Dungeon Crawl Stone Soup version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 5530872289480438519 2 OTABOTABOTAB the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on May 11, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (136 turns). OTABOTABOTAB the Conjurer (Deep Elf Conjurer) Turns: 136, Time: 00:00:26 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 0/6 EV: 12 Int: 22 God: Gold: 8 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Potions M - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Deep Elf Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Okay, then. You open the door. There is an open door here. Found a faded altar of an unknown god. A rat comes into view. The magic dart hits the rat. You kill the rat! No target in view! You now have 5/6 mp. You now have 5 gold pieces. You now have 8 gold pieces (gained 3). b - a scroll labelled LYJULY FIRYD MP restored: 6 No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. No reachable target in view! A rat is nearby! No reachable target in view! No reachable target in view! Unknown command. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You now have 5/6 mp. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. A jackal and a rat come into view. MP restored: 6 There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the jackal but does no damage. The jackal barks! You hear a bark! A jackal comes into view. The magic dart hits the jackal. The magic dart hits the jackal. You now have 3/6 mp. Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. You now have 2/6 mp. Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal bites you. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! You now have 1/6 mp. Unknown command. Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You hear a splashing noise. You now have 0/6 mp. You don't have enough magic to cast this spell. You hit the jackal. The jackal bites you. You take 1 damage, and have 6/10 hp. You hit the jackal. The jackal bites you. You hear a splashing noise. The jackal bites you but does no damage. You take 1 damage, and have 5/10 hp. You hit the jackal but do no damage. The jackal misses you. You closely miss the jackal. The jackal bites you. You hear a splashing noise. The jackal barely misses you. You take 1 damage, and have 4/10 hp. You hit the jackal but do no damage. The jackal closely misses you. Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. You now have 0/6 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/10 hp. You hit the jackal. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You die... ############# ##...........##### #..PP≈♣♣≈♣♣≈..@h.# # ♣≈≈P≈♣♣♣≈♣PP≈≈♣♣...# ♣♣♣♣♣P≈PPP≈P≈≈≈♣P♣ ♣..# ≈≈≈P≈P≈≈≈≈≈≈≈†≈≈≈≈♣ ... ≈≈♣PP≈≈≈≈≈≈≈≈P≈≈≈P≈≈ . PP≈P≈≈≈≈≈≈≈≈≈≈≈≈♣≈≈PP ♣≈P≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈P≈≈ ≈≈≈P≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈P≈♣ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see a jackal. Vanquished Creatures A jackal (D:1) 2 rats (D:1) 3 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D:1 | Found a faded altar of an unknown god. 133 | D:1 | HP: 2/10 [jackal (1)] 136 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_b, serial_bayou_crossing, serial_bayou_pond_d, basic_ecumenical_altar, hangedman_feature_mirror, minmay_shallow_snake_nest Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 9 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 148 | 0 | 0 | 121 | 1 | 148.0 | Dungeon | 148 | 148 | 0 | 0 | 121 | 1 | 148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 148 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------