Dungeon Crawl Stone Soup version 0.27-a0-633-gc6addc0a40 (webtiles) character file. Game seed: 3757761240907516353 3 OTABOTABOTAB the Firebug (level 1, 14/14 HPs) Began as a Draconian Fire Elementalist on Mar 14, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (178 turns). OTABOTABOTAB the Firebug (DrFE) Turns: 178, Time: 00:00:40 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 41% Magic: 3/3 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Potions a - a potion of resistance {unknown} b - a potion of might {unknown} c - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 1.2 Conjurations * Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 8% 6-21 26% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Sticky Flame Conj/Fire 8% 2d3 65% 4 Fireball Conj/Fire 4% 3d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:46) Welcome, OTABOTABOTAB the Draconian Fire Elementalist. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Unknown command. You open the door. There is an open door here. a - a golden potion b - a black potion You see here 6 sling bullets. You see here 18 bolts. c - a +0 hand axe d - a +0 dagger d - a +0 dagger (weapon) Drop what? 4/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 hand axe. You open the door. There is an open door here. You now have 16 gold pieces. c - a cyan potion You now have 19 gold pieces (gained 3). Found a stone staircase leading down. A kobold comes into view. A kobold is nearby! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Foxfire Adjust to which letter? z - Foxfire A goblin comes into view. It is wielding a +0 dagger. You conjure some foxfire! You now have 2/3 mp. The foxfire hits the goblin. You kill the goblin! The foxfire hits the goblin. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 1/3 mp. You conjure some foxfire! The goblin hits you with a +0 dagger. You take 5 damage, and have 9/14 hp. MASSIVE DAMAGE!! You now have 0/3 mp. The foxfire hits the goblin. You kill the goblin! You start resting. A kobold is nearby! Unknown command. A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. Your magical contamination has completely faded away. The kobold throws a stone. The stone barely misses you. You conjure some foxfire! The kobold throws a stone. The stone hits you but does no damage. You now have 0/3 mp. The foxfire hits the kobold. The foxfire hits the kobold but does no damage. The kobold throws a stone. The stone closely misses you. There is an open door here. You close the door. You start resting. A kobold opens the door. You conjure some foxfire! You now have 0/3 mp. The foxfire hits the kobold. You kill the kobold! There is an open door here. You see here 4 stones. You start resting. Health restored: 14; MP restored: 3 Saving game... please wait. Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:46) Welcome back, OTABOTABOTAB the Draconian Fire Elementalist. .........)).>####### ...........### ...........# ##++####...# ##....###...# #......##...# ##.#....##...# #........#...# #.#....).#.@.# #...##...#...# #..####..#...# +..'<>+..(...####.# #..####..#........# #...##...#.[..##### #.(....#.#....# #.(......#....# ##....#.##....# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Draconian Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 178 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic Action || total -------------------------++------- Cast: Foxfire || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 91 | 47 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 91 | 47 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------