Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 599 OTABOTABOTAB the Reanimator (level 7, 0/36 HPs) Began as a Deep Elf Necromancer on Jan 24, 2023. Slain by Sigmund ... wielding a +3 scythe of flaming (3 damage) ... on level 5 of the Dungeon. The game lasted 00:07:45 (4601 turns). OTABOTABOTAB the Reanimator (Deep Elf Necromancer) Turns: 4601, Time: 00:07:45 Health: 0/36 AC: 2 Str: 5 XL: 7 Next: 17% Magic: 6/20 EV: 12 Int: 34 God: Gold: 1985 SH: 0 Dex: 15 Spells: 13/21 levels left rFire . . . SeeInvis . d - staff of death {rN+} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ n - amulet of regeneration HPRegen 0.92/turn I - +6 ring of intelligence MPRegen 0.17/turn g - +6 ring of intelligence @: animating dead A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1985 gold pieces. Inventory: Missiles e - 6 poisoned darts s - 32 stones Armour a - a +0 robe (worn) Magical Staves d - a staff of death (weapon) {rN+} (You acquired it on level 1 of the Dungeon) Jewellery g - a +6 ring of intelligence (right hand) (You found it on level 1 of the Dungeon) n - an amulet of regeneration (around neck) (You found it on level 3 of the Dungeon) I - a +6 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) Wands l - a wand of roots (3) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of immolation {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of summoning {unknown} j - 3 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of noise {unknown} r - a scroll of silence {unknown} Potions b - a potion of might {unknown} h - a potion of lignification {unknown} o - a potion of curing {unknown} p - a potion of berserk rage {unknown} q - a potion of heal wounds {unknown} t - a potion of brilliance {unknown} L - a potion of flight M - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.7 Spellcasting + Level 8.2 Necromancy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 x - Vampiric Draining Necr 80% 2d11 1% 3 A - Animate Dead Necr 80% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 52% 1d5 3% 1 Agony Necr 80% N/A 3% 5 Poisonous Vapours Pois/Air 26% N/A 4% 2 Confusing Touch Hex 13% N/A 10% 3 Olgreb's Toxic Radiance Pois 13% N/A 32% 4 Yara's Violent Unravell Hex/Tmut 6% 3d5 67% 5 Enfeeble Hex 6% N/A 100% 7 Chain Lightning Conj/Air 6% 3d8 100% 9 Fire Storm Conj/Fire 6% 8d2 100% 9 Shatter Erth 6% 3d9* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Makhleb Shops: D:3 [ D:4 *:[ Annotations: D:5 Sigmund Message History Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Why would you want to do that? Why would you want to do that? Why would you want to do that? Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon Where to? (Enter - D:4, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. A sourceless malevolence fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! You hear a bark! Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start waiting. The sentinel's mark upon you fades away. You climb downwards. A hound comes into view. There is a stone staircase leading up here. You feel a surge of power! You call upon the dead to rise. You now have 16/20 mp. Aim: a hound You feel a surge of power! You draw life force from the hound! You kill the hound! The dead are walking! The hound bites you. Sigmund the Dreaded comes into view. He is wielding a +3 scythe of flaming. You take 1 damage, and have 35/36 hp. You now have 13/20 mp. Aim: a hound (ally target) You feel a surge of power! You draw life force from the hound. You feel life coursing into your body. The hound misses you. Sigmund closely misses you. The hound barely misses you. Health restored: 36 You now have 10/20 mp. Aim: a hound (lightly wounded, ally target) You feel a surge of power! You draw life force from the hound! A scorpion comes into view. The hound bites you but does no damage. Your hound zombie bites the hound but does no damage. Sigmund is suddenly surrounded by pale blue light. Sigmund misses you. You now have 7/20 mp. Aim: a hound (almost dead, ally target) You feel a surge of power! You draw life force from the hound! You kill the hound! The dead are walking! You now have 4/20 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You swap places. A dart slug comes into view. A white imp comes into view. The scorpion barely misses your hound zombie. There is a stone staircase leading up here. Aim: a scorpion (ally target, chance to affect: 83%) Okay, then. Your hound zombie bites the scorpion but does no damage. The scorpion stings your hound zombie. Your hound zombie bites the scorpion but does no damage. The scorpion stings your hound zombie. Sigmund misses you. The white imp gestures at you. The puff of frost hits your hound zombie. Your hound zombie resists. Your hound zombie bites the scorpion but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: Sigmund, wielding a +3 scythe of flaming and wearing a +0 robe Attack! The scorpion stings your hound zombie. Your hound zombie bites the scorpion but does no damage. The scorpion stings your hound zombie. Sigmund hits you from afar with a +3 scythe of flaming. Sigmund burns you. You take 5 damage, and have 31/36 hp. Your hound zombie bites the scorpion but does no damage. The scorpion stings your hound zombie! Your hound zombie bites the scorpion. Sigmund hits you from afar with a +3 scythe of flaming! Sigmund burns you. The white imp gestures at you. The puff of frost hits you! The scorpion stings your hound zombie! Your hound zombie is destroyed! Your hound zombie bites Sigmund. You take 21 damage, and have 11/36 hp. MASSIVE DAMAGE!! Your hound zombie barely misses Sigmund. Sigmund hits you from afar with a +3 scythe of flaming! * * * LOW HITPOINT WARNING * * * Sigmund burns you. You die... ##.. #... #.. ##... ##.... ##....