Dungeon Crawl Stone Soup version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 9529434548113849198 0 Obelisk the Ducker (level 1, 18/18 HPs) Began as a Djinni Gladiator on Feb 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (0 turns). Obelisk the Ducker (Djinni Gladiator) Turns: 0, Time: 00:00:16 Health: 18/18 AC: 4 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 9 God: SH: 0 Dex: 14 rFire + + . a - +0 quarterstaff rCold x . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) {=f, !d} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 2.6 Staves + Level 1.5 Throwing + Level 3.2 Dodging You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Options error: Unknown explore stop condition 'helmet' (Obelisk.rc:9) Options error: Unknown explore stop condition 'gloves' (Obelisk.rc:9) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown color in colour mapping: '$decent:.*artefact.*' Options error: Unknown color in colour mapping: '$decent:wand of (flame|paralysis|polymorph|disintegration|enslavement|iceblast)' Options error: Unknown color in colour mapping: '$decent:scrolls? of (amnesia|holy word|identify|immolation|remove curse)' Options error: Unknown color in colour mapping: '$decent:potions? of (flight|lignification|ambrosia)' Options error: Unknown color in colour mapping: '$decent:ring of flight' Options error: Unknown color in colour mapping: '$decent:box of beasts' Options error: Unknown color in colour mapping: '$decent:sack of spiders' Options error: Unknown color in colour mapping: '$decent:Horn of Geryon' Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Unknown monster: "hellbinder-" (Obelisk.rc:9354) Welcome, Obelisk the Djinni Gladiator. A smirking vizier told you that the Orb of Zot is just within this dungeon. Found three items. Found a staircase leading out of the dungeon. You need no library to learn spells. #+#.### ##.....## ##.......## ##.........## ##...........+# #.............# #.............# #.$....@......# #..?..........# #..$.....$....# ##...........## ##.........## ##?......## #+.....## ##...## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Obelisk the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+