Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 14917392320957398811 709 OTABOTABOTAB the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on May 3, 2022. Was a Follower of Vehumet. Engulfed by a steam dragon's steam (5 damage) ... on level 6 of the Dungeon. The game lasted 00:11:48 (6650 turns). OTABOTABOTAB the Conjurer (Deep Elf Conjurer) Turns: 6650, Time: 00:11:48 Health: 0/36 AC: 4 Str: 10 XL: 7 Next: 40% Magic: 13/17 EV: 12 Int: 25 God: Vehumet [*.....] Gold: 468 SH: 0 Dex: 13 Spells: 1/17 levels left rFire . . . SeeInvis . j - +9 whip "Sijuer" {vorpal, Will+} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . n - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ c - amulet of the acrobat HPRegen 0.12/turn u - +6 ring of strength MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 468 gold pieces. Inventory: Hand Weapons j - the +9 whip "Sijuer" (weapon) {vorpal, Will+} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. Will: It increases your willpower. Missiles f - 3 atropa-tipped darts i - 4 curare-tipped darts l - 2 throwing nets {!d} o - 7 boomerangs s - 137 stones Armour a - a +0 robe (worn) n - a +1 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Jewellery c - an amulet of the acrobat (around neck) (You found it on level 3 of the Dungeon) u - a +6 ring of strength (left hand) (You took it off a hobgoblin on level 2 of the Dungeon) Wands d - a wand of digging (6) (You found it on level 3 of the Dungeon) p - a wand of paralysis (9) (You found it on level 3 of the Dungeon) q - a wand of flame (8) (You took it off Ijyb on level 5 of the Dungeon) Scrolls b - a scroll of brand weapon g - a scroll of enchant armour k - a scroll of enchant weapon E - a scroll of fear K - 3 scrolls of immolation {!r} Y - 2 scrolls of teleportation {@r3} Potions e - a potion of berserk rage {unknown} h - a potion of brilliance {unknown} m - 3 potions of curing {unknown} v - 3 potions of attraction {!q} w - 2 potions of degeneration {unknown} G - 2 potions of ambrosia {!q} H - 3 potions of haste I - a potion of invisibility M - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting + Level 6.7 Conjurations * Level 4.9 Hexes * Level 4.1 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Hex 18% 3d11 7% 4 x - Iskenderun's Mystic Conj/Tloc 34% 2d8 9% 4 z - Iskenderun's Battles Conj 41% 2d9 13% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 1% 1 Apportation Tloc 54% N/A 1% 1 Animate Skeleton Necr 14% N/A 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Dazzling Flash Conj/Hex 72% N/A 1% 3 Gell's Gravitas Tloc 27% N/A 4% 3 Lesser Beckoning Tloc 27% N/A 4% 3 Teleport Other Tloc 27% N/A 4% 3 Lightning Bolt Conj/Air 12% 1d25 47% 5 Airstrike Air 3% N/A 61% 4 Summon Lightning Spire Summ/Air 7% N/A 61% 4 Iron Shot Conj/Erth 12% 9d3 96% 6 Spellforged Servitor Conj/Summ 12% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Qazlal Sif Muna Uskayaw Vehumet Xom Annotations: D:3 2 transporters, RandomusNamus's ghost, amateur MiCA Message History There is an open door here. An ufetubus comes into view. The magic dart hits the ufetubus but does no damage. The ufetubus shouts! You now have 16/17 mp. No target in view! An ufetubus is nearby! Aim: an ufetubus (70% to hit) The searing ray hits the ufetubus. (Press . to maintain the ray.) You now have 14/17 mp. The searing ray hits the ufetubus! You kill the ufetubus! Vehumet accepts your kill. You feel your power returning. Found a stone staircase leading down. MP restored: 17 An iguana comes into view. Found an escape hatch in the ceiling. An iguana is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 16/17 mp. The magic dart hits the iguana. You now have 15/17 mp. The magic dart hits the iguana but does no damage. The iguana hisses menacingly. You now have 14/17 mp. The magic dart hits the iguana. You now have 13/17 mp. Aim: an iguana (severely wounded, 84% to hit) The searing ray hits the iguana. (Press . to maintain the ray.) You now have 11/17 mp. The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. You feel your power returning. Your magical contamination has completely faded away. You now have 468 gold pieces (gained 8). Found an escape hatch in the floor. MP restored: 17 m - 3 orange potions (gained 2) You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Gell's Gravitas and Teleport Other to your library. A centaur comes into view. A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow barely misses you. You now have 15/17 mp. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow completely misses you. You hear an angry hiss. A steam dragon comes into view. The centaur shoots an arrow. The arrow completely misses you. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! You now have 12/17 mp. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism! You now have 8/17 mp. As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. The centaur shoots an arrow. The arrow closely misses you. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? You conjure a prism of explosive energy! A fulminant prism comes into view. You now have 4/17 mp. You hear a loud crackle. