Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 10267838500500374151 7 Obelisk the Trooper (level 2, 24/27 HPs) Began as a Hill Orc Fighter on Feb 3, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (355 turns). Obelisk the Trooper (Hill Orc Fighter) Turns: 355, Time: 00:01:11 Health: 24/27 AC: 6 Str: 18 XL: 2 Next: 0% Magic: 2/2 EV: 9 Int: 8 God: Gold: 4 SH: 4 Dex: 10 Spells: 1/1 levels left rFire . . . a - +0 rapier rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: + Level 3.8 Fighting + Level 2.1 Short Blades + Level 3.4 Armour + Level 3.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11639 Altars: Message History Options error: Unknown color in colour mapping: '$decent:sack of spiders' Options error: Unknown color in colour mapping: '$decent:Horn of Geryon' Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Unknown monster: "hellbinder-" (Obelisk.rc:9354) Welcome, Obelisk the Hill Orc Fighter. The fabulous Orb of Zot lies far below, as if waiting for you to find it. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. You barely miss the endoplasm. You block the endoplasm's attack. You hit the endoplasm. The endoplasm freezes you. You are frozen. You take 3 damage, and have 16/19 hp. You hit the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. You take 2 damage, and have 14/19 hp. You hit the endoplasm. You kill the endoplasm! Health restored: 20 No target in view! You see here a +0 ring mail. You see here a +0 ring mail. Found a stone staircase leading down. No target in view! You now have 4 gold pieces. Found a stone staircase leading down. No target in view! You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. A ball python comes into view. The goblin hits you but does no damage. There are monsters nearby! You hit the goblin. The goblin hits you with a +0 dagger. There are monsters nearby! You take 2 damage, and have 18/20 hp. You closely miss the goblin. The goblin hits you but does no damage. A dart slug comes into view. There are monsters nearby! You closely miss the goblin. The goblin hits you with a +0 dagger. There are monsters nearby! You take 1 damage, and have 17/20 hp. You hit the goblin. You kill the goblin! The dart slug launches a dart at you. The slug dart hits you but does no damage. There are monsters nearby! You closely miss the ball python. The ball python bites you but does no damage. You block the ball python's attack. The ball python barely misses you. The ball python grabs you. The ball python constricts you. There are monsters nearby! You hit the ball python. You kill the ball python! You see here a ball python corpse. The dart slug launches a dart at you. The slug dart hits you. You take 4 damage, and have 15/20 hp. A dart slug is nearby! You can't go down here! You hit the dart slug. The dart slug launches a dart at you. You block the slug dart. You hit the dart slug. The dart slug bites you. You take 1 damage, and have 15/20 hp. You barely miss the dart slug. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 13/20 hp. You hit the dart slug but do no damage. You puncture the dart slug! You kill the dart slug! You have reached level 2! You regained 6 hp, and now have 19/27 hp. MP restored: 2 You see here a ball python corpse. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You regained 5 hp, and now have 24/27 hp. No target in view! No target in view! No target in view! ######### #....@..# ......###.# ###.# .. # .# .. ## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Obelisk the Hill Orc Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 331 | D:1 | Reached XP level 2. HP: 19/27 MP: 2/2 355 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_cross Action || total ---------------------------++------- Melee: Rapier || 15 Armour: Scale mail || 10 Dodge: Dodged || 1 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 339 | 21 | 0 | 216 | 2 | 180.0 | Dungeon | 360 | 339 | 21 | 0 | 216 | 2 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 359 daAuts D:2: 0 daAuts Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_cross Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 339 | 21 | 0 | 216 | 2 | 180.0 | Dungeon | 360 | 339 | 21 | 0 | 216 | 2 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 359 daAuts D:2: 0 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------