Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 16744954186800536888 17 OTABOTABOTAB the Conjurer (level 2, -4/20 HPs) Began as a Draconian Conjurer on May 2, 2022. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (633 turns). OTABOTABOTAB the Conjurer (Draconian Conjurer) Turns: 633, Time: 00:01:12 Health: -4/20 AC: 4 Str: 9 XL: 2 Next: 44% Magic: 0/5 EV: 12 Int: 18 God: Gold: 49 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) d - a +0 spear (You found it on level 1 of the Dungeon) i - a +0 club (You took it off a goblin on level 1 of the Dungeon) j - a +0 club (You took it off a goblin on level 1 of the Dungeon) k - a +0 hand axe (You found it on level 1 of the Dungeon) l - a +0 club (You took it off a goblin on level 1 of the Dungeon) Missiles m - 4 poisoned darts Scrolls f - 3 scrolls of teleportation {unknown} Potions a - a potion of ambrosia {unknown} c - a potion of curing {unknown} e - a potion of haste {unknown} g - a potion of heal wounds {unknown} h - 2 potions of mutation {unknown} M - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A rat is nearby! Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You now have 4/5 mp. There is an open door here. h - 2 amethyst potions (gained 1) You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. MP restored: 5 A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 4/5 mp. That beam is likely to hit you. Continue anyway? Okay, then. l - a +0 club You see here a goblin corpse. MP restored: 5 You open the door. There is an open door here. f - 3 scrolls labelled EMAYN ROLEU (gained 1) m - 4 poisoned darts You open the door. Found a stone staircase leading down. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. You now have 4/5 mp. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 3/5 mp. That beam is likely to hit you. Continue anyway? Okay, then. There is a stone staircase leading down here. Found a stone staircase leading down. MP restored: 5 There is a stone staircase leading down here. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. You now have 4/5 mp. Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 3/5 mp. You open the door. A gnoll and a rat come into view. There is an open door here. MP restored: 5 There are monsters nearby! Aim: a rat (100% to hit) The magic dart hits the rat. You now have 4/5 mp. Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You now have 3/5 mp. Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. You now have 2/5 mp. Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. You now have 1/5 mp. Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. You now have 0/5 mp. You don't have enough magic to cast this spell. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. You take 6 damage, and have 14/20 hp. MASSIVE DAMAGE!! The gnoll attacks as you move away! The gnoll hits you with a +0 flail. You take 2 damage, and have 13/20 hp. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 5/20 hp. MASSIVE DAMAGE!! Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll closely misses you. You now have 0/5 mp. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you but does no damage. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... #... ########....#...#.#... #...######...........#...#..... ###.##.......#######...#...#.#... #.......###### #....#...#.#... ..###...# #....#.#.#.#### #...## #....#.#.#.# # #####....####### #....#...#.# ## ....#..........####....#...#.# #. .?.['..........g@.##...#...#.# #. ....#...###....##......#.#.# #. ....##### ###....###...#.#.# #. .... #.##...#.###...### #. .... #.##.....# #...#.###. .... .......#...###...#..... .... .......###...#.<.##.... .... #............######.### #....###..###...##..# # You could see a gnoll. Vanquished Creatures 4 endoplasms (D:1) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 263 | D:1 | Learned a level 2 spell: Searing Ray 627 | D:1 | HP: 5/20 [gnoll/+0 flail (8)] 633 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, chequers_hall_statues_wall_a, corexii_hall_statues_l, chequers_ecumenical_altar_island, minmay_misc_feat_doors, minivault_25, kennysheep_small_spiral Action || total -------------------------++------- Melee: Unarmed || 9 Tailslap || 1 Cast: Magic Dart || 26 Armor: Skin || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 633 | 633 | 0 | 62 | 477 | 1 | 633.0 | Dungeon | 633 | 633 | 0 | 62 | 477 | 1 | 633.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 633 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------