Dungeon Crawl Stone Soup version 0.31-a0-188-g5e087ee2ca (webtiles) character file. Game seed: 3132277285719536601 21 OTABOTABOTAB the Conjurer (level 2, -3/16 HPs) Began as a Deep Elf Conjurer on June 24, 2023. Killed from afar by Terence (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:54 (1172 turns). OTABOTABOTAB the Conjurer (Deep Elf Conjurer) Turns: 1172, Time: 00:01:55 Health: -3/16 AC: 3 Str: 4 XL: 2 Next: 62% Magic: 5/8 EV: 12 Int: 22 God: Gold: 112 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles k - 2 boomerangs s - 13 stones Armour a - a +0 robe (worn) f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} g - a scroll of amnesia j - 2 scrolls of enchant armour {unknown} Potions b - a potion of heal wounds {unknown} e - a potion of degeneration {unknown} h - a potion of magic i - a potion of curing {unknown} l - a potion of attraction {unknown} M - a potion of might Skills: + Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History j - a scroll labelled VIBBALO XUNYXT MP restored: 8 You open the door. There is an open door here. There is an open door here. s - 13 stones (gained 6) You now have 100 gold pieces (gained 10). k - 2 boomerangs You see here a +0 club. l - a murky ruby potion Done exploring. Done exploring. Done exploring. As you read the scroll labelled CUAMIT RIFEYG, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Done exploring. Unknown command. Done exploring. Done exploring. As you read the scroll labelled HICKUU OWKAWN, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled VIBBALO XUNYXT, it crumbles to dust. It is a scroll of identify. h - a potion of might; M - a potion of might; h - a potion of magic Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces and a scroll labelled PIHOANOCRU. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. A bat is nearby! The magic dart hits the bat. The bat hits you but does no damage. You now have 7/8 mp. Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You now have 6/8 mp. You now have 112 gold pieces (gained 12). Found a stone staircase leading down. MP restored: 8 c - a scroll labelled PIHOANOCRU A bat and a rat come into view. The magic dart hits the rat but does no damage. You now have 7/8 mp. Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You now have 6/8 mp. Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You now have 5/8 mp. A bat is nearby! Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. The bat barely misses you. You now have 4/8 mp. Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Your Fighting skill increases to level 1! You now have 3/8 mp. There is a stone staircase leading down here. j - 2 scrolls labelled BASA XI XEC MP restored: 8 You see here a bat corpse. Terence and a dart slug come into view. Terence is wielding a +0 flail and carrying a wand of flame (21). The magic dart hits the dart slug. You now have 7/8 mp. The magic dart hits the dart slug. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You take 10 damage, and have 6/16 hp. MASSIVE DAMAGE!! You now have 6/8 mp. Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... .....## ♣♣ ....... .♣♣ #@.... ♣♣.♣♣ ..... ♣...♣♣ ...† ♣....♣ #.. #....# # #..####..#####..#.# #..@.#............# ♣##...†#.#....####### ♣.......>..#### P...######.### ♣♣♣ ..##...# ..#.#.# ##...#.# #....#.# #.#.<#.# You could see Terence. Vanquished Creatures A dart slug (D:2) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 ball pythons (D:1) 6 bats 2 frilled lizards (D:1) 2 goblins (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTABOTABOTAB the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 317 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 1052 | D:1 | Learned a level 2 spell: Searing Ray 1112 | D:2 | Reached skill level 1 in Fighting 1169 | D:2 | Noticed Terence 1172 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_2, infiniplex_forest_side_room, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, minmay_crystal_water, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Dagger || 1 Cast: Magic Dart || 35 Use: Scroll || 3 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1171 | 1155 | 16 | 0 | 1071 | 2 | 585.5 | Dungeon | 1171 | 1155 | 16 | 0 | 1071 | 2 | 585.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1069 daAuts D:2: 101 daAuts Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_2, infiniplex_forest_side_room, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, minmay_crystal_water, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1171 | 1155 | 16 | 0 | 1071 | 2 | 585.5 | Dungeon | 1171 | 1155 | 16 | 0 | 1071 | 2 | 585.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1069 daAuts D:2: 101 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------