Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on Jan 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (157 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 157, Time: 00:00:41 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 17 God: Gold: 2639 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2639 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) b - a +0 dagger (You found it on level 1 of the Dungeon) Potions M - a potion of magic Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Octopode Summoner. Game seed: 16245865983455551772 (custom seed) Found a sling. Found a staircase leading out of the dungeon. a - a +0 sling a - a +0 sling (weapon) Found an escape hatch in the floor. Found an escape hatch in the floor. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. You see here a +0 dagger. b - a +0 dagger A quokka comes into view. The goblin shouts! You shoot a sling bullet. The sling bullet hits the goblin. You now have 2/3 mp. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet barely misses the quokka. Your quokka barely misses the quokka. The quokka completely misses you. You now have 1/3 mp. You shoot a sling bullet. The sling bullet closely misses the quokka. Your quokka closely misses the quokka. The quokka barely misses you. Your quokka closely misses the quokka. The quokka bites you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! b - a +0 dagger (weapon) You hit the quokka but do no damage. You grab the quokka. You constrict the quokka, but do no damage. Your quokka bites the quokka. The quokka closely misses you. Your rat bites the quokka. The quokka dies! Your quokka disappears in a puff of smoke! Your rat disappears in a puff of smoke! An endoplasm comes into view. Health restored: 11; MP restored: 3 a - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! c - 3 scrolls labelled WAC GOIFOFITOUPLEC This is a scroll of acquirement! Something appears before you! Something appears before you! Something appears before you! You now have 2639 gold pieces. You have 2639 gold pieces. Unknown command. # .# #.# ######..### #.@........ .......#..#..... #.##...#..# ... #...###.## # #... #..# ...# #..# ##.## .... #..#...#..# ....# #.##...##.## ....# #.....#..#.....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 153 | D:1 | Identified 3 scrolls of acquirement 153 | D:1 | Acquired 896 gold pieces 154 | D:1 | Acquired 840 gold pieces 155 | D:1 | Acquired 903 gold pieces 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Melee: Dagger || 1 Constrict || 1 Fire: Sling || 6 Cast: Summon Small Mamm || 2 Use: Scroll || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 124 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 0 | 124 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------