 EV: 11 Int: 18 God: Gold: 149 SH: 0 Dex: 12 Spells: 2/8 levels left rFire x . . g - staff of Valour {Fly Int+2 Conj Earth} rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword Armour b - a +0 robe (worn) Magical Staves g - the staff of Valour (weapon) {Fly Int+2 Conj Earth} (You found it on level 2 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Fly: It grants you flight. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. i - a staff of air Scrolls c - a scroll of fear {unknown} d - a scroll of enchant armour {unknown} f - a scroll of silence {unknown} h - a scroll of enchant weapon {unknown} Skills: + Level 1.4 Fighting + Level 2.1 Dodging - Level 1.6 Stealth + Level 3.3 Spellcasting + Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 56% 2d11 4% 2 c - Vampiric Draining Necr 28% 2d8 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 16% 1 Sting Conj/Alch 16% 1d4 16% 1 Summon Small Mammal Summ 12% N/A 16% 1 Mercury Vapours Alch/Air 6% N/A 24% 2 Animate Dead Necr 28% N/A 26% 4 Tukima's Dance Hex 3% N/A 43% 3 Curse of Agony Necr 28% N/A 58% 5 Brom's Barrelling Bould Conj/Erth 6% 2d4 83% 4 Passage of Golubria Tloc 3% N/A 83% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Bombard Conj/Erth 3% 9d1 100% 6 Hellfire Mortar Fire/Erth 2% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 trident and wearing a +0 robe (wandering, hasn't noticed you, chance to affect: 50%) You feel a surge of power! A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. The orc wizard shouts! The orc shouts! Your soul wisp closely misses the orc wizard. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your soul wisp closely misses something. Your soul wisp touches something. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! Nothing appears to happen. Your soul wisp touches something. Unknown command. Your soul wisp completely misses something. Your soul wisp misses something. Something hits you. Your soul wisp touches something. A magic dart appears from out of thin air! The magic dart hits you! Your soul wisp touches something but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits your soul wisp! Your soul wisp returns to where it belongs. Found 19 gold pieces. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! Nothing appears to happen. Something hits you! You die... #...# #...# #...### #.....###### #...#......# #............# #§§≈§§≈§≈≈≈..# #§≈.....o{≈..# #§§.#####o≈@.# #§§§ #.≈..# #.≈. #.≈..# .. ...≈..# ###.≈..# ..§.## §≈≈≈.# .§.§..# You could see 2 orcs. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:2) 4 jackals (D:1) 2 frilled lizards 4 kobolds A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) 4 bats An endoplasm (D:2) 2 giant cockroaches (D:2) 3 goblins (D:2) A kobold (D:1) A quokka (D:2) 3 ball pythons 4 rats 20 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NotreDorf the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 83 | D:1 | Found a faded altar of an unknown god. 262 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/6 554 | D:1 | Learned a level 2 spell: Grave Claw 635 | D:2 | Reached skill level 1 in Fighting 769 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1007 | D:2 | Identified the staff of Valour {Fly Int+2 Conj Earth} 1211 | D:2 | Learned a level 3 spell: Vampiric Draining 1327 | D:3 | Found an ornate altar of the Wu Jian Council. 1400 | D:3 | Identified the +1 leather armour "Uco Seym" {Slay+3} 1461 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, ebering_ecumenical_altar_ruins D:2: layout_rooms, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_l D:3: layout_basic, mainiacjoe_overflow_brackets, nzn_wu_jian_contemplation, slow_altar_2, gammafunk_ghost_grave Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Fighting | 1 | 1.4 Dodging | 2 | 2.1 Stealth | | 1.6 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 73 Staff || 20 Cast: Soul Splinter || 39 Armour: Robe || 54 Dodge: Dodged || 77