Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 7 OTABOTABOTAB the Insei (level 2, 18/18 HPs) Began as an Octopode Transmuter on Jan 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (76 turns). OTABOTABOTAB the Insei (Octopode Transmuter) Turns: 76, Time: 00:00:46 Health: 18/18 AC: 1 Str: 9 XL: 2 Next: 0% Magic: 5/5 EV: 13 Int: 21 God: Gold: 720 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis + a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring "Plog" {Int+6 SInv} rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 720 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Jewellery c - the ring "Plog" (left tentacle) {Int+6 SInv} (You acquired it on level 1 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). SInv: It lets you see invisible. Potions P - a potion of lignification {!q} Skills: + Level 1.2 Fighting + Level 2.1 Dodging + Level 3.1 Unarmed Combat + Level 2.1 Spellcasting + Level 2.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 10% 2 Passwall Tmut/Erth 5% N/A 14% 2 Spider Form Tmut/Pois 6% N/A 28% 3 Ice Form Ice/Tmut 6% N/A 67% 4 Alistair's Intoxication Tmut/Pois 4% N/A 95% 5 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Storm Form Tmut/Air 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Octopode Transmuter. Game seed: 16245865983455551772 (custom seed) Found a sling. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. You see here a +0 sling. a - a +0 sling a - a +0 sling (weapon) Found an escape hatch in the floor. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the goblin. No target in view! No target in view! No target in view! You shoot a sling bullet. The sling bullet completely misses the goblin. The sling bullet barely misses the quokka. The quokka twitches its whiskers. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! No target in view! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet completely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! b - 3 scrolls labelled WAC GOIFOFITOUPLEC This is a scroll of acquirement! Something appears before you! c - the ring "Plog" {Int+6 SInv} You feel clever. c - the ring "Plog" (left tentacle) {Int+6 SInv} Something appears before you! You now have 720 gold pieces. You see here the Lectures on the Shifting Comitatus. Something appears before you! You pick up the Lectures on the Shifting Comitatus and begin reading... You add the spells Passwall, Alistair's Intoxication, Spellforged Servitor and Storm Form to your library. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! No target in view! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You have reached level 2! Health restored: 18; MP restored: 5 # .# #.# ######..####. #....@....... .......#..#.....#. #.##...#..#.....# #...###.##...## #... #..#...#...# #..# ##.##.##.... #..#.. #..#!#....# #.##...##.###....# #.... #..#.....# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 quokkas (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 64 | D:1 | Identified 3 scrolls of acquirement 64 | D:1 | Acquired the ring "Plog" {Int+6 SInv} 67 | D:1 | Acquired 720 gold pieces 69 | D:1 | Acquired the Lectures on the Shifting Comitatus 76 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 76 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Fire: Sling || 12 Use: Scroll || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 44 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 44 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------