Dungeon Crawl Stone Soup version 0.33-a0-114-g4d60b030d2 (webtiles) character file. Game seed: 17400102103900719140 17 NutButter the Magician (level 2, -6/21 HPs) Began as a Djinni Conjurer on Sept 19, 2024. Mangled by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1439 turns). NutButter the Magician (Djinni Conjurer) Turns: 1439, Time: 00:02:25 Health: -6/21 AC: 2 Str: 6 XL: 2 Next: 80% Gold: 78 EV: 10 Int: 19 God: SH: 3 Dex: 11 rFire + + . b - +0 whip rCold x . . d - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) d - a +0 buckler (worn) Scrolls e - a scroll of fear {unknown} f - a scroll of poison {unknown} Potions c - a potion of curing {unknown} Skills: + Level 2.9 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 5% 1 b - Searing Ray Conj 36% 2d5 8% 2 c - Fulminant Prism Conj/Alch 9% 3d6 45% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ... #...####### .#.# #...# ...# #...# .... #...# # #...# ###.##...# ##### ........## #... ........#####.#### ....###......@...# .... #######@##.# ..# .... .# #...... #.###..# #. ...# #. ..# #. .# You could see Terence. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 endoplasms 2 goblins A hobgoblin (D:1) A kobold (D:2) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NutButter the Djinni Conjurer began the quest for the Orb. 0 | D:1 | NutButter set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 234 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 1429 | D:2 | Noticed Terence 1439 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_broadway_c, co_window_unsneaky_path_e, co_window_broadway_b, co_window_corner_b, co_window_2corner, co_window_of_opportunity_c, co_window_corner_cb, co_window_4corner_a, co_window_4corner_b, glass_columns_a, glass_columns_a D:2: layout_loops_cross, uniq_terence Action || total ---------------------------++------- Melee: Whip || 5 Cast: Magic Dart || 34 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1438 | 1374 | 64 | 159 | 1093 | 2 | 719.0 | Dungeon | 1438 | 1374 | 64 | 159 | 1093 | 2 | 719.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:2: 183 daAuts