Seeded DCSS version 0.30-a0-715-gdb4ae3ece1 (webtiles) character file. Game seed: 5430720872467839093 (custom seed) 130 OTABOTABOTAB the Conjurer (level 5, 31/31 HPs) Began as an Octopode Conjurer on Jan 24, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:28 (1972 turns). OTABOTABOTAB the Conjurer (Octopode Conjurer) Turns: 1972, Time: 00:02:28 Health: 31/31 AC: 1 Str: 12 XL: 5 Next: 14% Magic: 9/9 EV: 13 Int: 22 God: Gold: 528 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - +6 ring of strength rCorr . Rampage . C - ring of protection from cold {rC+, !d} Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 528 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles s - 19 stones Magical Staves p - a staff of conjuration (You acquired it on level 2 of the Dungeon) Jewellery b - a +6 ring of strength (left tentacle) (You found it on level 1 of the Dungeon) C - a ring of protection from cold (right tentacle) {rC+, !d} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of torment {unknown} f - 3 scrolls of amnesia {unknown} g - a scroll of identify {unknown} h - a scroll of noise {unknown} k - a scroll of teleportation {unknown} l - a scroll of fog {unknown} m - a scroll of enchant armour {unknown} n - a scroll of acquirement o - a scroll of immolation {unknown} Potions d - a potion of mutation {unknown} i - 2 potions of curing {unknown} j - a potion of attraction {unknown} M - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 3% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fireball Conj/Fire 7% 3d5 71% 5 Starburst Conj/Fire 7% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +0 dagger; a goblin corpse A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) You now have 6/8 mp. The searing ray hits the gnoll. The searing ray hits the gnoll! You now have 5/8 mp. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. x2 Your Spellcasting skill increases to level 3! You now have 4/8 mp. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. You have reached level 5! You feel agile. Health restored: 31 You now have 3/9 mp. Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll barely misses you. You now have 1/9 mp. The searing ray misses the gnoll. The gnoll hits you with a +0 club. You take 2 damage, and have 29/31 hp. You now have 0/9 mp. Unknown command. You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll misses you. You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll hits you with a +0 club. You take 3 damage, and have 26/31 hp. You hit the gnoll. You kill the gnoll! You start resting. Health restored: 31; MP restored: 9 Items here: ))) †††. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You now have 8/9 mp. No target in view! No target in view! A bat comes into view. The magic dart hits the bat. You kill the bat! You now have 7/9 mp. No target in view! No target in view! s - 10 stones (gained 4) Things that are here: a +0 short sword; a kobold corpse A bat comes into view. MP restored: 9 The magic dart hits the bat. You kill the bat! You now have 8/9 mp. No target in view! Found a stone staircase leading down. MP restored: 9 You now have 69 gold pieces (gained 15). s - 12 stones (gained 2) n - 3 scrolls labelled ICHANW HIUVOTE There is a stone staircase leading up here. o - a scroll labelled ULOOHASMUSE Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. s - 19 stones (gained 7) There is a stone staircase leading down here. Found a stone staircase leading up. There is a stone staircase leading up here. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm quivers. You now have 8/9 mp. The magic dart hits the endoplasm. You kill the endoplasm! You now have 7/9 mp. No target in view! n - 4 scrolls labelled ICHANW HIUVOTE (gained 1) Done exploring. MP restored: 9 Done exploring. This is a scroll of acquirement! Something appears before you! p - a staff of conjuration Something appears before you! You now have 528 gold pieces (gained 459). You see here a book of Fire. Something appears before you! You pick up a book of Fire and begin reading... You add the spells Foxfire, Fireball and Starburst to your library. #####.###### ...........####### .................# .####.####.#####.# .# #.# #.......# #####.# #.####..# ......# #.# #..# ####### #.# #..# #.# #.@# #.# #..# ####### #.# #..# #...... #.# #..# #.##### #.# #..# #.# #### #.# #..# #.# ...#######.## #..# #.# .^..........###..##########.# .#.#####.#.#.##.............# There were no monsters in sight! Vanquished Creatures A necrophage (D:2) 3 gnolls (D:2) An adder (D:2) 3 bats 5 endoplasms 4 goblins 2 hobgoblins 4 jackals (D:1) 5 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:2) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 723 | D:1 | Learned a level 2 spell: Searing Ray 889 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1196 | D:2 | Found Doddoiw's Magic Scroll Shoppe. 1292 | D:2 | Noticed a necrophage 1299 | D:2 | Killed a necrophage 1300 | D:2 | Reached skill level 5 in Conjurations 1300 | D:2 | Reached XP level 4. HP: 13/27 MP: 0/8 1486 | D:2 | Reached skill level 3 in Spellcasting 1487 | D:2 | Reached XP level 5. HP: 31/31 MP: 3/9 1966 | D:2 | Identified 4 scrolls of acquirement 1966 | D:2 | Acquired a staff of conjuration 1968 | D:2 | Acquired 459 gold pieces 1970 | D:2 | Acquired a book of Fire 1972 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_loops_ring, serial_shops, shop, nicolae_kite_square_tiling_tiny Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 9 | 3 || 12 Tentacles | 2 | || 2 Constrict | 1 | || 1 Punch | 1 | || 1 Cast: Magic Dart | 34 | 11 || 45 Searing Ray | 2 | 2 || 4 Use: Scroll | | 3 || 3 Armour: Skin | 2 | || 2 Dodge: Dodged | 14 | 2 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1970 | 1945 | 25 | 189 | 1595 | 2 | 985.0 | Dungeon | 1970 | 1945 | 25 | 189 | 1595 | 2 | 985.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1164 daAuts D:2: 806 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 93.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 93.5 +-------+-------+-------+-------+-------+----------------------