Dungeon Crawl Stone Soup version 0.27-a0-660-g90476cec82 (webtiles) character file. Game seed: 15052643273157262230 1003 OTABOTABOTAB the Magician (level 8, -21/49 HPs) Began as an Octopode Conjurer on Mar 16, 2021. Was an Initiate of Gozag. Demolished by an orc warrior ... wielding a +0 halberd (28 damage) ... on level 6 of the Dungeon. The game lasted 00:10:29 (6049 turns). OTABOTABOTAB the Magician (Octopode Conjurer) Turns: 6049, Time: 00:10:30 Health: -21/49 AC: 1 Str: 6 XL: 8 Next: 20% Magic: 2/17 EV: 13 Int: 23 God: Gozag Gold: 415 SH: 0 Dex: 10 Spells: 17/20 levels left rFire + . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . v - +0 hat rPois . Reflect . (no amulet) rElec . Harm . f - ring of protection from fire {rF+, !d} rCorr . Rampage . q - ring of flight {+Fly, !d} Will ++... j - ring of willpower Stlth +++....... w - ring of willpower HPRegen 0.16/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion, Evoke Flight, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 447 gold pieces. You paid 32 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 hand axe of freezing (You took it off an orc on level 3 of the Dungeon) b - a +0 hunting sling (weapon) (You found it on level 1 of the Dungeon) Missiles c - 58 sling bullets s - 282 stones (quivered ammo) Armour v - a +0 hat (worn) (You found it on level 3 of the Dungeon) Jewellery f - a ring of protection from fire (left tentacle) {rF+, !d} (You found it on level 2 of the Dungeon) j - a ring of willpower (on tentacle) (You found it on level 2 of the Dungeon) q - a ring of flight (right tentacle) {+Fly, !d} (You found it on level 1 of the Dungeon) w - a ring of willpower (on tentacle) (You took it off a gnoll on level 3 of the Dungeon) Wands d - a wand of digging (1) (You found it on level 3 of the Dungeon) Scrolls e - 4 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} p - 5 scrolls of identify {unknown} t - 4 scrolls of amnesia {unknown} u - a scroll of magic mapping {unknown} x - 2 scrolls of fear {unknown} y - 2 scrolls of enchant armour {unknown} A - 2 scrolls of fog {unknown} B - a scroll of immolation {unknown} Potions g - 2 potions of attraction {unknown} h - 3 potions of haste {unknown} i - 2 potions of curing {unknown} m - a potion of lignification {unknown} n - 4 potions of heal wounds {unknown} o - 2 potions of degeneration {unknown} r - a potion of cancellation {unknown} z - 3 potions of might {unknown} C - a potion of invisibility {unknown} Skills: + Level 1.7 Fighting + Level 2.8 Dodging + Level 4.0 Stealth + Level 6.5 Spellcasting + Level 6.4 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 74% 3d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Gozag Hepliaklqana Kikubaaqudgha Qazlal Trog Vehumet Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 14/17 mp. You start resting. MP restored: 17 You now have 396 gold pieces (gained 7). You now have enough gold to petition Gozag for potion effects. You now have 410 gold pieces (gained 14). Done exploring. Done exploring. Done exploring. Done exploring. w - a ring of willpower (on tentacle) Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. Aim: an adder (0% to evade) The magic dart hits the adder. You now have 16/17 mp. Aim: an adder (lightly wounded, 0% to evade) The magic dart hits the adder but does no damage. You now have 15/17 mp. Aim: an adder (lightly wounded, 32% to evade) The searing ray hits the adder. (Press . to maintain the ray.) You now have 13/17 mp. The searing ray hits the adder! You kill the adder! You now have 12/17 mp. You start resting. MP restored: 17 You now have 415 gold pieces (gained 5). You hear the slow rusting of a very distant drain. s - 284 stones (gained 21) Found a stone staircase leading down. Found a stone staircase leading up. Found a stone staircase leading down. You hear the slow rusting of a very distant drain. 2 orcs, an orc warrior and an orc priest come into view. The orc shouts! x2; The orc warrior shouts! The orc priest shouts! Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (19% to evade) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You now have 15/17 mp. You now have 14/17 mp. You now have 13/17 mp. You finish channeling your searing ray. You now have 12/17 mp. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You now have 10/17 mp. You start resting. An orc warrior is nearby! You shoot a stone. The stone completely misses the orc warrior. You shoot a stone. The stone hits the orc warrior but does no damage. Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (19% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 9/17 mp. The searing ray hits the orc warrior. (Press . to maintain the ray.) The orc warrior barely misses you. You now have 7/17 mp. The searing ray hits the orc warrior. The orc warrior hits you from afar with a +0 halberd! You take 10 damage, and have 39/49 hp. MASSIVE DAMAGE!! You now have 6/17 mp. The searing ray misses the orc warrior. The orc priest casts a cantrip, but nothing happens. The orc warrior hits you from afar with a +0 halberd!! You take 21 damage, and have 18/49 hp. MASSIVE DAMAGE!! You now have 5/17 mp. The searing ray hits the orc warrior! You finish channeling your searing ray. The orc warrior barely misses you. The searing ray hits the orc warrior! (Press . to maintain the ray.) The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 7/49 hp. MASSIVE DAMAGE!! You now have 3/17 mp. The searing ray hits the orc warrior but does no damage. The searing ray hits the orc priest! The orc warrior hits you from afar with a +0 halberd!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ...... #.. ......# #.. ....... #o.## ....... #..### ....... #...# .......######## ##.o# .........#....## ##.# ...............# #o## ........######@## #..# ........# ##$### #..# ........## ##o.###.## .........## ##.o...# ..........## #.((..# ........>..## ##...## ..........<.#####...## ..........>.........# ..............####...# You could see an orc warrior and an orc priest. Vanquished Creatures Grinder (D:3) Sigmund (D:3) 2 sky beasts (D:5) An ogre (D:5) A centaur skeleton (D:4) Crazy Yiuf (D:3) An iguana (D:5) 3 worker ants 8 adders 4 gnolls (D:3) A white imp (D:5) 4 oozes An adder skeleton (D:4) 2 worms (D:2) 2 dart slugs (D:2) 9 leopard geckos 9 orcs 2 ball pythons (D:4) 8 bats 4 giant cockroaches 3 hobgoblins 9 jackals 7 kobolds 3 quokkas 8 frilled lizards 10 goblins A quokka skeleton (D:5) 6 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 75 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 158 | D:1 | Learned a level 2 spell: Searing Ray 378 | D:1 | You fall into a shaft and drop 1 floor! 450 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 523 | D:2 | Found a bloodstained altar of Trog. 584 | D:2 | Reached skill level 3 in Spellcasting 898 | D:2 | Reached XP level 4. HP: 14/27 MP: 0/9 2251 | D:2 | Found a stormy altar of Qazlal. 2656 | D:3 | Found a radiant altar of Vehumet. 2731 | D:3 | Found a glowing silver altar of Zin. 2796 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/10 3035 | D:3 | Reached skill level 4 in Spellcasting 3280 | D:3 | Found a hazy altar of Hepliaklqana. 3371 | D:3 | Noticed Sigmund 3375 | D:3 | Killed Sigmund 3376 | D:3 | Reached skill level 5 in Spellcasting 3376 | D:3 | Reached skill level 5 in Conjurations 3376 | D:3 | Reached XP level 6. HP: 25/36 MP: 6/13 3656 | D:3 | Noticed Grinder 3662 | D:3 | Killed Grinder 3663 | D:3 | Reached XP level 7. HP: 41/41 MP: 7/15 3899 | D:3 | Found a runed translucent door. 3900 | D:3 | Noticed Crazy Yiuf 3906 | D:3 | Killed Crazy Yiuf 4111 | D:3 | Found an opulent altar of Gozag. 4117 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 4200 | D:4 | Reached skill level 6 in Spellcasting 4462 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4480 | D:4 | Reached skill level 6 in Conjurations 4888 | D:5 | Entered Level 5 of the Dungeon 5024 | D:5 | Reached skill level 3 in Stealth 5248 | D:5 | Reached skill level 1 in Fighting 5285 | D:5 | Reached XP level 8. HP: 48/48 MP: 14/17 5490 | D:5 | Found a white marble altar of Elyvilon. 5570 | D:5 | Reached skill level 4 in Stealth 6048 | D:6 | HP: 7/49 [orc warrior/+0 halberd (11)] 6049 | D:6 | Demolished by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, kennysheep_minor_cross, st_stairs_13, serial_bayou_pond_a, chequers_avenue D:2: layout_loops_cross, nicolae_overflow_crystal_walls, nicolae_overflow_hidden_temple D:3: layout_loops_ring, pdpol_temple_overflow_zin_treasury_gozag_greed, nicolae_hepliaklqana_hippocampus, overflow_temple_1_default, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_grinder D:4: layout_basic, old_standard_altar, amethyst_killhole D:5: layout_rooms, overflow_temple_1_default, minmay_misc_feat_five D:6: lemuel_insect_pit, layout_layer_cave, nicolae_yredelemnul_corpse_copse, cheibrodos_sewer_entry_bend Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 5 6 | 6.5 Conjurations | 5 6 | 6.4 Stealth | 3 4 | 4.0 Fighting | 1 | 1.7 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Hunting sling | 10 | 18 | 28 || 56 Cast: Magic Dart | 40 | 80 | 42 || 162 Searing Ray | 6 | 10 | 22 || 38 Armor: Skin | | 2 | 1 || 3 Dodge: Dodged | 8 | 12 | 2 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6059 | 5914 | 145 | 1793 | 3529 | 6 | 1009.8 | Dungeon | 6059 | 5914 | 145 | 1793 | 3529 | 6 | 1009.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1591 daAuts D:2: 1576 daAuts D:4: 1024 daAuts D:1: 971 daAuts D:5: 758 daAuts D:6: 137 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 238.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 238.8 +-------+-------+-------+-------+-------+----------------------