Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on Jan 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (167 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 167, Time: 00:00:31 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) b - a +0 dagger (You found it on level 1 of the Dungeon) Potions M - a potion of magic Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Octopode Summoner. Game seed: 16245865983455551772 (custom seed) Found a sling. Found a staircase leading out of the dungeon. a - a +0 sling Found an escape hatch in the floor. Found an escape hatch in the floor. b - a +0 dagger A goblin comes into view. It is wielding a +0 dagger. a - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! A quokka comes into view. You now have 2/3 mp. You now have 1/3 mp. Really fire in your bat's direction? Okay, then. Fire: a) +0 sling Aim: a quokka (ally target, 38% to hit) Really fire in your bat's direction? [Y]es or [N]o only, please. Really fire in your bat's direction? Okay, then. Unknown command. Your bat misses the quokka. The quokka bites your bat. Your bat hits the quokka. Fire: a) +0 sling Aim: a quokka (lightly wounded, ally target, 38% to hit) Really fire in your bat's direction? Okay, then. Your bat hits the quokka. x2; Your rat barely misses the quokka. Fire: a) +0 sling Aim: a quokka (heavily wounded, ally target, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. Your bat closely misses the quokka. Your bat hits the quokka but does no damage. The quokka misses your bat. Your bat closely misses the quokka. The quokka barely misses your bat. Your rat bites the quokka but does no damage. Your bat hits the quokka. Fire: a) +0 sling Aim: a quokka (severely wounded, not watching you, ally target, 38% to hit) You shoot a sling bullet. The sling bullet misses the quokka. Your bat hits the quokka. The quokka bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your rat misses the quokka. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Fire: a) +0 sling Aim: a quokka (almost dead, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. The quokka completely misses you. The quokka bites you. You take 2 damage, and have 9/11 hp. You now have 0/3 mp. You don't have enough magic to cast this spell. Fire: a) +0 sling Aim: a quokka (almost dead, ally target, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. Your bat closely misses the quokka. The quokka bites you. Your bat completely misses the quokka. You take 1 damage, and have 8/11 hp. b - a +0 dagger (weapon) The quokka closely misses you. You hit the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. Your bat hits the quokka. The quokka dies! Your bat disappears in a puff of smoke! An endoplasm comes into view. Health restored: 11; MP restored: 3 a - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You now have 2/3 mp. c - 3 scrolls labelled WAC GOIFOFITOUPLEC MP restored: 3 This is a scroll of acquirement! Something appears before you! Something appears before you! Something appears before you! # .# #.# ######..### #.@........ .......#r.#..... #.##...#..# ... #...###.## # #... #..# ...# #..# ##.## .... #..#). #..# ....# #.##...##.## ....# #.... #..#.....# You could see a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 164 | D:1 | Identified 3 scrolls of acquirement 164 | D:1 | Acquired 825 gold pieces 165 | D:1 | Acquired 398 gold pieces 166 | D:1 | Acquired 668 gold pieces 167 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Melee: Dagger || 1 Fire: Sling || 7 Cast: Summon Small Mamm || 4 Use: Scroll || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 139 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 139 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------