Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 8 OTABOTABOTAB the Caller (level 2, 13/17 HPs) Began as an Octopode Summoner on Jan 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (369 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 369, Time: 00:01:13 Health: 13/17 AC: 1 Str: 7 XL: 2 Next: 8% Magic: 2/5 EV: 13 Int: 17 God: Gold: 754 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 754 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) b - a +0 dagger (You found it on level 1 of the Dungeon) Scrolls d - a scroll of acquirement Potions c - 2 potions of flight {unknown} M - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Blink Tloc 2% N/A 28% 2 Gell's Gravitas Tloc 1% N/A 50% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 50% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 88% 4 Summon Forest Summ/Tloc 4% N/A 92% 5 Manifold Assault Tloc 1% N/A 99% 5 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You take 2 damage, and have 9/11 hp. Fire: a) +0 sling Aim: a ball python (constricting you, 47% to hit) You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Your quokka closely misses the quokka. The quokka bites your quokka. Your quokka closely misses the quokka. Your quokka misses the quokka. Fire: a) +0 sling Aim: an endoplasm (83% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The quokka misses your quokka. Your quokka bites the quokka but does no damage. Your quokka completely misses the quokka. The quokka closely misses your quokka. The endoplasm freezes you. You are frozen. Your quokka bites the quokka. The quokka dies! You take 3 damage, and have 6/11 hp. MASSIVE DAMAGE!! Fire: a) +0 sling Aim: an endoplasm (ally target, 83% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. Your quokka disappears in a puff of smoke! The endoplasm hits you. Your quokka bites the endoplasm. You take 2 damage, and have 4/11 hp. Fire: a) +0 sling Aim: an endoplasm (almost dead, not watching you, ally target, 83% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Your quokka disappears in a puff of smoke! You now have 10 gold pieces. c - 2 cyan potions Health restored: 11; MP restored: 3 A quokka and an endoplasm come into view. The endoplasm quivers. You now have 2/3 mp. You now have 1/3 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: an endoplasm (ally target) Attack! Your quokka bites the endoplasm. The endoplasm hits your quokka. Your quokka bites the endoplasm. The endoplasm dies! The quokka bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your Stealth skill increases to level 3! You have reached level 2! Health restored: 17 The quokka barely misses your quokka. Your quokka bites the quokka but does no damage. The quokka bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You don't know that spell. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 0/5 mp. The quokka misses you. Fire: a) +0 sling Aim: a quokka (38% to hit) You shoot a sling bullet. The sling bullet hits the quokka. The quokka bites you. x2 You take 5 damage, and have 12/17 hp. MASSIVE DAMAGE!! Fire: a) +0 sling Aim: a quokka (almost dead, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. Fire: a) +0 sling Aim: a quokka (almost dead, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. The quokka closely misses you. Fire: a) +0 sling Aim: a quokka (almost dead, 38% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Your magical contamination has completely faded away. Fire: a) +0 sling Really target yourself? Okay, then. Unknown command. d - 3 scrolls labelled WAC GOIFOFITOUPLEC This is a scroll of acquirement! You see here Sif Muna's Vellum of Unstable Toxins. Something appears before you! You pick up Sif Muna's Vellum of Unstable Toxins and begin reading... You add the spells Blink, Ignite Poison, Gell's Gravitas, Iskenderun's Mystic Blast, Summon Forest, Manifold Assault and Dispersal to your library. Something appears before you! You now have 754 gold pieces (gained 744). ## #### .. ..# #.# ##.# ####.# ######..####....### #.@..........#....# .......#..#.....#....#.# #.##...#..#.....#..#.#.# #...###.##...##..#..#. #... #..#...#...#.### #..# ##.##.##....## # #..#.. ..#!#....#.### #.##... #.###....##.#. #.... #..#.....###.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A quokka (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 346 | D:1 | Reached skill level 3 in Stealth 346 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 365 | D:1 | Identified 3 scrolls of acquirement 365 | D:1 | Acquired Sif Muna's Vellum of Unstable Toxins 367 | D:1 | Acquired 744 gold pieces 369 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.2 Spellcasting | | 2.1 Summonings | | 4.1 Action || total -------------------------++------- Fire: Sling || 8 Cast: Summon Small Mamm || 4 Use: Scroll || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 371 | 371 | 0 | 0 | 287 | 1 | 371.0 | Dungeon | 371 | 371 | 0 | 0 | 287 | 1 | 371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 371 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------