####...... .#......#...#.... ........Z..#5.... .......@.##....# ......##.......# ..##. #.@s....# # ##.w....# #........ ...>..... ...####.. ....# # ....# .##..# You could see Sigmund (ally target), a scorpion, a white imp, a dart slug and a friendly hound zombie. Vanquished Creatures An ogre (D:4) An orc priest (D:3) 2 hounds (D:5) An iron imp (D:4) Jessica (D:2) 2 orc wizards (D:3) Natasha (thrice) (D:3) A hound skeleton (D:4) 2 adders 3 orcs (D:3) 6 ball pythons 3 bats 6 endoplasms 5 goblins 8 hobgoblins 6 kobolds 3 quokkas (D:1) 3 frilled lizards 7 rats 64 creatures vanquished. Vanquished Creatures (collateral kills) A necrophage (D:4) A scorpion (D:4) An iguana (D:4) 2 orcs (D:3) 2 endoplasms A giant cockroach (D:4) A quokka (D:4) 9 creatures vanquished. Vanquished Creatures (others) A scorpion zombie (D:4) An ogre zombie (D:4) A hound zombie (D:5) A hobgoblin zombie (D:3) A kobold zombie (D:4) A rat zombie (D:3) A plant (D:3) 7 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Reached skill level 5 in Necromancy 117 | D:1 | Identified 3 scrolls of acquirement 117 | D:1 | Acquired 733 gold pieces 119 | D:1 | Acquired a staff of death 121 | D:1 | Acquired 1056 gold pieces 217 | D:1 | Found a faded altar of an unknown god. 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1315 | D:2 | Reached skill level 4 in Spellcasting 1609 | D:2 | Reached XP level 3. HP: 10/19 MP: 5/10 1613 | D:2 | Learned a level 3 spell: Vampiric Draining 1848 | D:2 | Noticed Jessica 1855 | D:2 | Killed Jessica 2451 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2465 | D:3 | Learned a level 4 spell: Animate Dead 2489 | D:3 | HP: 3/24 [orc priest/divine providence (10)] 2500 | D:3 | Reached skill level 5 in Spellcasting 2500 | D:3 | Reached skill level 6 in Necromancy 2739 | D:3 | Found Ymmy Ciutu's Antique Armour Shoppe. 2948 | D:3 | Noticed Natasha 2952 | D:3 | Killed Natasha 2984 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/14 3102 | D:3 | Noticed Natasha 3107 | D:3 | Killed Natasha 3233 | D:3 | Reached skill level 6 in Spellcasting 3380 | D:3 | Noticed Natasha 3385 | D:3 | Killed Natasha 3386 | D:3 | Reached skill level 7 in Necromancy 3534 | D:4 | Found Gamycsypi's Antique Armour Boutique. 3535 | D:4 | Noticed an ogre 3542 | D:4 | Killed an ogre 3543 | D:4 | Reached XP level 6. HP: 32/32 MP: 3/17 3561 | D:4 | Reached skill level 7 in Spellcasting 3674 | D:4 | Found Tuuwolaw's General Store. 3913 | D:4 | Found a burning altar of Makhleb. 4005 | D:4 | Found a shadowy altar of Dithmenos. 4084 | D:4 | Found Koenoidu's Book Boutique. 4203 | D:4 | Reached XP level 7. HP: 20/35 MP: 15/19 4262 | D:4 | Found a snail-covered altar of Cheibriados. 4278 | D:4 | HP: 4/35 [iron imp (8)] 4281 | D:4 | Reached skill level 8 in Necromancy 4547 | D:5 | Entered Level 5 of the Dungeon 4590 | D:5 | Noticed Sigmund 4601 | D:5 | HP: 3/36 [Sigmund/+3 scythe of flaming (9)] 4601 | D:5 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal D:2: layout_loops_ring, uniq_jessica D:3: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_shallow_snake_nest, uniq_natasha D:4: layout_rooms, grunt_dithmenos_smoke_and_mirrors, makhleb_blood_cavern_becter, slow_altar_1, serial_shops, nicolae_square_shop, nicolae_shop_temple_entry_statues_fountains, kennysheep_mini_moat, chequers_serial_rivers_large_a, minmay_fractal_squares_gapless_5 D:5: layout_layer_cave, mainiacjoe_overflow_cross_hatched, lemuel_temple_firewalk_b, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Necromancy | 5 6 7 8 | 8.2 Spellcasting | 4 5 6 7 | 7.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | 7 | 39 | 5 || 51 Punch | | 1 | || 1 Cast: Necrotise | 44 | 32 | || 76 Vampiric Draining | 1 | 19 | 5 || 25 Animate Dead | | 3 | 1 || 4 Evoke: Wand | | | 1 || 1 Use: Scroll | 3 | | || 3 Potion | | 1 | || 1 Stab: Distracted | | 2 | || 2 Armor: Robe | 1 | 4 | 1 || 6 Dodge: Dodged | 4 | 38 | 7 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4622 | 4406 | 216 | 116 | 3822 | 5 | 924.4 | Dungeon | 4622 | 4406 | 216 | 116 | 3822 | 5 | 924.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:3: 1240 daAuts D:4: 1122 daAuts D:2: 988 daAuts D:5: 15 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 171.4 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 171.4 +-------+-------+-------+-------+-------+----------------------