Dungeon Crawl Stone Soup version 0.27-a0-668-gb5737ff2c0 (webtiles) character file. Game seed: 12246817075878286584 1620 OTABOTABOTAB the Thaumaturge (level 8, -18/57 HPs) Began as a White Draconian Conjurer on Mar 17, 2021. Was a Believer of Vehumet. Demolished by an orc warrior ... wielding a +0 mace (26 damage) ... on level 6 of the Dungeon. The game lasted 00:14:09 (6928 turns). OTABOTABOTAB the Thaumaturge (DrCj) Turns: 6928, Time: 00:14:10 Health: -18/57 AC: 7 Str: 11 XL: 8 Next: 64% Magic: 13/20 EV: 12 Int: 19 God: Vehumet [**....] Gold: 360 SH: 0 Dex: 10 Spells: 21/24 levels left rFire . . . SeeInvis . b - +3 falchion (protect) rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn o - ring of willpower MPRegen 0.17/turn t - ring of wizardry {Wiz+, !d} @: no status effects A: breathe frost, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Breathe Frost, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 360 gold pieces. Inventory: Hand Weapons b - a +3 falchion of protection (weapon) (You took it off an orc on level 4 of the Dungeon) Armour d - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery a - a ring of resist corrosion (You found it on level 6 of the Dungeon) o - a ring of willpower (right hand) (You took it off a kobold on level 3 of the Dungeon) t - a ring of wizardry (left hand) {Wiz+, !d} (You found it on level 4 of the Dungeon) Scrolls g - a scroll of enchant armour {unknown} k - 2 scrolls of enchant weapon K - 2 scrolls of immolation {!r} V - 2 scrolls of vulnerability {!r!r} Potions c - a potion of brilliance {unknown} e - a potion of resistance {unknown} f - 2 potions of haste {unknown} i - 3 potions of heal wounds {unknown} j - 5 potions of curing {unknown} s - a potion of mutation {unknown} C - a potion of cancellation G - 2 potions of ambrosia I - 3 potions of invisibility P - 2 potions of lignification {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 8.5 Spellcasting + Level 7.5 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 72% 3d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 88% 1d8 1% 1 Conjure Flame Conj/Fire 22% 6-21 2% 3 Dazzling Flash Conj/Hex 44% N/A 2% 3 Mephitic Cloud Conj/Pois/Air 17% N/A 4% 3 Blink Tloc N/A N/A 5% 2 Call Imp Summ 8% N/A 5% 2 Slow Hex 8% N/A 5% 2 Sublimation of Blood Necr 4% N/A 5% 2 Fulminant Prism Conj/Hex 11% 3d9 8% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 8% 4 Ignite Poison Fire/Tmut/Pois 8% N/A 11% 3 Dispel Undead Necr 8% 3d8 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold. You can buffet flying creatures when you breathe cold. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History A quokka is nearby! Aim: a quokka (asleep, 0% to evade) The searing ray hits the quokka! You kill the quokka! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You now have 19/20 mp. You now have 18/20 mp. You see here a quokka corpse. I - 3 potions of invisibility (gained 1) You now have 360 gold pieces (gained 17). A centaur comes into view. MP restored: 20 A centaur is nearby! Aim: a centaur, quivering arrows (asleep, 0% to evade) The searing ray hits the centaur! The centaur shouts! (Press . to maintain the ray.) You hear a bark! You now have 18/20 mp. The searing ray hits the centaur! A hound comes into view. You now have 17/20 mp. The searing ray hits the centaur! You kill the centaur! Vehumet accepts your kill. Vehumet offers you knowledge of Shock. You feel your power returning. You finish channeling your searing ray. You now have 16/20 mp. Aim: a hound (27% to evade) The searing ray hits the hound! (Press . to maintain the ray.) The hound bites you but does no damage. You now have 14/20 mp. The searing ray hits the hound! You kill the hound! Vehumet accepts your kill. You now have 13/20 mp. You start resting. MP restored: 20 Things that are here: a +0 shortbow; 8 arrows; a hound corpse Found a stone staircase leading up. There is a stone staircase leading up here. Found an escape hatch in the floor. There is an escape hatch in the floor here. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc, an orc warrior and an orc priest come into view. The orc warrior shouts! The orc shouts! x2 The orc warrior picks up a runed bronze wand. Aim: an orc, wielding a +0 hand axe (19% to evade) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) The orc priest shouts! The orc priest looks braver for a moment. You now have 18/20 mp. MP restored: 20 You start waiting. An orc warrior is nearby! Aim: an orc warrior, wielding a +0 mace, wearing a +0 plate armour and carrying a wand of random effects (12) (19% to evade) The searing ray hits the orc warrior. (Press . to maintain the ray.) You now have 18/20 mp. The searing ray hits the orc warrior. The orc warrior hits you with a +0 mace!! You take 25 damage, and have 32/57 hp. MASSIVE DAMAGE!! You now have 17/20 mp. The searing ray hits the orc warrior. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 17/57 hp. MASSIVE DAMAGE!! Aim: an orc priest, wielding a +0 falchion and wearing a +0 chain mail (14% to evade) The searing ray hits the orc warrior! The searing ray hits the orc priest! (Press . to maintain the ray.) The orc warrior barely misses you. You riposte. You closely miss the orc warrior. You now have 16/20 mp. The searing ray hits the orc warrior. The searing ray hits the orc priest. