Dungeon Crawl Stone Soup version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 15739066597605542955 1528 Obelisk the Ducker (level 8, -1/102 HPs) Began as a Hill Orc Hexslinger on Feb 3, 2024. Was an Initiate of Ashenzari. Killed from afar by an acid dragon (22 damage) ... with a splash of acid ... on level 6 of the Dungeon. The game lasted 00:12:57 (6976 turns). Obelisk the Ducker (Hill Orc Hexslinger) Turns: 6976, Time: 00:12:58 Health: -1/102 AC: 24 Str: 11 XL: 8 Next: 85% Magic: 14/14 EV: 2 Int: 25 God: Ashenzari [......] Gold: 205 SH: 0 Dex: 15 Spells: 7/16 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . f - melded +0 robe rPois + k - melded +1 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + d - ring of the Ensconced Comet {Int+6, Bglg, Self} (curse) HPRegen 0.37/turn h - +6 ring of intelligence MPRegen 0.14/turn %: no passive effects @: tree-form, weak-willed A: stationary, stasis, torment immunity, boosted hp a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were a tree. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) l - the +4 sling "Ucrew" {speed, rC+ Will- rCorr Str+4} (You found it on level 4 of the Dungeon) Str+4: It affects your strength (+4). rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Armour f - a +0 robe (melded) (You took it off a hobgoblin on level 3 of the Dungeon) k - a +1 helmet (melded) (You took it off Robin on level 3 of the Dungeon) Magical Staves o - a staff of air {rElec} (You found it on level 5 of the Dungeon) Jewellery d - the cursed ring of the Ensconced Comet (left branch) {Int+6, Bglg, Self} (You found it on level 1 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Introspection: Fighting and Spellcasting. e - a ring of flight {+Fly} (You found it on level 1 of the Dungeon) h - a +6 ring of intelligence (right branch) (You found it on level 2 of the Dungeon) Wands b - a wand of charming (16) (You found it on level 5 of the Dungeon) p - a wand of acid (4) (You found it on level 6 of the Dungeon) Potions i - 2 potions of berserk rage j - 2 potions of degeneration {!q} Skills: + Level 4.6(5.0) Fighting + Level 3.8 Ranged Weapons * Level 4.9 Dodging * Level 4.1(4.5) Spellcasting + Level 4.8(5.2) Hexes - Level 3.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 62% N/A 1% 2 z - Inner Flame Hex/Fire 27% N/A 4% 3 Z - Cause Fear Hex 15% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Confusing Touch Hex 31% N/A 3% 3 Sigil of Binding Hex 31% N/A 3% 3 Kiss of Death Conj/Necr 20% 2d7 9% 1 Mercury Vapours Alch/Air 10% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Dimensional Bullseye Hex/Tloc 9% N/A 28% 4 Dispel Undead Necr 5% 3d7 65% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 94% 5 Summon Forest Summ/Tloc 2% N/A 94% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26660 Temple (1/1) D:5 Zot: 5806 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 * Annotations: D:3 3 runed translucent doors, CraigForest's ghost, amateur TeFi; Echelon's ghost, novice HuFi; JWK's ghost, amateur MiCK; justen's ghost, weakling TrBe; yleetSyT's ghost, novice GnHs D:4 3 runed translucent doors, MrSquiggles's ghost, amateur DjFE Message History You shoot a sling bullet. The sling bullet hits the acid dragon. The acid dragon bites you. The acid dragon claws you. The acid dragon bites you! The acid dragon misses you. There are monsters nearby! You take 8 damage, and have 44/67 hp. