Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 7034365493065532477 14 Noyaak the Grave Robber (level 2, 13/22 HPs) Began as a Naga Necromancer on Apr 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:07:45 (364 turns). Noyaak the Grave Robber (Naga Necromancer) Turns: 364, Time: 00:07:45 Health: 13/22 AC: 1 Str: 10 XL: 2 Next: 41% Magic: 5/5 EV: 9 Int: 15 God: Gold: 12 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Volatile Blastmotes Fire/Tloc 2% 2d10 54% 3 Fulminant Prism Conj/Alch 0% 3d5 91% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 91% 4 Curse of Agony Necr 14% N/A 69% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History Your soul wisp barely misses the jackal. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Your soul wisp touches the jackal. The jackal bites you. The frilled lizard bites you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, ally target, chance to affect: 64%) The jackal struggles to resist. Your soul wisp disappears in a puff of smoke! The jackal misses you. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The jackal closely misses you. x2 You hit the jackal. You kill the jackal! You see here a jackal corpse. Unknown command. Unknown command. You see here a jackal corpse. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your magic is already full. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.# ##. #.# #..##.# ...#.# ### #...# ... #...# #.# #.#.# #.# #.#.# #.#.####.@.# #.#......### ########)######.# ................# #.#.##.########## #.#....# #.#.#### ....# ..### There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Noyaak the Naga Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 19/22 MP: 3/5 364 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, roderic_lattice_a Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Soul Splinter || 4 Stab: Sleeping || 2 Armour: Robe || 19 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 411 | 112 | 299 | 0 | 0 | 1 | 411.0 | Dungeon | 411 | 112 | 299 | 0 | 0 | 1 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 411 daAuts