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 8/57 hp. You now have 15/20 mp. The searing ray hits the orc warrior. The searing ray hits the orc priest. The orc warrior hits you but does no damage. You now have 14/20 mp. The searing ray hits the orc warrior. The searing ray hits the orc priest! You kill the orc priest! Vehumet accepts your kill. You finish channeling your searing ray. The orc warrior hits you with a +0 mace!! You die... .##.##...##........# ........###....###.. #.# #.#.###..##......#.. #.# #.###...##..##.... ###.####.#.......##........ #....... #.####...#.####... #.....# #.# ##............ #..o..# #.# #.........)<.. ###.....# #@# #...........#. #..o..o.####o# #.......##.... #.#.......##)# ###.........#. #.#.....#.##.# #..........## ..#.)...#...)####.#........# ...#..(..###.<..##.#........# .).o####### #.##.##.#.......## #..oo# #..#....#####)### #....# ##..##..#####.## You could see an orc warrior. Vanquished Creatures Sigmund (D:6) A black bear (D:6) An ice beast (D:6) A sky beast (D:6) 2 ogres 2 centaurs A scorpion (D:4) A howler monkey (D:4) 3 hounds 3 orc priests Jessica (D:2) 7 worker ants 3 orc wizards A hound skeleton (D:4) A worker ant zombie (D:5) 7 adders A howler monkey skeleton (D:5) 9 river rats (D:6) A shadow imp (D:5) 3 white imps An ufetubus (D:5) 2 adder skeletons An adder zombie (D:6) 3 worms (D:3) A dart slug (D:3) A leopard gecko (D:4) 16 orcs 11 bats 3 giant cockroaches 8 goblins 4 hobgoblins 11 jackals 13 quokkas A ball python (D:6) 4 frilled lizards 9 kobolds A leopard gecko skeleton (D:6) A quokka skeleton (D:4) 22 rats 163 creatures vanquished. Vanquished Creatures (others) 15 plants (D:3) 15 creatures vanquished. Grand Total: 178 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 133 | D:1 | Identified the Handbook of the End 275 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 278 | D:1 | Learned a level 2 spell: Searing Ray 1159 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 1161 | D:2 | Reached skill level 3 in Spellcasting 1771 | D:2 | Noticed Jessica 1774 | D:2 | Killed Jessica 1775 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/9 2086 | D:3 | Reached skill level 4 in Spellcasting 2210 | D:3 | Reached XP level 5. HP: 15/38 MP: 1/11 2809 | D:3 | Reached skill level 5 in Conjurations 2893 | D:3 | Found a faded altar of an unknown god. 3419 | D:4 | HP: 7/38 [howler monkey (8)] 3422 | D:4 | Reached skill level 5 in Spellcasting 3422 | D:4 | Reached XP level 6. HP: 8/45 MP: 2/13 4500 | D:5 | Entered Level 5 of the Dungeon 4504 | D:5 | Your scales start taking on an icy white colour. 4504 | D:5 | Reached XP level 7. HP: 50/50 MP: 10/15 4504 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 4745 | D:5 | Reached skill level 6 in Spellcasting 4954 | D:5 | Reached skill level 6 in Conjurations 5252 | D:5 | Found a staircase to the Ecumenical Temple. 5261 | Temple | Entered the Ecumenical Temple 5287 | Temple | Became a worshipper of Vehumet 5631 | D:5 | Found a shimmering blue altar of Sif Muna. 5939 | D:6 | Reached skill level 7 in Spellcasting 6012 | D:6 | Reached XP level 8. HP: 56/57 MP: 4/19 6233 | D:6 | Reached * piety under Vehumet 6233 | D:6 | Offered knowledge of Foxfire by Vehumet. 6299 | D:6 | Reached skill level 7 in Conjurations 6383 | D:6 | Noticed Sigmund 6394 | D:6 | Killed Sigmund 6395 | D:6 | Reached skill level 8 in Spellcasting 6817 | D:6 | Offered knowledge of Shock by Vehumet. 6922 | D:6 | Reached ** piety under Vehumet 6926 | D:6 | HP: 8/57 [orc warrior/+0 mace (10)] 6928 | D:6 | Demolished by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, minmay_3d_cube D:2: layout_loops_cross, uniq_jessica D:3: layout_basic, chequers_ecumenical_altar_simple_redux, serial_bayou_pond_c, chequers_serial_rivers_micro_a D:4: minmay_bubble_buster, layout_basic D:5: kennysheep_six_static_rooms, layout_rooms, minmay_temple_entry_large_hall, tgw_sif D:6: lemuel_ratsnest, layout_rooms, minmay_splitting_lines, kennysheep_generic_room_8, uniq_sigmund Temple: regret_index_temple_sigil_plot Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 7 8 | 8.5 Conjurations | 5 6 7 | 7.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 2 | 1 | || 3 Falchion | | | 1 || 1 Cast: Magic Dart | 43 | 49 | 10 || 102 Searing Ray | 5 | 26 | 44 || 75 Abil: Breathe Frost | | | 1 || 1 Use: Scroll | | 4 | 9 || 13 Armor: Skin | 1 | 2 | 14 || 17 Dodge: Dodged | 8 | 14 | 37 || 59 Rpst.: Falchion | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6938 | 6763 | 175 | 1831 | 4235 | 7 | 991.1 | Dungeon | 6883 | 6721 | 162 | 1831 | 4202 | 6 | 1147.2 | Temple | 54 | 41 | 13 | 0 | 33 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1507 daAuts D:4: 1282 daAuts D:5: 1193 daAuts D:2: 1036 daAuts D:6: 994 daAuts D:1: 869 daAuts Temple: 54 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 336.9 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 393.0 +-------+-------+-------+-------+-------+----------------------