Dungeon Crawl Stone Soup version 0.30-a0-605-gb2882149bf (webtiles) character file. Game seed: 12676912720286022122 112 OTABOTABOTAB the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Jan 8, 2023. Slain by a kobold brigand ... wielding a +0 dagger (3 damage) ... in a sewer. The game lasted 00:04:18 (2931 turns). OTABOTABOTAB the Conjurer (Deep Elf Conjurer) Turns: 2931, Time: 00:04:19 Health: -1/24 AC: 4 Str: 6 XL: 4 Next: 63% Magic: 9/12 EV: 12 Int: 23 God: Gold: 40 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . q - +1 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . j - +0 pair of gloves Will +.... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (-1 -> -9), on berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 105 gold pieces. You spent 65 gold pieces at shops. Inventory: Hand Weapons f - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles p - 2 boomerangs s - 9 stones Armour j - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) q - a +1 robe of willpower (worn) (You found it on level 3 of the Dungeon) Magical Staves k - a staff of death {rN+} (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} h - 2 scrolls of fear {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} e - 2 potions of cancellation {unknown} g - a potion of invisibility {unknown} m - a potion of brilliance {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Cheibriados Shops: D:1 = D:2 * Message History You kill the river rat! (Press . to maintain the ray.) Your Conjurations skill increases to level 6! You now have 7/12 mp. You now have 6/12 mp. The searing ray hits the worm. You now have 5/12 mp. The searing ray hits the worm. You finish channelling your searing ray. You now have 4/12 mp. Aim: a worm (heavily wounded, 93% to hit) The searing ray hits the worm. (Press . to maintain the ray.) You now have 3/12 mp. The searing ray hits the worm! You kill the worm! You now have 2/12 mp. You now have 1/12 mp. You see here a river rat corpse. You see here a river rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. 2 kobold brigands come into view. A kobold brigand is wielding a +0 dagger and quivering poisoned darts. A kobold brigand is wielding a +0 dagger and quivering curare-tipped darts. The kobold brigand shouts! MP restored: 12 There are monsters nearby! Unknown command. You don't know that spell. Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold brigand! The kobold brigand shouts! The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You now have 11/12 mp. You feel very sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You take 3 damage, and have 21/24 hp. You enter the shallow water. Moving in this stuff is going to be slow. You feel very sick. You take 4 damage, and have 17/24 hp. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel very sick. You now have 22/36 hp. Unknown command. You feel a strong urge to attack something. You feel sick. You take 2 damage, and have 20/36 hp. You feel sick. You take 1 damage, and have 19/36 hp. Unknown command. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. You now have 11/24 hp. You feel much better. You feel sick. You regained 11 hp, and now have 22/24 hp. MP restored: 12 You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. You take 8 damage, and have 14/24 hp. MASSIVE DAMAGE!! Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (76% to hit) The searing ray hits the kobold brigand. The searing ray hits the kobold brigand! (Press . to maintain the ray.) You feel very sick. You take 6 damage, and have 8/24 hp. MASSIVE DAMAGE!! You now have 10/12 mp. The searing ray misses the kobold brigand. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 dagger. You die... ~~~~~ #~~~# #.~~# #.~.# #~~.## ### #...~## .~~~~##### #.~~.~#### #~.~KK########.~.~~~.~ .K~~~###@~~~...####~~~~~. ### #~~~~~~~~# ##~~.~. ~~~.###~.....~~####..~~. #..~~~####.~~~##~~..~. ~~~~##### ##~.~~~~.~... ## ##~.~....~.~ #.~.~~~..∩. #~~~.~~~... #~.~.~~..∩. You could see 2 kobold brigands. Vanquished Creatures 2 adders 3 river rats 2 worms (Sewer) A dart slug (D:1) 3 orcs 6 endoplasms 4 giant cockroaches 6 goblins 3 hobgoblins (D:1) 3 quokkas 10 ball pythons 4 bats 2 frilled lizards (D:2) 4 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Found Zesoeb's Jewellery Shop. 332 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 671 | D:1 | Reached skill level 5 in Conjurations 922 | D:2 | Learned a level 2 spell: Searing Ray 990 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1212 | D:2 | Found Xessaph's General Store. 1221 | D:2 | Bought a potion of heal wounds for 65 gold pieces 1352 | D:2 | Found a snail-covered altar of Cheibriados. 1942 | D:3 | Reached skill level 4 in Spellcasting 2357 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2481 | D:3 | Found a glowing drain. 2489 | Sewer | Entered a sewer 2799 | Sewer | Reached skill level 6 in Conjurations 2920 | Sewer | Noticed a kobold brigand 2920 | Sewer | Noticed a kobold brigand 2931 | Sewer | HP: 4/24 [poisoned by a kobold brigand (curare-tipped | dart)] 2931 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_cross, serial_shops, shop D:2: layout_basic, basic_altar, serial_shops, shop D:3: layout_basic, mainiacjoe_overflow_surrounded_room, portal_sewer_entry_a, shapermc_ecumenical_altar_venn, minmay_door_square, chequers_serial_rivers_room_a Sewer: sewer_co_tree Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 3 | || 3 Cast: Magic Dart | 61 | 19 || 80 Searing Ray | 7 | 5 || 12 Use: Potion | | 2 || 2 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3018 | 2886 | 132 | 313 | 2313 | 4 | 754.5 | Dungeon | 2490 | 2358 | 132 | 313 | 1829 | 3 | 830.0 | Sewer | 528 | 528 | 0 | 0 | 484 | 1 | 528.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1317 daAuts D:1: 897 daAuts Sewer: 528 daAuts D:3: 275 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 83.9 | 83.9 | N/A | N/A | 71.9 | 38.3 Sewer | 16.1 | 16.1 | N/A | N/A | 28.1 | 45.0 +-------+-------+-------+-------+-------+----------------------