Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Grave Robber (level 1, 10/10 HPs) Began as a Deep Elf Necromancer on Jan 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (94 turns). OTABOTABOTAB the Grave Robber (Deep Elf Necromancer) Turns: 94, Time: 00:00:37 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 4/6 EV: 12 Int: 19 God: Gold: 1541 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1541 gold pieces. Inventory: Hand Weapons b - a +0 sling (You found it on level 1 of the Dungeon) c - a +0 dagger (You found it on level 1 of the Dungeon) d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles s - 6 stones Armour a - a +0 robe (worn) Scrolls e - a scroll of acquirement Potions M - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Deep Elf Necromancer. Game seed: 16245865983455551772 (custom seed) Found a sling. Found a staircase leading out of the dungeon. b - a +0 sling Found an escape hatch in the floor. Found an escape hatch in the floor. c - a +0 dagger A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A quokka comes into view. The goblin writhes in agony. You kill the goblin! The dead are walking! You now have 5/6 mp. The quokka writhes in agony. You now have 4/6 mp. The quokka writhes in agony. You kill the quokka! The dead are hopping! You now have 3/6 mp. No target in view! Your goblin skeleton crumbles into dust! Your quokka skeleton crumbles into dust! d - a +0 dagger s - 6 stones An endoplasm comes into view. You see here 3 scrolls labelled WAC GOIFOFITOUPLEC. MP restored: 6 The endoplasm quivers. The endoplasm writhes in agony. You now have 5/6 mp. The endoplasm writhes in agony. You kill the endoplasm! You now have 4/6 mp. No target in view! No target in view! e - 3 scrolls labelled WAC GOIFOFITOUPLEC This is a scroll of acquirement! Something appears at your feet! You now have 804 gold pieces. Something appears at your feet! You now have 1541 gold pieces (gained 737). ## #. #.# # #.######..## ##.##.#.@....... ........#..#.... ##.##...#..# . #...###.# #...#.#.. #..##.##.# #..#...#.. ... ##.##...##.## ... #..#.....#..#.... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Identified 3 scrolls of acquirement 90 | D:1 | Acquired 804 gold pieces 92 | D:1 | Acquired 737 gold pieces 94 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Cast: Necrotise || 5 Use: Scroll || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 77 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 77 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 94 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------