Dungeon Crawl Stone Soup version 0.30-a0-715-gdb4ae3ece1 (webtiles) character file. Game seed: 8098683103134301456 4 OTABOTABOTAB the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Jan 23, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (52 turns). OTABOTABOTAB the Conjurer (Deep Elf Conjurer) Turns: 52, Time: 00:00:25 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 0/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions M - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Deep Elf Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Found a staircase leading out of the dungeon. Okay, then. You open the door. There is an open door here. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. The magic dart hits the jackal. A jackal comes into view. x2 You now have 5/6 mp. The magic dart hits the jackal. You kill the jackal! The jackal barks! x2 You now have 4/6 mp. The magic dart hits the jackal. A rat comes into view. You now have 3/6 mp. The magic dart hits the jackal. You kill the jackal! You now have 2/6 mp. The magic dart hits the jackal. You now have 1/6 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal bites you. You take 1 damage, and have 9/10 hp. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 8/10 hp. Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You now have 1/6 mp. Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you. The jackal closely misses you. You take 2 damage, and have 6/10 hp. You now have 0/6 mp. Unknown command. You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 5/10 hp. You hit the jackal. The jackal bites you but does no damage. You completely miss the jackal. The jackal misses you. The jackal bites you. You take 2 damage, and have 4/10 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 1 damage, and have 3/10 hp. You hit the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You completely miss the jackal. The jackal bites you but does no damage. x2 Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/10 hp. You now have 0/6 mp. You hit the jackal but do no damage. You punch the jackal, but do no damage. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/10 hp. You closely miss the jackal. The jackal bites you. You die... #. .. #. .# #. †# #. .# #. .# ######.## ##.## ....#...#####...# #...#...@hr.#..# #.#...#####...## #.##.##.# ##.## #.(##.#.# ## #.....#.# #.....#.# ##.#.##.# ####.......##### +................ You could see a jackal and a rat. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D:1 | HP: 1/10 [jackal (2)] 52 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_corners, minmay_misc_feat_tower Action || total ---------------------------++------- Melee: Unarmed || 13 Punch || 1 Cast: Magic Dart || 8 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 28 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 28 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------