Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Grave Robber (level 1, 9/10 HPs) Began as a Deep Elf Necromancer on Jan 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (236 turns). OTABOTABOTAB the Grave Robber (Deep Elf Necromancer) Turns: 236, Time: 00:00:47 Health: 9/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 3/6 EV: 12 Int: 19 God: Gold: 1566 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1566 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles s - 6 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of acquirement Potions M - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Deep Elf Necromancer. Game seed: 16245865983455551772 (custom seed) Found a sling. Found a staircase leading out of the dungeon. b - a +0 sling b - a +0 sling (weapon) Found an escape hatch in the floor. You are now empty-handed. Found an escape hatch in the floor. c - a +0 dagger A goblin comes into view. It is wielding a +0 dagger. c - a +0 dagger (weapon) You drop a +0 sling. A quokka comes into view. The goblin writhes in agony. You kill the goblin! The dead are walking! You now have 5/6 mp. Your goblin skeleton hits the quokka. The quokka bites your goblin skeleton. The quokka barely misses your goblin skeleton. Your goblin skeleton hits the quokka. You swap places. The quokka bites you. You take 2 damage, and have 8/10 hp. You barely miss the quokka. You barely miss the quokka. The quokka misses you. The quokka bites you. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! Aim: a quokka (moderately wounded, ally target, chance to affect: 90%) The quokka writhes in agony. You kill the quokka! The dead are hopping! You now have 4/6 mp. Your quokka skeleton crumbles into dust! Your goblin skeleton crumbles into dust! s - 6 stones You see here a +0 dagger. An endoplasm comes into view. The endoplasm quivers. You see here 3 scrolls labelled WAC GOIFOFITOUPLEC. Health restored: 10; MP restored: 6 b - 3 scrolls labelled WAC GOIFOFITOUPLEC Aim: an endoplasm (chance to affect: 90%) The endoplasm writhes in agony. The endoplasm closely misses you. You now have 5/6 mp. Aim: an endoplasm (lightly wounded, chance to affect: 90%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm closely misses you. You now have 4/6 mp. Aim: an endoplasm (lightly wounded, chance to affect: 90%) The endoplasm writhes in agony. The endoplasm hits you. You take 2 damage, and have 8/10 hp. You now have 3/6 mp. Aim: an endoplasm (almost dead, chance to affect: 90%) The endoplasm writhes in agony. You kill the endoplasm! You now have 2/6 mp. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. You start resting. Your magical contamination has completely faded away. Unknown command. This is a scroll of acquirement! Something appears at your feet! You now have 742 gold pieces. Something appears at your feet! You now have 1566 gold pieces (gained 824). Unknown command. ## #. #.# # #.######..## ##.##.#.@....... ........#..#.... ##.##...#..# . #...###.# #...#.#.. #..##.##.# #..#)..#.. ... ##.##...##.## ... #..#.....#..#.... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 232 | D:1 | Identified 3 scrolls of acquirement 232 | D:1 | Acquired 742 gold pieces 234 | D:1 | Acquired 824 gold pieces 236 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Melee: Dagger || 2 Cast: Necrotise || 5 Use: Scroll || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 234 | 0 | 4 | 203 | 1 | 234.0 | Dungeon | 234 | 234 | 0 | 4 | 203 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------