Dungeon Crawl Stone Soup version 0.30-a0-715-gdb4ae3ece1 (webtiles) character file. Game seed: 12606645918819668806 2 OTABOTABOTAB the Conjurer (level 1, 7/10 HPs) Began as a Deep Elf Conjurer on Jan 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (43 turns). OTABOTABOTAB the Conjurer (Deep Elf Conjurer) Turns: 43, Time: 00:00:18 Health: 7/10 AC: 2 Str: 4 XL: 1 Next: 25% Magic: 2/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions M - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Deep Elf Conjurer. The terrific Orb of Zot lies far below, as if waiting for you to find it. Found a staircase leading out of the dungeon. Okay, then. You open the door. You open the door. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. b - a +0 club You open the door. There is an open door here. A rat comes into view. The magic dart hits the rat. You kill the rat! You now have 5/6 mp. No target in view! b - a +0 club (weapon) A kobold comes into view. It is wielding a +0 short sword. MP restored: 6 You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! You hear a shout! The kobold throws a stone. The stone hits you but does no damage. You now have 5/6 mp. The magic dart hits the kobold but does no damage. You now have 4/6 mp. The magic dart hits the kobold. You kill the kobold! You now have 3/6 mp. No target in view! A hobgoblin comes into view. The hobgoblin shouts! A kobold comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin shouts! The kobold shouts! You hear an angry hiss. A rat comes into view. Your magical contamination has completely faded away. You now have 2/6 mp. You barely miss the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! .###........ ............. ............ ...$....gr .......K)# #......# ######....g)# ..........@.# ............# ............# ######.....# #.....# #+# #.....# #.# #.....# ##'## #.....#######...### #.......'.'.'.<.'.+ You could see 2 hobgoblins, a kobold and a rat. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic Action || total ---------------------------++------- Melee: Club || 1 Cast: Magic Dart || 4 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 30 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 30 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------