Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 OTABOTABOTAB the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on Jan 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (288 turns). OTABOTABOTAB the Caller (Octopode Summoner) Turns: 288, Time: 00:00:32 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) b - a +0 dagger (You found it on level 1 of the Dungeon) Jewellery d - an amulet of magic regeneration (You acquired it on level 1 of the Dungeon) Scrolls c - a scroll of acquirement Potions M - a potion of magic Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, OTABOTABOTAB the Octopode Summoner. Game seed: 16245865983455551772 (custom seed) Found a sling. Found a staircase leading out of the dungeon. a - a +0 sling Found an escape hatch in the floor. Found an escape hatch in the floor. b - a +0 dagger a - a +0 sling (weapon) A goblin comes into view. It is wielding a +0 dagger. A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 10/11 hp. You now have 2/3 mp. The goblin barely misses you. The quokka bites you. Your quokka bites the quokka but does no damage. You take 5 damage, and have 5/11 hp. MASSIVE DAMAGE!! You now have 1/3 mp. Fire: a) +0 sling Aim: a goblin, wielding a +0 dagger (ally target, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The quokka misses you. The goblin completely misses you. Your quokka bites the quokka. The quokka barely misses you. The goblin closely misses you. Fire: a) +0 sling Aim: a goblin, wielding a +0 dagger (ally target, 43% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. Your quokka closely misses the quokka. Your quokka bites the goblin. The goblin dies! The quokka bites you. Your quokka closely misses the quokka. You take 1 damage, and have 4/11 hp. Really attack while wielding your +0 sling? Okay, then. The quokka bites your quokka. Your quokka barely misses the quokka. x2 The quokka bites your quokka. Your quokka bites the quokka. x2; The quokka closely misses your quokka. Your quokka closely misses the quokka. Your quokka misses the quokka. The quokka closely misses your quokka. Your quokka misses the quokka. Your quokka bites the quokka. The quokka dies! You start resting. Your quokka disappears in a puff of smoke! x2 Health restored: 11; MP restored: 3 An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! c - 3 scrolls labelled WAC GOIFOFITOUPLEC This is a scroll of acquirement! Something appears before you! d - an amulet of magic regeneration Something appears before you! Unknown command. Unknown command. # .# #.# ######..### #.@........ .......#..#..... #.##...#..# ... #...###.## # #... #..# ...# #..# ##.## .... #..#...#..# ....# #.##...##.## ....# #.....#..#.....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Identified 3 scrolls of acquirement 285 | D:1 | Acquired an amulet of magic regeneration 287 | D:1 | Acquired 638 gold pieces 288 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Fire: Sling || 8 Cast: Summon Small Mamm || 2 Use: Scroll || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 225 | 37 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 225 | 37 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------