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! MP restored: 14 The acid dragon spits acid at you. The splash of acid misses you. You hear an angry hiss. The acid dragon attacks as it pursues you! The acid dragon misses you. The acid dragon claws you. You take 2 damage, and have 42/67 hp. The acid dragon spits acid at you. The splash of acid hits you! There is a stone staircase leading down here. You take 13 damage, and have 29/67 hp. You climb downwards. There is a stone staircase leading up here. Unknown command. You start resting. You feel your willpower return. You regained 2 hp, and now have 31/67 hp. You start resting. Health restored: 67 You start waiting. Done waiting. You start waiting. Done waiting. You climb upwards. The ice beast closely misses you. There is a stone staircase leading down here. Casting: Jinxbite (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ice beast barely misses you. You now have 12/14 mp. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (chance to call a sprite on attack: 61%, 62% to hit) You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast hits you. The ice beast freezes you! You take 11 damage, and have 56/67 hp. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, chance to call a sprite on attack: 61%, 62% to hit) You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast hits you. The ice beast freezes you! The ice beast completely misses you. You take 13 damage, and have 43/67 hp. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, chance to call a sprite on attack: 61%, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the ice beast. The sling bullet hits the acid dragon! The ice beast hits you. The ice beast freezes you! You take 16 damage, and have 27/67 hp. MASSIVE DAMAGE!! Okay, then. As you read the scroll of identify {@r1}, it crumbles to dust. i - 2 potions of berserk rage The ice beast hits you but does no damage. As you read the scroll of identify {@r1}, it crumbles to dust. j - 2 potions of degeneration The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 12/67 hp. MASSIVE DAMAGE!! It was a potion of lignification. You turn into a tree. Your +1 helmet melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The ice beast hits you but does no damage. You now have 18/100 hp. Okay, then. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the ice beast. The sling bullet hits the acid dragon but does no damage. A giggling sprite leaps out and makes the acid dragon trip over its own talons. A giggling sprite leaps out and makes the ice beast trip over its own feet. The ice beast hits you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the ice beast. A giggling sprite leaps out and smacks the ice beast with its own front foot. The jinxing sprites lose interest in you. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast. You kill the ice beast! The acid dragon seems less drained. MP restored: 14 You shoot a sling bullet. The sling bullet hits the acid dragon! The acid dragon spits acid at you. The splash of acid hits you!! You die... ...)............... ...)........#..#... .......>....#..##. ..#..#............. ................... .....##.###....#### ...#........#.## ....##..#####.#### .#..........).lD♣# .......######.#### ##.#...# #†# #.#..## ... .....# ..... #.....# #.....# #.#.# #.....# ......# ... .......