Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on Jan 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (133 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 133, Time: 00:00:40 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 17 God: Gold: 2884 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2884 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) b - a +0 dagger (You found it on level 1 of the Dungeon) Potions M - a potion of magic Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Octopode Summoner. Game seed: 16245865983455551772 (custom seed) Found a sling. Found a staircase leading out of the dungeon. a - a +0 sling Found an escape hatch in the floor. Found an escape hatch in the floor. b - a +0 dagger a - a +0 sling (weapon) A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the goblin. A quokka comes into view. You now have 2/3 mp. The goblin hits you with a +0 dagger. The quokka bites your quokka but does no damage. Your quokka bites the quokka. You take 2 damage, and have 9/11 hp. You now have 1/3 mp. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. Your bat closely misses the goblin. The quokka misses your quokka. The goblin barely misses you. Your quokka completely misses the quokka. Your bat closely misses the goblin. The quokka closely misses your quokka. The goblin closely misses you. Fire: a) +0 sling Aim: a goblin, wielding a +0 dagger (ally target, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. Your bat barely misses the goblin. x2; Your quokka closely misses the quokka. The quokka bites your quokka. Your quokka bites the quokka. The quokka dies! The goblin misses you. Fire: a) +0 sling Aim: a goblin, wielding a +0 dagger (ally target, 43% to hit) You shoot a sling bullet. The sling bullet hits the goblin. Your bat hits the goblin. The goblin dies! Fire: a) +0 sling Really target yourself? Okay, then. Unknown command. Your quokka disappears in a puff of smoke! Your bat disappears in a puff of smoke! You see here a quokka corpse. An endoplasm comes into view. Health restored: 11; MP restored: 3 An endoplasm is nearby! You now have 2/3 mp. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. Fire: a) +0 sling Aim: an endoplasm (severely wounded, ally target, 83% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You swap places. c - 3 scrolls labelled WAC GOIFOFITOUPLEC MP restored: 3 This is a scroll of acquirement! Something appears before you! You now have 1068 gold pieces. Something appears before you! You now have 1967 gold pieces (gained 899). Something appears before you! You now have 2884 gold pieces (gained 917). # .# #.# ######..### #.@........ .......#r.#..... #.##...#..# ... #...###.## # #... #..# ...# #..# ##.## .... #..#.. #..# ....# #.##...##.## ....# #.... #..#.....# You could see a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 127 | D:1 | Identified 3 scrolls of acquirement 127 | D:1 | Acquired 1068 gold pieces 129 | D:1 | Acquired 899 gold pieces 131 | D:1 | Acquired 917 gold pieces 133 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Fire: Sling || 8 Cast: Summon Small Mamm || 3 Use: Scroll || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 108 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 108 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------