Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on Jan 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (126 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 126, Time: 00:00:37 Health: 11/11 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 20 God: Gold: 909 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +1 hat {Int+3} rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 909 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Armour c - a +1 hat of intelligence (worn) (You acquired it on level 1 of the Dungeon) Scrolls b - a scroll of acquirement Potions M - a potion of magic Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 18% N/A 4% 2 Call Canine Familiar Summ 18% N/A 9% 3 Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Octopode Summoner. Game seed: 16245865983455551772 (custom seed) Found a sling. Found a staircase leading out of the dungeon. a - a +0 sling a - a +0 sling (weapon) Found an escape hatch in the floor. Found an escape hatch in the floor. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka. You shoot a sling bullet. The sling bullet misses the quokka. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. You take 1 damage, and have 10/11 hp. The quokka bites you. You take 1 damage, and have 9/11 hp. You now have 2/3 mp. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. You now have 1/3 mp. The quokka completely misses you. Your rat bites the quokka. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You now have 0/3 mp. Fire: a) +0 sling Aim: a quokka (heavily wounded, unaware, ally target, hasn't noticed you, 38% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Unknown command. Your magical contamination has completely faded away. Unknown command. Your bat disappears in a puff of smoke! An endoplasm comes into view. Health restored: 11; MP restored: 3 An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! b - 3 scrolls labelled WAC GOIFOFITOUPLEC This is a scroll of acquirement! Something appears before you! You now have 909 gold pieces. Something appears before you! c - a +1 hat of intelligence You start putting on your armour. You continue putting on your +1 hat of intelligence. x4 You finish putting on your +1 hat of intelligence. You feel clever. # .# #.# ######..### #.@........ .......#..#..... #.##...#..# ... #...###.## # #... #..# ...# #..# ##.## .... #..#.. #..# ....# #.##...##.## ....# #.... #..#.....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 117 | D:1 | Identified 3 scrolls of acquirement 117 | D:1 | Acquired 909 gold pieces 119 | D:1 | Acquired a +1 hat of intelligence 126 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Fire: Sling || 7 Cast: Summon Small Mamm || 2 Use: Scroll || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 96 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 96 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------