Dungeon Crawl Stone Soup version 0.27-a0-660-g90476cec82 (webtiles) character file. Game seed: 16491210291920923877 1024 OTABOTABOTAB the Magician (level 8, -11/46 HPs) Began as an Octopode Conjurer on Mar 16, 2021. Shot with an arrow by a centaur (18 damage) ... on level 4 of the Dungeon. The game lasted 00:08:19 (5844 turns). OTABOTABOTAB the Magician (Octopode Conjurer) Turns: 5844, Time: 00:08:19 Health: -11/46 AC: 1 Str: 6 XL: 8 Next: 22% Magic: 7/18 EV: 17 Int: 22 God: Gold: 304 SH: 0 Dex: 11 Spells: 18/21 levels left rFire . . . SeeInvis . a - +1 hunting sling (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - +4 ring of evasion rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 304 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling of flaming (weapon) (You found it on level 3 of the Dungeon) b - a +0 dagger (You found it on level 1 of the Dungeon) Missiles j - a throwing net {=f, !d} s - 91 stones (quivered ammo) Jewellery e - a +4 ring of evasion (left tentacle) (You took it off a kobold on level 1 of the Dungeon) h - a ring of flight {+Fly, !d} (You found it on level 4 of the Dungeon) m - a ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) u - an amulet of reflection (You found it on level 4 of the Dungeon) Wands d - a wand of digging (9) (You found it on level 3 of the Dungeon) i - a wand of iceblast (14) (You found it on level 3 of the Dungeon) p - a wand of paralysis (4) (You took it off Ijyb on level 3 of the Dungeon) q - a wand of flame (8) (You took it off Duvessa on level 4 of the Dungeon) Scrolls g - 2 scrolls of fear {unknown} k - a scroll of enchant weapon {unknown} o - a scroll of fog {unknown} v - a scroll of identify {unknown} X - a scroll of magic mapping {@r4!r} Y - 3 scrolls of teleportation {@r3} Potions c - 3 potions of flight {unknown} f - 4 potions of mutation {unknown} l - 2 potions of lignification {unknown} n - 2 potions of invisibility {unknown} r - 2 potions of cancellation {unknown} t - a potion of brilliance {unknown} w - a potion of degeneration {unknown} x - a potion of ambrosia {unknown} y - 4 potions of attraction {unknown} J - 3 potions of curing {@q1} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 7.2 Spellcasting + Level 6.7 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 74% 3d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 22% 6-21 6% 3 Dazzling Flash Conj/Hex 44% N/A 6% 3 Animate Skeleton Necr 14% N/A 9% 1 Pain Necr 28% 1d5 9% 1 Mephitic Cloud Conj/Pois/Air 17% N/A 10% 3 Blink Tloc N/A N/A 12% 2 Call Imp Summ 7% N/A 12% 2 Slow Hex 7% N/A 12% 2 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 21% 4 Vampiric Draining Necr 3% 2d6 24% 3 Animate Dead Necr 3% N/A 63% 4 Agony Necr 7% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Dithmenos Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You have reached level 8! Health restored: 46 You now have 10/18 mp. q - a wand of flame (8); y - 3 golden potions Items here: )) [[ ÷. MP restored: 18 s - 72 stones (gained 19) s - 73 stones (gained 1) s - 74 stones (gained 1) s - 75 stones (gained 1) s - 89 stones (gained 14) s - 91 stones (gained 2) You see here a +0 trident. You open the door. There is an open door here. There is an open door here. y - 4 golden potions (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:4, ? - help) There is a stone staircase leading down here. You climb downwards. An orc and 2 orc wizards come into view. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 0% to evade) The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. (Press . to maintain the ray.) You hear a shout! An orc comes into view. It is wielding a +0 flail. The orc wizard shouts! You hear an angry hiss. You now have 16/18 mp. The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard! A white imp comes into view. The orc wizard points at itself and mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 15/18 mp. The searing ray misses the orc wizard. A quokka comes into view. You now have 14/18 mp. The searing ray hits the orc wizard. You kill the orc wizard! You finish channeling your searing ray. A sky beast comes into view. Your Spellcasting skill increases to level 7! You now have 13/18 mp. Aim: a sky beast (wandering, hasn't noticed you, 27% to evade) The searing ray hits the sky beast! (Press . to maintain the ray.) You now have 11/18 mp. The searing ray misses the sky beast. The searing ray hits the sky beast! The sky beast hits you. The sky beast shocks you. You take 8 damage, and have 38/46 hp. You now have 10/18 mp. The searing ray hits the sky beast! You finish channeling your searing ray. You hear an angry hiss. The sky beast hits you. The sky beast shocks you. An adder comes into