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the centaur! You hear a bark! You hear an explosion! You now have 1/17 mp. The steam dragon breathes steam at you. The ball of steam hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 27 damage, and have 9/36 hp. MASSIVE DAMAGE!! Okay, then. Magic courses through your body. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/36 hp. MP restored: 17 The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the steam dragon. You are engulfed in a cloud of scalding steam. You die... ......... #.#...# .###. #.....##..... ####......#...$.. ##.......§........ #§.......§§....... #####.§...§§§§§......$ #####.#.§.§§.§§§§§§....... ###..#........@.§§§§§....... #..............§§§§§§....... ###........>....§§§#§....... #....##.......§§§§##....... ##............§§§.......... ##............§§......)... ##.......###........?.... ##................c..... ##.......#.......D...D. There were no monsters in sight! Vanquished Creatures A black bear (D:4) An ogre (D:6) A phantom (D:4) A scorpion (D:5) An orc priest (D:5) Terence (D:3) Ijyb (D:5) 2 orc wizards (D:5) 2 iguanas (D:6) Robin (D:2) 9 adders A gnoll (D:2) A white imp (D:5) An ufetubus (D:6) 4 worms (D:2) A dart slug (D:3) 6 orcs (D:5) 3 endoplasms 6 giant cockroaches 17 goblins 8 hobgoblins A jackal (D:2) 4 quokkas 7 ball pythons A bat (D:3) 4 frilled lizards 9 kobolds 7 rats 102 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D:1 | Noticed an electric eel 463 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 466 | D:1 | Learned a level 2 spell: Searing Ray 899 | D:1 | Found a faded altar of an unknown god. 1130 | D:2 | Reached skill level 5 in Conjurations 1166 | D:2 | Noticed Robin 1183 | D:2 | HP: 2/15 [Robin/puff of flame (7)] 1189 | D:2 | Killed Robin 1190 | D:2 | Reached XP level 3. HP: 3/19 MP: 7/10 1200 | D:2 | HP: 1/19 [goblin/boomerang[Robin] (3)] 1545 | D:2 | Reached skill level 4 in Spellcasting 1567 | D:2 | Found a radiant altar of Vehumet. 1575 | D:2 | Became a worshipper of Vehumet 1650 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1689 | D:2 | Learned a level 4 spell: Fulminant Prism 1694 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2309 | D:2 | Reached skill level 1 in Hexes 2691 | D:2 | Reached * piety under Vehumet 2691 | D:2 | Offered knowledge of Foxfire by Vehumet. 2692 | D:2 | Reached skill level 1 in Translocations 3016 | D:3 | Noticed Terence 3231 | D:3 | Reached skill level 6 in Conjurations 3261 | D:3 | Found a transporter. 3263 | D:3 | Noticed RandomusNamus's ghost (amateur MiCA) 3385 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 3569 | D:3 | Found a transporter. 4030 | D:3 | Identified the +3 falchion of the Little People {freeze, | rElec} 4046 | D:3 | Killed Terence 4217 | D:4 | Noticed an ogre 4592 | D:4 | Reached skill level 2 in Hexes 4615 | D:4 | Noticed a phantom 4622 | D:4 | Killed a phantom 4623 | D:4 | Reached skill level 5 in Spellcasting 4623 | D:4 | Reached skill level 2 in Translocations 4623 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/15 4697 | D:4 | Reached skill level 3 in Hexes 4886 | D:4 | Found a shimmering blue altar of Sif Muna. 4889 | D:4 | Found a hide-covered altar of Uskayaw. 4890 | D:4 | Found a hazy altar of Hepliaklqana. 4890 | D:4 | Found a shimmering altar of Xom. 5299 | D:5 | Entered Level 5 of the Dungeon 5301 | D:5 | Noticed Ijyb 5312 | D:5 | Killed Ijyb 5313 | D:5 | Reached skill level 3 in Translocations 5317 | D:5 | HP: 3/32 [orc priest/nerve-wracking pain (13)] 5318 | D:5 | HP: 1/32 [orc priest/nerve-wracking pain (2)] 5645 | D:5 | Identified the +9 whip "Sijuer" {vorpal, Will+} 5917 | D:5 | Reached skill level 4 in Hexes 5917 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/17 6359 | D:5 | Learned a level 5 spell: Iskenderun's Battlesphere 6366 | D:6 | Reached skill level 4 in Translocations 6465 | D:6 | Found a stormy altar of Qazlal. 6636 | D:6 | Noticed a steam dragon 6648 | D:6 | HP: 9/36 [something/ball of steam (27)] 6650 | D:6 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_corners, chequers_ecumenical_altar_twisty D:2: minmay_razor_zed, layout_loops_ring, basic_altar, uniq_robin D:3: layout_basic, gammafunk_ghost_arena, uniq_terence D:4: layout_gridville, grunt_temple_overflow_open D:5: layout_basic, uniq_ijyb D:6: layout_cave_pools, amcnicky_altar_gilded, minmay_divided_ellipse, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 5 | 5.6 Hexes | 1 2 4 | 4.9 Translocations | 1 2 3 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 6 | || 8 Punch | | 1 | || 1 Falchion | | 1 | || 1 Cast: Magic Dart | 45 | 84 | 7 || 136 Searing Ray | 5 | 25 | 4 || 34 Iskenderun's Myst | | 4 | 4 || 8 Fulminant Prism | | 3 | 3 || 6 Use: Potion | 1 | | 1 || 2 Scroll | | 14 | 1 || 15 Stab: Sleeping | 1 | | || 1 Armor: Robe | 2 | 7 | || 9 Dodge: Dodged | 2 | 31 | 8 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6650 | 6539 | 111 | 1504 | 4298 | 6 | 1108.3 | Dungeon | 6650 | 6539 | 111 | 1504 | 4298 | 6 | 1108.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1944 daAuts D:4: 1449 daAuts D:3: 1177 daAuts D:1: 1051 daAuts D:5: 735 daAuts D:6: 292 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 168.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 168.8 +-------+-------+-------+-------+-------+----------------------