Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 24 OTABOTABOTAB the Caller (level 3, 21/21 HPs) Began as an Octopode Summoner on Jan 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (1352 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 1352, Time: 00:01:09 Health: 21/21 AC: 1 Str: 7 XL: 3 Next: 2% Magic: 6/6 EV: 13 Int: 19 God: Gold: 1423 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . c - +7 demon blade (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1423 gold pieces. Inventory: Hand Weapons c - a +7 demon blade of flaming (weapon) (You acquired it on level 1 of the Dungeon) Missiles a - 2 poisoned darts s - 8 stones Jewellery f - a +6 ring of intelligence (You found it on level 1 of the Dungeon) I - a +6 ring of intelligence (You found it on level 1 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} e - 2 potions of flight {unknown} M - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 c - Call Imp Summ 19% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 19% N/A 8% 3 Summon Guardian Golem Hex/Summ 11% N/A 19% 3 Summon Lightning Spire Summ/Air 11% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A quokka comes into view. Health restored: 17; MP restored: 5 You slash the quokka! You burn the quokka. You kill the quokka! No target in view! You now have 1400 gold pieces (gained 7). You open the door. Found a stone staircase leading down. There is an open door here. No target in view! No target in view! You see here a +0 robe. You now have 1410 gold pieces (gained 10). You now have 1423 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone hits you. You take 1 damage, and have 16/17 hp. The kobold hits you with a +0 dagger. You take 1 damage, and have 15/17 hp. A kobold is nearby! You hit the kobold. You burn the kobold. You kill the kobold! s - 4 stones Things that are here: a +0 dagger; a kobold corpse I - a +6 ring of intelligence No target in view! Health restored: 17 A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! You slash the kobold! You burn the kobold. You kill the kobold! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! You slash the hobgoblin! You burn the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. No target in view! No target in view! There is a stone staircase leading down here. A bat comes into view. A bat is nearby! The helpless bat fails to defend itself. You hit the bat. You burn the bat. You kill the bat! You see here a +0 spear. b - a scroll labelled XODATU UXUOJ No target in view! Found a stone staircase leading down. No target in view! s - 8 stones (gained 4) You open the door. There is an open door here. You open the door. A hobgoblin comes into view. There is an open door here. A hobgoblin is nearby! A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! You completely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin hits you with a +0 dagger. x2 You take 5 damage, and have 12/17 hp. MASSIVE DAMAGE!! You slash the goblin! You burn the goblin. You kill the goblin! No target in view! A hobgoblin comes into view. Health restored: 17 A hobgoblin is nearby! A hobgoblin is nearby! You slash the hobgoblin! You burn the hobgoblin. You kill the hobgoblin! f - a +6 ring of intelligence No target in view! You see here a +0 sling. You open the door. There is an open door here. You open the door. An endoplasm comes into view. There is an open door here. The helpless endoplasm fails to defend itself. You slash the endoplasm! You burn the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Health restored: 21; MP restored: 6 #......#####.#.###.##.#...... #.####..................#..#. #.# ######....###.##...#..#. #.# #.....###.#...###.## #.# ##........#...# #..# #.# ##.#######..## ##.# #.# #.# #..#)..#.. #.# #.# #.##...##. #####.##### #@# ..#.....#. #.........# #...# #.....#. #.###..##.# #.....# ......... #.###.#.#.# #.......# .#..#..## #.##.###..##.........# .......รท. #.##..################ ######.. #.###..# ##. #......# ##### ##### ##### ####.. #####..# #...# #...# #...# #....# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) 2 quokkas (D:1) 2 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/5 99 | D:1 | Learned a level 2 spell: Call Imp 369 | D:1 | Found a faded altar of an unknown god. 443 | D:1 | Identified 3 scrolls of acquirement 443 | D:1 | Acquired 342 gold pieces 444 | D:1 | Acquired a +7 demon blade of flaming 445 | D:1 | Acquired 1041 gold pieces 1352 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1352 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Melee: Demon blade || 10 Fire: Sling || 30 Cast: Summon Small Mamm || 6 Use: Scroll || 3 Stab: Sleeping || 3 Armor: Skin || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1366 | 1366 | 0 | 0 | 1243 | 1 | 1366.0 | Dungeon | 1366 | 1366 | 0 | 0 | 1243 | 1 | 1366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1366 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------