Dungeon Crawl Stone Soup version 0.29-a0-384-g6960b1960d (webtiles) character file. Game seed: 1739944883716201713 191 OTABOTABOTAB the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on May 7, 2022. Shot with an arrow by a centaur (11 damage) ... on level 4 of the Dungeon. The game lasted 00:05:18 (3766 turns). OTABOTABOTAB the Conjurer (Deep Elf Conjurer) Turns: 3766, Time: 00:05:19 Health: -5/28 AC: 2 Str: 4 XL: 5 Next: 41% Magic: 4/14 EV: 12 Int: 25 God: Gold: 219 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . SeeInvis . c - +2 spear (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons c - a +2 vorpal spear (weapon) (You found it on level 3 of the Dungeon) Missiles g - 2 poisoned darts m - 4 boomerangs s - 48 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of silence {unknown} h - 2 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} Potions d - a potion of degeneration {unknown} e - a potion of curing {unknown} f - a potion of haste {unknown} p - a potion of flight {unknown} M - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations + Level 2.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Dazzling Flash Conj/Hex 54% N/A 4% 3 d - Fulminant Prism Conj/Hex 13% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Conjure Flame Conj/Fire 21% 6-21 7% 3 Stone Arrow Conj/Erth 42% 3d9 7% 3 Inner Flame Hex/Fire 12% N/A 16% 3 Flame Wave Conj/Fire 21% 2d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Animate Armour Summ/Erth 10% N/A 63% 4 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You now have 4/13 mp. The searing ray hits the orc wizard. The searing ray hits the orc. You kill the orc! The orc wizard barely misses you. You now have 3/13 mp. The searing ray hits the orc wizard! The orc wizard hits you but does no damage. The searing ray hits the orc wizard. You kill the orc wizard! You finish channelling your searing ray. You now have 2/14 mp. You start resting. An orc comes into view. It is wielding a +0 hand axe of freezing. An orc is nearby! Unknown command. Aim: an orc, wielding a +0 hand axe of freezing (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc shouts! You hear a shout! You now have 1/14 mp. Aim: an orc, wielding a +0 hand axe of freezing (moderately wounded, 100% to hit) The magic dart hits the orc! You kill the orc! You now have 0/14 mp. You see here the +2 ring mail of Wivuxut {rElec rPois Int+4}. Unknown command. The orc throws a boomerang. The boomerang hits you. You take 5 damage, and have 21/28 hp. The orc throws a boomerang. The boomerang hits you but does no damage. There is an open door here. You see here a ball python corpse. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Health restored: 28; MP restored: 14 You climb downwards. The orc throws a boomerang. The boomerang barely misses you. There is a stone staircase leading up here. You reach to attack! You barely miss the orc. You closely miss the orc. The orc closely misses you. Aim: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit) The magic dart hits the orc. The orc barely misses you. You now have 13/14 mp. Aim: an orc, wielding a +0 short sword and quivering boomerangs (heavily wounded, 100% to hit) The magic dart hits the orc. The orc hits you with a +0 short sword. You take 4 damage, and have 24/28 hp. You now have 12/14 mp. Aim: an orc, wielding a +0 short sword and quivering boomerangs (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! You now have 11/14 mp. m - 4 boomerangs (gained 1) There is an open door here. Things that are here: a +0 short sword; an orc corpse; a ball python skeleton Health restored: 28; MP restored: 14 A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 13/14 mp. No target in view! No target in view! An adder comes into view. MP restored: 14 An adder is nearby! The magic dart hits the adder. The adder hisses angrily. You now have 13/14 mp. The magic dart hits the adder. A centaur comes into view. You now have 12/14 mp. The magic dart hits the adder. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 13 damage, and have 15/28 hp. MASSIVE DAMAGE!! You now have 11/14 mp. Aim: a centaur, wielding a +0 shortbow (100% to hit) The magic dart hits the centaur. The centaur shoots an arrow. The arrow hits you. You take 3 damage, and have 12/28 hp. You now have 10/14 mp. Okay, then. Okay, then. The spell is extremely dangerous to miscast (14% risk of failure)! Continue anyway? You conjure a prism of explosive energy! A fulminant prism comes into view. The adder closely misses you. You now have 6/14 mp. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ............ ............ ........c.. ..).....* #......# #......# ...# #....†.# ....# #....@.# ....# #......#####....# ####............# #............# #............# #............## ######........# #........# #.......# #........# You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures A jelly (D:2) An orc wizard (D:4) An iguana (D:4) 4 adders A worm (D:3) 2 dart slugs 3 orcs (D:4) 4 bats 9 endoplasms 4 giant cockroaches 10 goblins 4 hobgoblins 3 jackals (D:2) 5 kobolds 3 quokkas 7 ball pythons 4 frilled lizards 4 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 267 | D:1 | Learned a level 2 spell: Searing Ray 472 | D:1 | Found a faded altar of an unknown god. 655 | D:1 | Reached skill level 5 in Conjurations 1037 | D:1 | Reached XP level 3. HP: 15/19 MP: 1/10 1403 | D:2 | Learned a level 3 spell: Dazzling Flash 1783 | D:2 | Reached skill level 4 in Spellcasting 1783 | D:2 | Reached skill level 1 in Hexes 2013 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 2185 | D:2 | Learned a level 4 spell: Fulminant Prism 3091 | D:3 | Reached skill level 2 in Hexes 3496 | D:4 | Reached skill level 6 in Conjurations 3496 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/13 3576 | D:4 | Identified the +2 ring mail of Wivuxut {rElec rPois Int+4} 3762 | D:4 | Noticed a centaur 3766 | D:4 | HP: 6/28 [centaur/arrow (6)] 3766 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_corners, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_tiny D:2: layout_loops_ring D:3: layout_basic D:4: layout_gridville, zin_scriptorium, chequers_temple_overflow_minitemple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Hexes | 1 2 | 2.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | | 6 || 6 Club | | 2 || 2 Cast: Magic Dart | 70 | 42 || 112 Searing Ray | 5 | 5 || 10 Dazzling Flash | 1 | 2 || 3 Fulminant Prism | | 1 || 1 Stab: Sleeping | | 1 || 1 Armor: Robe | 2 | 3 || 5 Dodge: Dodged | 8 | 9 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3766 | 3669 | 97 | 568 | 2769 | 4 | 941.5 | Dungeon | 3766 | 3669 | 97 | 568 | 2769 | 4 | 941.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1349 daAuts D:2: 1333 daAuts D:3: 846 daAuts D:4: 236 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.8 +-------+-------+-------+-------+-------+----------------------