Dungeon Crawl Stone Soup version 0.30-a0-696-g2367cd04db (webtiles) character file. Game seed: 789667285302675731 11 OTABOTABOTAB the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Jan 21, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (557 turns). OTABOTABOTAB the Conjurer (Octopode Conjurer) Turns: 557, Time: 00:00:50 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 25% Magic: 1/5 EV: 13 Int: 20 God: Gold: 67 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . f - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) b - a +0 sling (You found it on level 1 of the Dungeon) Missiles c - 6 boomerangs s - 2 stones Jewellery f - an amulet of the acrobat (around mantle) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of torment {unknown} e - a scroll of acquirement {unknown} g - 4 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} Potions M - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Anguish Hex/Necr 1% N/A 83% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Health restored: 17; MP restored: 5 h - a scroll labelled PEYRO COT USA You pick up a book of Maledictions and begin reading... You add the spells Anguish and Enfeeble to your library. s - 2 stones You see here a +0 short sword. g - 4 scrolls labelled JYV NESUIZI (gained 1) You now have 59 gold pieces (gained 6). You now have 67 gold pieces (gained 8). You see here a +0 robe. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You see here a bat corpse. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python hisses angrily. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 15/17 hp. Fire: b) +0 sling Aim: a ball python (severely wounded, constricting you, 45% to hit) You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Fire: b) +0 sling Really target yourself? Okay, then. i - a scroll labelled QYCOIV ANO LAI Health restored: 17 A ball python comes into view. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet completely misses the kobold. A hobgoblin comes into view. It is wielding a +0 hand axe. There are monsters nearby! Fire: b) +0 sling Aim: a kobold, wielding a +0 dagger (40% to hit) You shoot a sling bullet. The hobgoblin shouts! The sling bullet hits the kobold but does no damage. An endoplasm comes into view. Fire: b) +0 sling Aim: a kobold, wielding a +0 dagger (40% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The endoplasm quivers. The kobold hits you but does no damage. Fire: b) +0 sling Aim: a kobold, wielding a +0 dagger (40% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold misses you. Fire: b) +0 sling Aim: a kobold, wielding a +0 dagger (40% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! a - a +0 hand axe (weapon) You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin hits you with a +0 hand axe! The hobgoblin hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You take 12 damage, and have 5/17 hp. MASSIVE DAMAGE!! Aim: a hobgoblin, wielding a +0 hand axe (100% to hit) The magic dart hits the hobgoblin. The hobgoblin barely misses you. You now have 4/5 mp. Aim: a hobgoblin, wielding a +0 hand axe (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/17 hp. You now have 3/5 mp. Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/17 hp. You now have 2/5 mp. Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. You die... #.# # #.# #. #.# #.# #.#####.# #.##### ####....##.# #.....# .........#.# ###.....## ###...J@.#.# #........# ......)..#.# #.#......# ###.#.#..#.####.#....#.# ....................... ......#.....†...#.####.# ......#......##.#.# #.# ....? ##.###.##.#.####.# ..... #.# .....#......# ... #...#.########### You could see an endoplasm. Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 555 | D:1 | HP: 3/17 [endoplasm (2)] 556 | D:1 | HP: 1/17 [endoplasm (2)] 557 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic Action || total -------------------------++------- Melee: Hand axe || 1 Fire: Sling || 22 Cast: Magic Dart || 8 Armor: Skin || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 564 | 564 | 0 | 31 | 459 | 1 | 564.0 | Dungeon | 564 | 564 | 0 | 31 | 459 | 1 | 564.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 564 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------