Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on Jan 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:45 (454 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 454, Time: 00:01:46 Health: 11/11 AC: -1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 17 God: Gold: 2004 SH: 0 Dex: 12 Spells: 3/4 levels left rFire + . . SeeInvis . a - +0 sling rCold + . . Faith . (no shield) rNeg + . . Spirit . b - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) rMut + (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2004 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Missiles s - 6 stones Armour b - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 1 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. Potions M - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your rat disappears in a puff of smoke! Fire: a) +0 sling Aim: a quokka (severely wounded, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka completely misses you. MP restored: 3 Fire: a) +0 sling Aim: a quokka (severely wounded, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka misses you. Fire: a) +0 sling Aim: a quokka (severely wounded, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka closely misses you. The quokka misses you. Fire: a) +0 sling Aim: a quokka (heavily wounded, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. The quokka closely misses you. The quokka barely misses you. You now have 2/3 mp. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka misses you. Your rat barely misses the quokka. You now have 1/3 mp. Fire: a) +0 sling Aim: a quokka (heavily wounded, ally target, 38% to hit) You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you. Your rat closely misses the quokka. The quokka bites you. You take 5 damage, and have 6/11 hp. MASSIVE DAMAGE!! You miscast Summon Small Mammal. Nothing appears to happen. Your rat closely misses the quokka. The quokka closely misses you. You now have 0/3 mp. Fire: a) +0 sling Aim: a quokka (heavily wounded, ally target, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your rat misses the quokka. The quokka twitches its whiskers. The quokka closely misses you. You take 3 damage, and have 3/11 hp. MASSIVE DAMAGE!! Your rat closely misses the quokka. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/11 hp. Your magical contamination has completely faded away. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You take 1 damage, and have 1/11 hp. You now have 0/3 mp. Fire: a) +0 sling Aim: a quokka (heavily wounded, ally target, 38% to hit) You shoot a sling bullet. The sling bullet hits the quokka. The quokka misses you. Your rat barely misses the quokka. Fire: a) +0 sling Aim: a quokka (severely wounded, ally target, 38% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You start resting. Your rat disappears in a puff of smoke! Health restored: 11; MP restored: 3 An endoplasm comes into view. You now have 2/3 mp. You now have 1/3 mp. Fire: a) +0 sling Aim: an endoplasm (asleep, ally target, 98% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm misses your quokka. Your quokka barely misses the endoplasm. Your rat bites the endoplasm. The endoplasm dies! s - 6 stones You swap places. You swap places. Your quokka disappears in a puff of smoke! MP restored: 3 b - 3 scrolls labelled WAC GOIFOFITOUPLEC This is a scroll of acquirement! Something appears before you! You now have 1216 gold pieces. Something appears before you! Something appears before you! b - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} You now have 2004 gold pieces (gained 788). Your rat disappears in a puff of smoke! You start putting on your armour. You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. x4 You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. # .# #.# ######..### #.@........ .......#..#..... #.##...#..# ... #...###.## # #...#.#..# ...# #..##.##.## .... #..#...#..# ....# #.##...##.## ....# #.....#..#.....# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 67 | D:1 | HP: 2/11 [quokka (2)] 444 | D:1 | Identified 3 scrolls of acquirement 444 | D:1 | Acquired 1216 gold pieces 446 | D:1 | Acquired 788 gold pieces 447 | D:1 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 447 | D:1 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 454 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Fire: Sling || 11 Cast: Summon Small Mamm || 6 Use: Scroll || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 457 | 457 | 0 | 326 | 34 | 1 | 457.0 | Dungeon | 457 | 457 | 0 | 326 | 34 | 1 | 457.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 457 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------