Seeded DCSS version 0.30-a0-719-gcc4359ea44 (webtiles) character file. Game seed: 5430720872467839093 (custom seed) 92 OTABOTABOTAB the Caller (level 4, 27/27 HPs) Began as an Octopode Summoner on Jan 26, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:03 (1549 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 1549, Time: 00:02:03 Health: 27/27 AC: 1 Str: 13 XL: 4 Next: 60% Magic: 2/8 EV: 13 Int: 19 God: Gold: 60 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . k - +6 ring of strength rCorr . Rampage . C - ring of protection from cold {rC+, !d} Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles s - 4 stones Jewellery k - a +6 ring of strength (left tentacle) (You found it on level 1 of the Dungeon) C - a ring of protection from cold (right tentacle) {rC+, !d} (You found it on level 2 of the Dungeon) Scrolls b - a scroll of brand weapon {unknown} d - a scroll of teleportation {unknown} f - 3 scrolls of amnesia {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of torment {unknown} l - 3 scrolls of acquirement {unknown} Potions c - a potion of mutation {unknown} e - a potion of attraction {unknown} g - 2 potions of curing {unknown} M - a potion of magic Skills: + Level 2.8 Dodging + Level 4.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Canine Familiar Summ 19% N/A 8% 3 c - Call Imp Summ 19% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 11% N/A 19% 3 Summon Lightning Spire Summ/Air 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. An endoplasm is nearby! You now have 3/6 mp. You hit the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! No target in view! Your hound disappears in a puff of smoke! f - 3 scrolls labelled OSHUOC TYODAXA (gained 1) A goblin comes into view. It is wielding a +0 club. MP restored: 6 A goblin is nearby! The goblin shouts! You now have 3/6 mp. You swap places. The goblin barely misses you. You hit the goblin. You kill the goblin! Your hound scratches its ear. No target in view! No target in view! Your hound disappears in a puff of smoke! l - 3 scrolls labelled ICHANW HIUVOTE MP restored: 6 An adder comes into view. An adder is nearby! You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/6 mp. A shadowy apparition takes form in the air. Your shadow imp says, "You called?" The adder barely misses you. You now have 1/6 mp. The adder bites you. Your shadow imp gestures at the adder. The adder writhes in agony. You take 3 damage, and have 18/21 hp. You now have 0/6 mp. You don't have enough magic to cast this spell. You barely miss the adder. You grab the adder. You constrict the adder. The adder barely misses you. The adder bites you. Your rat bites the adder. Your shadow imp hits the adder. You take 2 damage, and have 16/21 hp. You hit the adder. You kill the adder! Your magical contamination has completely faded away. Your rat disappears in a puff of smoke! Your shadow imp disappears in a puff of smoke! You now have 60 gold pieces (gained 15). s - 4 stones (gained 2) Found Doddoiw's Magic Scroll Shoppe. Health restored: 21; MP restored: 6 There is an entrance to Doddoiw's Magic Scroll Shoppe here. C - a ring of protection from cold {rC+, !d} C - a ring of protection from cold (right tentacle) {rC+, !d} You see here a +0 robe. A necrophage comes into view. Unknown command. You now have 3/6 mp. You swap places. Your hound barely misses the necrophage. The necrophage hits your hound. Your hound bites the necrophage. A beastly little devil appears in a puff of frigid air. The necrophage misses your hound. Your hound bites the necrophage but does no damage. You now have 1/6 mp. Your hound bites the necrophage. The necrophage barely misses your hound. Your hound closely misses the necrophage. The necrophage hits your hound! Your hound barely misses the necrophage. Your hound bites the necrophage but does no damage. The necrophage hits your hound. Your hound completely misses the necrophage. The necrophage misses your hound. Your hound bites the necrophage. Your hound bites the necrophage. The necrophage misses your hound. Your hound bites the necrophage. The necrophage hits your hound but does no damage. Your hound closely misses the necrophage. Your hound misses the necrophage. The necrophage misses your hound. Your hound bites the necrophage but does no damage. The necrophage hits your hound. Your hound dies! Your hound's corpse disappears in a puff of smoke! You swap places. Your white imp hits the necrophage. Your white imp freezes the necrophage. The necrophage resists. The necrophage barely misses your white imp. Your white imp hits the necrophage. Your white imp freezes the necrophage. The necrophage resists. The necrophage closely misses your white imp. Your white imp hits the necrophage but does no damage. The necrophage closely misses your white imp. Your white imp closely misses the necrophage. The necrophage hits your white imp. Your white imp hits the necrophage. Your white imp freezes the necrophage. The necrophage resists. The necrophage is destroyed! Your Stealth skill increases to level 4! You have reached level 4! Health restored: 27 You can't memorise that many levels of magic yet! ######### ........# #.# #.# #5# #@# #.### #...# ###.# #.# #.# #.# #.# ##########.# You could see a friendly white imp (summoned). Vanquished Creatures An adder (D:2) 3 endoplasms A hobgoblin (D:1) 4 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 3 goblins A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A necrophage (D:2) A bat (D:1) An endoplasm (D:1) A kobold (D:1) 2 ball pythons (D:1) 6 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 218 | D:1 | Reached skill level 3 in Stealth 218 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 224 | D:1 | HP: 4/17 [jackal (1)] 306 | D:1 | Learned a level 2 spell: Call Imp 927 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 931 | D:1 | Learned a level 3 spell: Call Canine Familiar 1429 | D:2 | Found Doddoiw's Magic Scroll Shoppe. 1531 | D:2 | Noticed a necrophage 1548 | D:2 | Killed a necrophage 1549 | D:2 | Reached skill level 4 in Stealth 1549 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1549 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_loops_ring, serial_shops, shop, nicolae_kite_square_tiling_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Dodging | | 2.8 Spellcasting | | 2.7 Summonings | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 36 | || 36 Constrict | 11 | || 11 Unarmed | 3 | || 3 Tentacles | 8 | || 8 Throw: Stone | 4 | || 4 Cast: Summon Small Mamm | 17 | || 17 Call Imp | 7 | || 7 Call Canine Famil | 3 | || 3 Stab: Sleeping | 2 | || 2 Armour: Skin | 2 | || 2 Dodge: Dodged | 28 | || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1547 | 1471 | 76 | 50 | 1209 | 2 | 773.5 | Dungeon | 1547 | 1471 | 76 | 50 | 1209 | 2 | 773.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1257 daAuts D:2: 290 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 66.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 66.0 +-------+-------+-------+-------+-------+----------------------