view. You take 7 damage, and have 31/46 hp. You now have 9/18 mp. Aim: an adder (32% to evade) The searing ray hits the sky beast. You kill the sky beast! The searing ray misses the adder. (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. A centaur comes into view. You now have 7/18 mp. The searing ray hits the adder! You kill the adder! An orc comes into view. It is wielding a +2 falchion of electrocution. The quokka closely misses you. Something barely misses you. The orc moves out of view. The centaur shouts! You now have 6/18 mp. Unknown command. The quokka completely misses you. Something hits you. The centaur closely misses you. The quokka closely misses you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You take 6 damage, and have 25/46 hp. The centaur wields a +2 vorpal shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * x2 The centaur shoots an arrow. The arrow hits you!! You die... ####### #.....# ######### #.###.# #.......# # ##### ####.###.###.#####+## # #...# #...................# # #.⌠.# #..#.###.###.#......# ###...####.#.# #.# #.#......# ...........[.###@###.#......##### .⌠..>..⌠........r>c....#.#....... .................(............##. ###...###.######...........##.### #.⌠)# ###############.#..##.... ###...###.........# #......##.#.. ...#####..........# #.#..#.##.#.. ...#####.##.......# #.#..#..#.#.. .....##...####+#### #.#.......... You could see a centaur and a quokka. Vanquished Creatures Sigmund (D:4) Eustachio (D:4) Duvessa (D:4) A sky beast (D:5) A phantom (D:4) Dowan (D:4) 2 hounds (D:4) An orc priest (D:3) Ijyb (D:3) 4 orc wizards 2 worker ants (D:4) 7 adders 3 oozes 4 worms 3 leopard geckos 10 orcs 7 bats 3 giant cockroaches 5 goblins 6 hobgoblins 2 jackals (D:2) 2 ball pythons 4 frilled lizards 3 kobolds 3 rats (D:2) 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 25 | D:1 | HP: 2/11 [hobgoblin/+0 club (3)] 610 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 759 | D:1 | Learned a level 2 spell: Searing Ray 1016 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1582 | D:2 | Reached skill level 3 in Spellcasting 1972 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/9 2793 | D:3 | Reached skill level 4 in Spellcasting 2793 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/11 3106 | D:3 | Found a glowing golden altar of the Shining One. 3337 | D:3 | Noticed Ijyb 3342 | D:3 | Paralysed by Ijyb for 2 turns 3354 | D:3 | Killed Ijyb 3355 | D:3 | Reached skill level 5 in Conjurations 4021 | D:3 | Found a shimmering blue altar of Sif Muna. 4166 | D:4 | HP: 6/31 [hound (4)] 4167 | D:4 | Reached XP level 6. HP: 7/36 MP: 6/13 4172 | D:4 | Reached skill level 5 in Spellcasting 4372 | D:4 | Found a staircase to the Ecumenical Temple. 4381 | Temple | Entered the Ecumenical Temple 4717 | D:4 | Found a shadowy altar of Dithmenos. 4809 | D:4 | Reached XP level 7. HP: 31/41 MP: 6/15 4887 | D:4 | Noticed Eustachio 4900 | D:4 | Killed Eustachio 4901 | D:4 | Reached skill level 6 in Spellcasting 5341 | D:4 | Noticed Sigmund 5345 | D:4 | Killed Sigmund 5346 | D:4 | Reached skill level 6 in Conjurations 5475 | D:4 | Noticed Duvessa 5489 | D:4 | Killed Duvessa 5490 | D:4 | Noticed Dowan 5682 | D:4 | Killed Dowan 5683 | D:4 | Reached XP level 8. HP: 46/46 MP: 10/18 5831 | D:5 | Entered Level 5 of the Dungeon 5836 | D:5 | Reached skill level 7 in Spellcasting 5844 | D:4 | HP: 11/46 [centaur/arrow (15)] 5844 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, hangedman_decor_points, minmay_quadrilaterals D:3: layout_basic, lemuel_doored_altar, old_standard_altar, st_stairs_13, uniq_ijyb D:4: layout_basic, lemuel_round_altar, minmay_temple_entry_junction, uniq_eustachio, uniq_duvessa, uniq_sigmund D:5: layout_rooms, yredelemnul_forgotten_temple_becter Temple: minmay_temple_curvy_loop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 7 | 7.2 Conjurations | 5 6 | 6.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Constrict | 2 | 2 | || 4 Dagger | 1 | 5 | || 6 Tentacles | | 2 | || 2 Fire: Hunting sling | | 7 | 12 || 19 Cast: Magic Dart | 56 | 56 | 1 || 113 Searing Ray | 2 | 14 | 13 || 29 Use: Scroll | | 2 | || 2 Potion | | 2 | || 2 Armor: Skin | 1 | 1 | || 2 Dodge: Dodged | 10 | 19 | 23 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5848 | 5591 | 257 | 1689 | 3359 | 6 | 974.7 | Dungeon | 5639 | 5390 | 249 | 1689 | 3159 | 5 | 1127.8 | Temple | 208 | 200 | 8 | 0 | 200 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1632 daAuts D:4: 1489 daAuts D:3: 1355 daAuts D:2: 1150 daAuts Temple: 208 daAuts D:5: 11 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 243.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 292.6 +-------+-------+-------+-------+-------+----------------------