# You could see an acid dragon (catching breath) and an iguana. Vanquished Creatures Grinder (D:6) Eustachio (D:6) Pargi (D:3) 2 ice beasts (D:6) A sky beast (D:6) An ogre (D:5) 2 centaurs (D:6) A kobold brigand (D:5) A bullfrog (D:5) A scorpion (D:5) A bombardier beetle (D:6) 2 hounds (D:5 D:6) A jelly (D:6) An iguana (Temple) An orc wizard (D:6) Robin (D:3) 11 adders (D:2 D:3 D:4 D:5 D:6) A shadow imp (D:5) 6 dart slugs (D:1 D:2 D:3 D:4) 2 ribbon worms (D:2 D:3) 7 orcs (D:3 D:5 D:6) 5 bats (D:1 D:2 D:3) 4 endoplasms (D:1 D:2 D:4) 4 giant cockroaches (D:1 D:3 D:4) 14 goblins (D:1 D:2 D:3 D:4) 10 hobgoblins (D:2 D:3 D:4) 4 jackals (D:1) 2 quokkas (D:1 D:2) 5 ball pythons (D:1 D:2 D:3 D:4) A frilled lizard (D:3) 7 kobolds (D:1 D:2 D:3 D:4 D:5) 102 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:3) 1 creature vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Obelisk the Hill Orc Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 202 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 214 | D:1 | HP: 10/23 [quokka (3)] 216 | D:1 | HP: 3/23 [quokka (4)] 221 | D:1 | HP: 3/23 [quokka (1)] 312 | D:1 | Learned a level 2 spell: Jinxbite 1145 | D:2 | Reached skill level 2 in Dodging 1151 | D:2 | Reached XP level 3. HP: 22/28 MP: 2/4 1183 | D:2 | Reached skill level 2 in Ranged Weapons 1516 | D:2 | HP: 14/29 [poisoned by an adder] 1521 | D:2 | HP: 9/29 [poisoned by an adder] 2165 | D:3 | Reached XP level 4. HP: 36/36 MP: 6/6 2166 | D:3 | Noticed Robin 2173 | D:3 | HP: 18/36 [Robin/goblin (2)] 2177 | D:3 | HP: 6/36 [Robin/+0 trident (8)] 2182 | D:3 | HP: 1/36 [Robin/+0 trident (5)] 2184 | D:3 | Killed Robin 2189 | D:3 | Reached skill level 2 in Fighting 2251 | D:3 | HP: 16/36 [dart slug/slug dart (3)] 2571 | D:3 | Found Ryham's Assorted Antiques. 2630 | D:3 | Found a runed translucent gate. 2630 | D:3 | Found a runed translucent gate. 2639 | D:3 | Found a runed translucent gate. 2640 | D:3 | Noticed JWK's ghost (amateur MiCK) 2641 | D:3 | Noticed justen's ghost (weakling TrBe) 2641 | D:3 | Noticed Echelon's ghost (novice HuFi) 2641 | D:3 | Noticed yleetSyT's ghost (novice GnHs) 2641 | D:3 | Noticed CraigForest's ghost (amateur TeFi) 2685 | D:3 | Identified the blade talisman "Jucwalom" {Str+4} 2699 | D:3 | HP: 18/36 [ribbon worm (8)] 2819 | D:3 | Noticed Pargi 2848 | D:3 | HP: 18/36 [Pargi (1)] 2850 | D:3 | Killed Pargi 2851 | D:3 | Reached skill level 2 in Spellcasting 2851 | D:3 | Reached skill level 2 in Fire Magic 2851 | D:3 | Reached XP level 5. HP: 21/42 MP: 1/8 3145 | D:3 | Reached skill level 3 in Dodging 3145 | D:3 | Reached XP level 6. HP: 50/50 MP: 9/9 3377 | D:3 | Learned a level 3 spell: Inner Flame 3460 | D:4 | Found a runed translucent gate. 3461 | D:4 | Found a runed translucent gate. 3463 | D:4 | Found a runed translucent gate. 3464 | D:4 | Found an opulent altar of Gozag. 3509 | D:4 | Identified the +4 sling "Ucrew" {speed, rC+ Will- rCorr | Str+4} 3881 | D:4 | Noticed MrSquiggles's ghost (amateur DjFE) 3897 | D:5 | Entered Level 5 of the Dungeon 4203 | D:5 | Found a staircase to the Ecumenical Temple. 4215 | Temple | Entered the Ecumenical Temple 4395 | Temple | Became a worshipper of Ashenzari the Shackled 4427 | D:5 | Reached skill level 3 in Fighting 4427 | D:5 | Reached XP level 7. HP: 39/57 MP: 8/11 5012 | D:5 | Found a shadowy altar of Dithmenos. 