Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 24 OTABOTABOTAB the Caller (level 3, 21/21 HPs) Began as an Octopode Summoner on Jan 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:51 (1060 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 1060, Time: 00:01:51 Health: 21/21 AC: 1 Str: 7 XL: 3 Next: 2% Magic: 6/6 EV: 13 Int: 31 God: Gold: 544 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . c - +4 arbalest (flame) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - ring of Emaq {Wiz rPois} rCorr . Rampage . I - +6 ring of intelligence Will ..... h - +6 ring of intelligence Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 544 gold pieces. Inventory: Hand Weapons a - a +0 sling (You found it on level 1 of the Dungeon) c - a +4 arbalest of flaming (weapon) (You acquired it on level 1 of the Dungeon) Missiles f - 2 poisoned darts s - 14 stones Jewellery b - the ring of Emaq (left tentacle) {Wiz rPois} (You acquired it on level 1 of the Dungeon) [ring of wizardry] It improves your spell success rate. rPois: It protects you from poison. h - a +6 ring of intelligence (on tentacle) (You found it on level 1 of the Dungeon) I - a +6 ring of intelligence (right tentacle) (You found it on level 1 of the Dungeon) Scrolls g - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} e - 2 potions of flight {unknown} M - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.5 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 c - Call Imp Summ 30% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 30% N/A 1% 3 Summon Guardian Golem Hex/Summ 17% N/A 3% 3 Summon Lightning Spire Summ/Air 17% N/A 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! A quokka comes into view. You shoot a bolt. The bolt hits the quokka! The bolt burns the quokka. You kill the quokka! No target in view! No target in view! You now have 521 gold pieces (gained 7). You open the door. Found a stone staircase leading down. There is an open door here. No target in view! No target in view! You see here a +0 robe. You now have 531 gold pieces (gained 10). You now have 544 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 dagger. You shoot a bolt. The bolt hits the kobold! The bolt burns the kobold. You kill the kobold! No target in view! No target in view! s - 4 stones You see here a +0 dagger. I - a +6 ring of intelligence No target in view! You feel clever. I - a +6 ring of intelligence (right tentacle) A kobold comes into view. It is wielding a +0 short sword. You shoot a bolt. The bolt hits the kobold!! The bolt burns the kobold. You kill the kobold! No target in view! No target in view! No target in view! A hobgoblin comes into view. You shoot a bolt. The bolt hits the hobgoblin! The bolt burns the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. A bat comes into view. A bat is nearby! You shoot a bolt. The bolt hits the bat. The bolt burns the bat. You kill the bat! No target in view! No target in view! You see here a +0 spear. g - a scroll labelled XODATU UXUOJ Found a stone staircase leading down. No target in view! s - 8 stones (gained 4) You open the door. There is an open door here. You open the door. A hobgoblin comes into view. There is an open door here. A hobgoblin is nearby! You shoot a bolt. The bolt hits the hobgoblin! The bolt burns the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You see here a hobgoblin corpse. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. You shoot a bolt. The bolt hits the goblin!! The bolt burns the goblin. You kill the goblin! No target in view! No target in view! No target in view! A hobgoblin comes into view. You shoot a bolt. The bolt hits the hobgoblin. The bolt burns the hobgoblin. You shoot a bolt. The bolt hits the hobgoblin! The bolt burns the hobgoblin. You kill the hobgoblin! No target in view! h - a +6 ring of intelligence You feel clever. h - a +6 ring of intelligence (on tentacle) Okay, then. You see here a +0 sling. As you open the door, it creaks loudly! There is an open door here. You open the door. An endoplasm comes into view. An endoplasm is nearby! You shoot a bolt. The bolt hits the endoplasm!! The bolt burns the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 17, Dex 12. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Health restored: 21; MP restored: 6 There is an open door here. There is an open door here. s - 14 stones (gained 6) Done exploring. Done exploring. Done exploring. Okay, then. Unknown command. ####### ......# .####.# ######### .# #.# #@......# .####.# ##### #.#####.# ...##.###...## #.# #.# .#.##.##..#..###.#####.# .#.##....###........##.# ..#.......#...##.##.##.# .###.#.#....#.##.##.##.# ## ##......##.##.##.##.# .###.#.##.###.##.......# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Identified 3 scrolls of acquirement 207 | D:1 | Acquired 504 gold pieces 209 | D:1 | Acquired a +4 arbalest of flaming 212 | D:1 | Acquired the ring of Emaq {Wiz rPois} 220 | D:1 | Reached skill level 3 in Stealth 220 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 223 | D:1 | Learned a level 2 spell: Call Imp 281 | D:1 | Found a faded altar of an unknown god. 987 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1060 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.5 Summonings | | 4.3 Action || total -------------------------++------- Fire: Sling || 6 Arbalest || 22 Cast: Summon Small Mamm || 4 Use: Scroll || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1079 | 1079 | 0 | 0 | 981 | 1 | 1079.0 | Dungeon | 1079 | 1079 | 0 | 0 | 981 | 1 | 1079.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1079 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------