Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 7 OTABOTABOTAB the Caller (level 2, 17/17 HPs) Began as an Octopode Summoner on Jan 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (280 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 280, Time: 00:00:57 Health: 17/17 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 13 Int: 17 God: Gold: 1039 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1039 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Jewellery b - the ring "Ditab" {Str+6 Dex+7 SInv} (You acquired it on level 1 of the Dungeon) [ring of see invisible] Str: It affects your strength (+6). Dex: It affects your dexterity (+7). SInv: It lets you see invisible. I - a +6 ring of intelligence (You acquired it on level 1 of the Dungeon) Potions M - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A goblin comes into view. It is wielding a +0 dagger. You now have 2/3 mp. You now have 1/3 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a goblin, wielding a +0 dagger (asleep, ally target) Attack! The goblin shouts! A quokka comes into view. The goblin hits your rat with a +0 dagger. Your rat barely misses the goblin. The goblin completely misses your rat. Your rat closely misses the goblin. Your rat barely misses the goblin. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka misses you. Your rat bites the goblin. The quokka misses you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The goblin barely misses your rat. The quokka barely misses you. Your rat misses the goblin. The goblin hits your rat with a +0 dagger. Your rat dies! Your rat's corpse disappears in a puff of smoke! The goblin shouts! You shoot a sling bullet. The sling bullet hits the quokka. The quokka barely misses you. Your rat bites the quokka. The quokka barely misses you. Your rat bites the quokka. You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The quokka completely misses you. The goblin closely misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The goblin closely misses you. You shoot a sling bullet. The sling bullet hits the goblin. The goblin misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! There's nothing to open nearby. There's nothing to open nearby. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm misses you. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! A ball python comes into view. MP restored: 3 A quokka and an endoplasm come into view. You shoot a sling bullet. The sling bullet hits the quokka. The endoplasm quivers. The quokka bites you. The quokka twitches its whiskers. The quokka barely misses you. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. The quokka bites you. You take 1 damage, and have 6/11 hp. The quokka barely misses you. You now have 2/3 mp. The quokka bites you. Your rat bites the quokka. The quokka dies! You take 2 damage, and have 4/11 hp. You now have 1/3 mp. Fire: a) +0 sling Aim: an endoplasm (ally target, 83% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Your Stealth skill increases to level 3! You have reached level 2! You regained 2 hp, and now have 6/17 hp. Unknown command. You swap places. b - 3 scrolls labelled WAC GOIFOFITOUPLEC This is a scroll of acquirement! Something appears before you! You now have 1039 gold pieces. Something appears before you! I - a +6 ring of intelligence Something appears before you! b - the ring "Ditab" {Str+6 Dex+7 SInv} You start resting. Your rat disappears in a puff of smoke! Your bat disappears in a puff of smoke! Health restored: 17; MP restored: 5 Unknown command. ## #### .. ..# .# ##.# ####.# ######..####....### #.@..........#....# .......#..#...†.#....#.# #.##...#..#.....#..#.#.# #...###.##...##..#..# #... #..#...#...#.## #..# ##.##.##....# #..#.. ..#!#....#.# #.##... #.###....##.# #.... #..#.....# #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A quokka (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 79 | D:1 | Reached skill level 3 in Stealth 79 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/5 87 | D:1 | Identified 3 scrolls of acquirement 87 | D:1 | Acquired 1039 gold pieces 89 | D:1 | Acquired a +6 ring of intelligence 91 | D:1 | Acquired the ring "Ditab" {Str+6 Dex+7 SInv} 280 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.1 Summonings | | 4.1 Action || total -------------------------++------- Fire: Sling || 13 Cast: Summon Small Mamm || 4 Use: Scroll || 3 Armor: Skin || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 284 | 284 | 0 | 187 | 35 | 1 | 284.0 | Dungeon | 284 | 284 | 0 | 187 | 35 | 1 | 284.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 284 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------