5012 | D:5 | Found a bloodstained altar of Trog. 5065 | D:5 | HP: 28/57 [spore (20)] 5066 | D:5 | Reached skill level 4 in Hexes 5724 | D:6 | Noticed Grinder 5731 | D:6 | Killed Grinder 5731 | D:6 | HP: 11/57 [cloud of flame (27)] 5732 | D:6 | Reached skill level 3 in Ranged Weapons 5732 | D:6 | Reached skill level 3 in Spellcasting 5732 | D:6 | Reached skill level 3 in Fire Magic 5771 | D:6 | Reached skill level 4 in Dodging 5771 | D:6 | Reached XP level 8. HP: 26/66 MP: 5/13 6040 | D:5 | Learned a level 4 spell: Cause Fear 6227 | D:6 | Reached skill level 4 in Fighting 6234 | D:6 | Noticed Eustachio 6240 | D:6 | Killed Eustachio 6285 | D:6 | HP: 30/67 [centaur/arrow (9)] 6292 | D:6 | HP: 12/67 [centaur/arrow (5)] 6363 | D:6 | Found a hide-covered altar of Uskayaw. 6429 | D:6 | Reached skill level 4 in Spellcasting 6638 | D:6 | HP: 29/67 [acid dragon/splash of acid (14)] 6967 | D:6 | HP: 27/67 [ice beast (13)] 6969 | D:6 | HP: 12/67 [ice beast (14)] 6976 | D:6 | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, chequers_serial_rivers_large_a D:2: layout_basic D:3: layout_loops_ring, serial_shops, shop, gammafunk_ghost_cemetery, uniq_robin, uniq_pargi D:4: layout_cave_pools, ebering_ghost_gozag D:5: layout_basic, gammafunk_temple_overflow_elements, minmay_temple_entry_tees D:6: layout_rooms, mainiacjoe_overflow_brackets, nrook_mini_vaults, grunt_potential, uniq_eustachio, uniq_grinder D:7: gammafunk_corrupted_shrine, layout_basic, uniq_jeremiah Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.9 Ranged Weapons | 2 3 | 3.8 Fighting | 2 3 4 | 4.6 Spellcasting | 2 3 4 | 4.1 Fire Magic | 2 3 | 3.4 Hexes | 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 106 | 211 | 105 || 422 Cast: Jinxbite | 5 | 12 | 15 || 32 Inner Flame | | | 5 || 5 Invoke: Curse Item | | | 1 || 1 Use: Scroll | 3 | 7 | 2 || 12 Potion | | 1 | 4 || 5 Armour: Robe | 14 | 101 | 57 || 172 Skin | 23 | 13 | 7 || 43 Dodge: Dodged | 49 | 121 | 43 || 213 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7113 | 7005 | 108 | 2367 | 3717 | 8 | 889.1 | Dungeon | 6919 | 6811 | 108 | 2211 | 3717 | 7 | 988.4 | Temple | 193 | 193 | 0 | 156 | 0 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1821 daAuts D:2: 1306 daAuts D:3: 1296 daAuts D:1: 880 daAuts D:6: 781 daAuts D:4: 509 daAuts D:7: 322 daAuts Temple: 193 daAuts Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, chequers_serial_rivers_large_a D:2: layout_basic D:3: layout_loops_ring, serial_shops, shop, gammafunk_ghost_cemetery, uniq_robin, uniq_pargi D:4: layout_cave_pools, ebering_ghost_gozag D:5: layout_basic, gammafunk_temple_overflow_elements, minmay_temple_entry_tees D:6: layout_rooms, mainiacjoe_overflow_brackets, nrook_mini_vaults, grunt_potential, uniq_eustachio, uniq_grinder D:7: gammafunk_corrupted_shrine, layout_basic, uniq_jeremiah Temple: nicolae_temple_no_exploring_needed Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7113 | 7005 | 108 | 2367 | 3717 | 8 | 889.1 | Dungeon | 6919 | 6811 | 108 | 2211 | 3717 | 7 | 988.4 | Temple | 193 | 193 | 0 | 156 | 0 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1821 daAuts D:2: 1306 daAuts D:3: 1296 daAuts D:1: 880 daAuts D:6: 781 daAuts D:4: 509 daAuts D:7: 322 daAuts Temple: 193 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 273.0 Dungeon | 99.0 | 99.0 | 100.0 | N/A | 98.2 | 306.3 Temple | 1.0 | 1.0 | 0.0 | N/A | 1.8 | 40.0 +-------+-------+-------+-------+-------+----------------------