Dungeon Crawl Stone Soup version 0.29-a0-360-g8ed1089bbe (webtiles) character file. Game seed: 8111897129399420311 60 OTABOTABOTAB the Skirmisher (level 4, 0/29 HPs) Began as a Gargoyle Fighter on Apr 28, 2022. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1920 turns). OTABOTABOTAB the Skirmisher (Gargoyle Fighter) Turns: 1920, Time: 00:01:37 Health: 0/29 AC: 13 Str: 20 XL: 4 Next: 6% Magic: 4/4 EV: 9 Int: 10 God: Gold: 91 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . h - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois ∞ Reflect . n - +0 helmet rElec + Harm . k - +1 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles i - 9 poisoned darts s - 30 stones (quivered) Armour b - a +0 scale mail (worn) h - a +0 buckler (worn) k - a +1 cloak (worn) (You found it on level 1 of the Dungeon) n - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery c - a ring of ice {rC+, rF-} (You found it on level 1 of the Dungeon) f - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) V - a ring of see invisible {sInv, !d} (You found it on level 1 of the Dungeon) Scrolls j - a scroll of noise {unknown} o - a scroll of torment {unknown} q - a scroll of fog {unknown} r - a scroll of teleportation {unknown} t - a scroll of enchant armour {unknown} Potions d - a potion of ambrosia {unknown} e - a potion of haste {unknown} g - 2 potions of curing {unknown} m - a potion of brilliance {unknown} p - a potion of degeneration {unknown} Skills: + Level 3.8 Fighting * Level 3.1 Maces & Flails + Level 3.7 Armour + Level 3.7 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 91% 2 Flame Wave Conj/Fire 0% 2d4 100% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You kill the bat! No target in view! Unknown command. No target in view! No target in view! No target in view! An endoplasm comes into view. The endoplasm quivers. You throw a javelin. The javelin pierces through the endoplasm! You kill the endoplasm! You have reached level 4! You feel stronger. Health restored: 29; MP restored: 4 A hobgoblin comes into view. It is wielding a +0 whip. You see here a javelin. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You throw a javelin. The javelin pierces through the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! l - 2 javelins (gained 1) s - 31 stones (gained 19); r - a scroll labelled KUEGHI DITUL Things that are here: a +0 whip; a hobgoblin corpse l - 3 javelins (gained 1) l - 4 javelins (gained 1) As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. There is a shaft here. You open the door. There is an open door here. t - a scroll labelled ROBESE WAIRUA You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. You open the door. There is an open door here. You now have 91 gold pieces (gained 6). A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You throw a javelin. The javelin pierces through the rat! You kill the rat! No target in view! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! A ball python comes into view. You throw a javelin. The ball python hisses angrily. The javelin pierces through Sigmund. The javelin pierces through the ball python. Sigmund gestures at you while chanting. The magic dart hits you. You throw a javelin. The javelin pierces through the ball python. You kill the ball python! You take 3 damage, and have 26/29 hp. You throw a javelin. The javelin closely misses Sigmund. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." You throw a stone. The stone hits Sigmund but does no damage. Sigmund gestures at you while chanting. The magic dart hits you! You take 10 damage, and have 16/29 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You block Sigmund's attack. You closely miss Sigmund. Sigmund barely misses you. You hit Sigmund but do no damage. You closely miss Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You take 6 damage, and have 10/29 hp. MASSIVE DAMAGE!! You feel very mighty all of a sudden. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/29 hp. You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You barely miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You completely miss something. Something hits you but does no damage. You barely miss something. Something hits you! You die... #.............# #.#.###........ #.###############.#...'........ #........ ..#####........ ######### #.# #........ #.#####........ #.........##### ##########.##########... .(.(.......# #######... .(....{@...# #......... ...........# #......... ...†.......# #......... [.(.......## #......... ..........# #......... ..........# #......### ..........# ##......### ..........# #.......'.# #######.......#.# There were no monsters in sight! Vanquished Creatures 2 worms (D:2) 3 dart slugs (D:2) 4 endoplasms A giant cockroach (D:2) 4 goblins (D:1) 4 hobgoblins 5 jackals (D:1) 3 kobolds 3 ball pythons (D:2) 4 bats 6 frilled lizards 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 90 | D:1 | HP: 2/14 [frozen (4)] 470 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/2 946 | D:1 | Found Taneyf's Weapon Emporium. 1147 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1612 | D:2 | Reached skill level 3 in Maces & Flails 1767 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1904 | D:2 | Noticed Sigmund 1920 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: layout_basic, minmay_surrounded, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 | 3.1 Fighting | | 3.8 Armour | | 3.7 Shields | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 83 | 10 || 93 Throw: Javelin | 19 | 5 || 24 Stone | 20 | 1 || 21 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armor: Scale mail | 43 | 4 || 47 Dodge: Dodged | 47 | 1 || 48 Block: Buckler | 13 | 1 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1970 | 1946 | 24 | 299 | 1325 | 2 | 985.0 | Dungeon | 1970 | 1946 | 24 | 299 | 1325 | 2 | 985.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1159 daAuts D:2: 810 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 +-------+-------+-------+-------+-------+----------------------