Dungeon Crawl Stone Soup version 0.27-a0-679-g77a6b55cf3 (webtiles) character file. Game seed: 17924879587692652019 151 OTABOTABOTAB the Conjurer (level 5, -2/38 HPs) Began as a Draconian Conjurer on Mar 19, 2021. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:03:32 (1759 turns). OTABOTABOTAB the Conjurer (Draconian Conjurer) Turns: 1759, Time: 00:03:32 Health: -2/38 AC: 5 Str: 9 XL: 5 Next: 10% Magic: 2/11 EV: 12 Int: 25 God: Gold: 84 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . f - staff of poison {rPois} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn I - +6 ring of intelligence MPRegen 0.12/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons b - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Magical Staves f - a staff of poison (weapon) {rPois} (You found it on level 1 of the Dungeon) Jewellery I - a +6 ring of intelligence (right hand) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} g - a scroll of acquirement {unknown} h - a scroll of immolation {unknown} Potions a - a potion of mutation {unknown} d - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.2 Spellcasting + Level 4.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 58% 3d5 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You see here a worm corpse. You now have 65 gold pieces (gained 14). A rat comes into view. MP restored: 9 A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. The rat twitches its whiskers. You now have 8/9 mp. The magic dart hits the rat! You kill the rat! You now have 7/9 mp. No target in view! Found an escape hatch in the ceiling. MP restored: 9 There is an escape hatch in the ceiling here. Found a stone staircase leading up. A bat comes into view. The magic dart hits the bat. You now have 8/9 mp. The magic dart hits the bat! You kill the bat! You now have 7/9 mp. No target in view! No target in view! No target in view! A rat comes into view. MP restored: 9 A rat is nearby! A rat is nearby! The magic dart hits the rat! You kill the rat! You now have 8/9 mp. No target in view! No target in view! No target in view! A quokka comes into view. MP restored: 9 A quokka is nearby! The magic dart hits the quokka. You now have 8/9 mp. The magic dart hits the quokka. You now have 7/9 mp. The magic dart hits the quokka! You kill the quokka! You now have 6/9 mp. No target in view! You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found an escape hatch in the floor. You now have 84 gold pieces (gained 19). There is an escape hatch in the floor here. Found a stone staircase leading down. MP restored: 9 An orc comes into view. You see here a +0 dagger. h - a scroll labelled GUSMIRU GIO The orc shouts! You hear a shout! x2 An orc and an orc priest come into view. The orc priest shouts! The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 falchion. Aim: an orc (21% to evade) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! You now have 7/10 mp. Aim: an orc priest, wielding a +0 short sword (21% to evade) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! (Press . to maintain the ray.) You now have 5/10 mp. The searing ray hits the orc priest! You kill the orc priest! An ogre comes into view. It is wielding a +0 giant club. You have reached level 5! Health restored: 38 You now have 4/11 mp. You barely miss the orc. The orc hits you with a +0 falchion. You take 1 damage, and have 37/38 hp. You hit the orc. The orc barely misses you. You hit the orc. The orc barely misses you. You hit the orc. You kill the orc! Aim: an ogre, wielding a +0 giant club (10% to evade) The searing ray hits the ogre! (Press . to maintain the ray.) You now have 4/11 mp. The searing ray hits the ogre! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You take 20 damage, and have 17/38 hp. MASSIVE DAMAGE!! You now have 3/11 mp. The searing ray hits the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...##....##......# #...##.†..##......# #...# #.>)#.......# #...# #..#.......# ####...####o.........# #......+.....#.......# #......#.###.#.).....# #.>.##.#O# #.........# #...##.#@# ##.##.##### #...##...####.##.# #......####...##.# #...##...##.####.# #...##.#....# ..# #...##.......# .# #...##.#.###.# #...##...# .# #...##.... .# You could see an ogre. Vanquished Creatures An orc priest (D:4) Natasha (twice) (D:2) Robin (D:2) An adder (D:2) An ooze (D:1) A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 3 orcs (D:4) 2 bats 3 giant cockroaches 8 goblins 5 hobgoblins 2 quokkas A kobold (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 361 | D:1 | Learned a level 2 spell: Searing Ray 1041 | D:2 | Noticed Natasha 1049 | D:2 | Reached skill level 3 in Spellcasting 1049 | D:2 | Reached XP level 3. HP: 12/26 MP: 0/7 1050 | D:2 | Killed Natasha 1131 | D:2 | Noticed Natasha 1134 | D:2 | Killed Natasha 1135 | D:2 | Reached XP level 4. HP: 24/33 MP: 4/9 1241 | D:2 | Noticed Robin 1272 | D:2 | Killed Robin 1711 | D:2 | You fall into a shaft and drop 2 floors! 1743 | D:4 | Reached skill level 4 in Spellcasting 1745 | D:4 | Noticed an ogre 1746 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/11 1759 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_loops_ring, st_stairs_6, uniq_natasha, uniq_robin D:4: layout_basic, uniq_blork_the_orc, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 4 | || 4 Tailslap | 1 | || 1 Staff | 2 | 7 || 9 Cast: Magic Dart | 32 | 11 || 43 Searing Ray | 2 | 7 || 9 Armor: Skin | 3 | 2 || 5 Dodge: Dodged | 12 | 12 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1758 | 1712 | 46 | 587 | 862 | 3 | 586.0 | Dungeon | 1758 | 1712 | 46 | 587 | 862 | 3 | 586.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts D:2: 723 daAuts D:4: 48 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 72.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 72.0 +-------+-------+-------+-------+-------+----------------------