Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on Jan 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (425 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 425, Time: 00:00:46 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) b - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles s - 6 stones Scrolls c - a scroll of acquirement Potions M - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a sling. Found a staircase leading out of the dungeon. a - a +0 sling Found an escape hatch in the floor. a - a +0 sling (weapon) Found an escape hatch in the floor. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A quokka comes into view. You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. The sling bullet barely misses the goblin. You now have 2/3 mp. You now have 1/3 mp. Fire: a) +0 sling Aim: a goblin, wielding a +0 dagger (heavily wounded, ally target, 43% to hit) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Your bat barely misses the quokka. Your bat misses the quokka. The quokka bites you. Your rat bites the quokka. Your bat completely misses the quokka. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! Fire: a) +0 sling Aim: a quokka (lightly wounded, ally target, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. Your bat barely misses the quokka. The quokka bites you. Your rat barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/11 hp. MASSIVE DAMAGE!! Fire: a) +0 sling Aim: a quokka (lightly wounded, ally target, 38% to hit) You shoot a sling bullet. The sling bullet misses the quokka. Your bat closely misses the quokka. Your bat completely misses the quokka. Your rat bites the quokka but does no damage. The quokka barely misses your rat. Your rat bites the quokka but does no damage. Unknown command. You are now empty-tentacled. The quokka completely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your bat closely misses the quokka. Your bat misses the quokka. Your bat barely misses the quokka. Your rat closely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/11 hp. You tentacle-slap the quokka. Your grab misses the quokka. Your tentacle-slap misses the quokka. Your bat hits the quokka. Your bat closely misses the quokka. Your rat barely misses the quokka. You closely miss the quokka. Your grab misses the quokka. Your bat barely misses the quokka. Your bat closely misses the quokka. The quokka closely misses you. Your bat hits the quokka but does no damage. Your rat barely misses the quokka. You tentacle-slap the quokka but do no damage. You grab the quokka. You squeeze the quokka. You kill the quokka! Unknown command. You start resting. Your bat disappears in a puff of smoke! Your rat disappears in a puff of smoke! Health restored: 11; MP restored: 3 b - a +0 dagger You see here a goblin skeleton. There are no objects that can be picked up here. a goblin skeleton b - a +0 dagger (weapon) s - 6 stones An endoplasm comes into view. a - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. You now have 2/3 mp. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. The endoplasm hits your bat. Your bat barely misses the endoplasm. Your bat hits the endoplasm. You now have 1/3 mp. Your bat hits the endoplasm but does no damage. Your bat barely misses the endoplasm. The endoplasm closely misses your bat. Fire: a) +0 sling Aim: an endoplasm (lightly wounded, ally target, 83% to hit) You shoot a sling bullet. The sling bullet completely misses the endoplasm. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. The endoplasm hits your quokka. Your bat hits the endoplasm. Your quokka bites the endoplasm. The endoplasm dies! You swap places. Your quokka disappears in a puff of smoke! Your bat disappears in a puff of smoke! c - 3 scrolls labelled WAC GOIFOFITOUPLEC MP restored: 3 This is a scroll of acquirement! Something appears before you! Something appears before you! # .# #.# ######..### #.@........ .......#..#..... #.##...#..# ... #...###.## # #...#.#..# #..##.##.## #..#...#..# ... #.##...##.## .... #.....#..#..... There were no monsters in sight! Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 34 | D:1 | HP: 2/11 [quokka (2)] 423 | D:1 | Identified 3 scrolls of acquirement 423 | D:1 | Acquired 304 gold pieces 424 | D:1 | Acquired 515 gold pieces 425 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Tentacles || 1 Fire: Sling || 8 Cast: Summon Small Mamm || 4 Use: Scroll || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 426 | 426 | 0 | 325 | 66 | 1 | 426.0 | Dungeon | 426 | 426 | 0 | 325 | 66 | 1 | 426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 426 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------