Dungeon Crawl Stone Soup version 0.27-a0-1416-g941b2bd30b (webtiles) character file. Game seed: 16005474139522606579 100 Obsidius the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on July 1, 2021. Slain by Grinder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (2093 turns). Obsidius the Conjurer (Deep Elf Conjurer) Turns: 2093, Time: 00:05:14 Health: -2/24 AC: 8 Str: 5 XL: 4 Next: 46% Magic: 0/12 EV: 12 Int: 23 God: Gold: 85 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ f - amulet of guardian spirit HPRegen 0.08/turn h - +4 ring of protection MPRegen 0.13/turn i - ring of protection from fire @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Missiles b - a throwing net (quivered) Armour a - a +1 robe (worn) c - a +0 pair of boots (worn) Jewellery f - an amulet of guardian spirit (around neck) h - a +4 ring of protection (left hand) i - a ring of protection from fire (right hand) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 6.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Gell's Gravitas Tloc 2% N/A 30% 3 Lesser Beckoning Tloc 2% N/A 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Annotations: D:2 Grinder Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (81% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder, carrying a wand of digging (6) (78% to hit) The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) The searing ray misses Grinder. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder! Grinder is heavily wounded. The orc priest looks braver for a moment. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. You aren't carrying any scrolls. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder, carrying a wand of digging (6) (heavily wounded, 78% to hit) The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... ### #################.. #.).......).....'.. #####.g##.###...#####:. #.....@.........# #.. #.####.5#####...# #.. ####.#<....## #...# #.. #....#......# ###.# #.. #....#.##...# ####.# #.. #....'.##...# #....# ### #....######## #....### # #....# #......# # ###### ###....# # You could see Grinder and a hobgoblin. Vanquished Creatures An orc wizard (D:3) An adder (D:3) A gnoll (D:2) A dart slug (D:1) 3 orcs 6 endoplasms 2 giant cockroaches A goblin (D:2) 5 hobgoblins 5 jackals 5 kobolds 2 quokkas 6 ball pythons 5 bats 3 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Obsidius the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 305 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 368 | D:1 | Learned a level 2 spell: Searing Ray 391 | D:1 | Reached skill level 5 in Conjurations 1049 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1237 | D:2 | Found an opulent altar of Gozag. 1723 | D:3 | Noticed Grinder 1724 | D:3 | Paralysed by Grinder for 6 turns 1783 | D:3 | Noticed a gnoll sergeant 1833 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1834 | D:3 | Reached skill level 6 in Conjurations 2093 | D:2 | HP: 1/24 [Grinder (4)] 2093 | D:2 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic D:2: layout_basic, basic_altar D:3: layout_rooms, kennysheep_generic_room_4, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Cast: Magic Dart | 74 | 3 || 77 Searing Ray | 3 | 6 || 9 Use: Scroll | 2 | || 2 Potion | 2 | || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 14 | 4 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2102 | 1918 | 184 | 647 | 1061 | 3 | 700.7 | Dungeon | 2102 | 1918 | 184 | 647 | 1061 | 3 | 700.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 882 daAuts D:3: 69 daAuts